Commit Graph

1086 Commits

Author SHA1 Message Date
smatz
e9d0998b85 (svn r22085) -Fix: assert when connecting to the admin port 2011-02-15 12:11:28 +00:00
rubidium
1516299bca (svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map 2011-02-12 21:30:57 +00:00
rubidium
65b17b32ef (svn r22069) -Fix: delete all savegame packets, not just the first one 2011-02-12 21:29:35 +00:00
rubidium
c70499b4b6 (svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection 2011-02-12 21:09:34 +00:00
rubidium
6248138e67 (svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly closing the connection as that wants to acquire the mutex again 2011-02-12 21:07:30 +00:00
rubidium
e92f2d6b9a (svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame 2011-02-11 23:20:35 +00:00
rubidium
ac28a10197 (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected 2011-02-11 22:10:10 +00:00
terkhen
c4104567a1 (svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar. 2011-02-11 18:24:12 +00:00
terkhen
2551d6997b (svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options. 2011-02-09 15:57:03 +00:00
rubidium
6e898d4bba (svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos 2011-02-08 21:47:10 +00:00
rubidium
1708df0d4b (svn r22031) -Fix: bad servers could crash a client 2011-02-08 21:45:38 +00:00
rubidium
d50b10dffc (svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88) 2011-02-08 20:52:38 +00:00
rubidium
6ec5580180 (svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded 2011-02-08 20:51:30 +00:00
rubidium
a663fb0ce6 (svn r21918) -Fix [FS#4443]: Languages improperly sorted in the "start server" window (adf88) 2011-01-26 22:42:50 +00:00
rubidium
67b48537a5 (svn r21898) -Fix [FS#4438]: using a pointer-iterator and adding things (thus reallocating) to the iterated array caused OpenTTD to crash on invalid pointers 2011-01-23 11:20:55 +00:00
rubidium
25735450b1 (svn r21892) -Fix [FS#4421]: only some scenarios from the main scenario folder and no heightmaps could be started in the "start server" window 2011-01-22 23:07:23 +00:00
rubidium
05199a641a (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
rubidium
14e878f476 (svn r21887) -Fix-ish: some headers weren't including the headers they depend on 2011-01-22 10:10:03 +00:00
rubidium
43c8073551 (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 2011-01-22 09:53:15 +00:00
smatz
f2006f36a1 (svn r21875) -Codechange: indentation of some comments was wrong 2011-01-21 01:38:30 +00:00
rubidium
f1e42dc23b (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 2011-01-19 16:47:40 +00:00
rubidium
a5108a1fa2 (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 2011-01-19 16:37:06 +00:00
rubidium
ebc3fa3b93 (svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral) 2011-01-19 16:35:11 +00:00
rubidium
01b7b94052 (svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral) 2011-01-19 16:32:23 +00:00
rubidium
29ecb58682 (svn r21850) -Codechange: move password hashing to a more general location (dihedral) 2011-01-19 16:30:09 +00:00
planetmaker
072824b759 (svn r21741) -Fix (r21668): Some white space slipped past the commit hook 2011-01-08 16:10:07 +00:00
rubidium
c060890062 (svn r21727) -Fix [FS#4377]: admin bots weren't always notified of password changes (dihedral) 2011-01-04 22:28:02 +00:00
smatz
a57d2243de (svn r21704) -Fix [FS#4374]: no need to perform any more checks after the connection is closed (Rubidium) 2011-01-03 18:36:51 +00:00
rubidium
692e61d1dc (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 2011-01-03 12:01:41 +00:00
smatz
b84a618575 (svn r21693) -Codechange: no need to cast char[] to const uint8* 2011-01-01 21:41:01 +00:00
smatz
03ad8ae5ea (svn r21692) -Cleanup: remove unused extern declaration of HashCurrentCompanyPassword(), make it static 2011-01-01 21:39:52 +00:00
smatz
1a59b8d35a (svn r21691) -Codechange: make sure GenerateCompanyPasswordHash() behaves deterministically when/if the value of NETWORK_SERVER_ID_LENGTH is changed 2011-01-01 21:38:13 +00:00
smatz
fee10eeb18 (svn r21687) -Fix: verify the colour code we received from the server is valid 2011-01-01 17:02:29 +00:00
rubidium
72a4dc53d9 (svn r21668) -Feature: command logging using the admin interface (dihedral) 2010-12-30 18:14:37 +00:00
rubidium
de7a30cc2e (svn r21637) -Codechange: make it more clear that IS_PALETTE_COLOUR belongs to TextColour 2010-12-25 19:47:15 +00:00
alberth
69762b70b2 (svn r21595) -Codechange: Some header files had their name changed, update the ifndef/define/endif lines. 2010-12-22 11:46:41 +00:00
alberth
0b0127b13d (svn r21593) -Codechange: endif comment correcttions. 2010-12-22 10:50:32 +00:00
alberth
135c5b3fd7 (svn r21571) -Codechange: Having a break after a return is no good. 2010-12-21 15:23:54 +00:00
rubidium
30e78752a9 (svn r21513) -Feature [FS#532]: make the chat message timeout user configurable 2010-12-14 15:00:43 +00:00
rubidium
2074b4ddce (svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused 2010-12-14 14:57:51 +00:00
rubidium
8bcba1000f (svn r21463) -Fix [FS#4296] (r21405): when packets are filled their pos and size aren't the same as when they're read. As a check was incorrect. 2010-12-11 13:34:23 +00:00
rubidium
b469b1dc51 (svn r21429) -Fix [FS#3771]: the server didn't check for the paused state when allowing to execute commands 2010-12-07 21:12:23 +00:00
rubidium
b28c192292 (svn r21420) -Fix: admins were always given the stats of company 0 2010-12-06 14:55:47 +00:00
rubidium
72f86f4660 (svn r21418) -Fix: core.h needs config.h 2010-12-06 11:53:05 +00:00
rubidium
cd7b7ca9d8 (svn r21417) -Fix: ofcourse MSVC x64 has something to complain about 2010-12-05 22:43:56 +00:00
rubidium
dd618051a7 (svn r21412) -Codechange: limit company name by amount of characters, not bytes 2010-12-05 22:24:50 +00:00
rubidium
28da832781 (svn r21406) -Codechange: rename some textbuf related names to make them a bit more descriptive 2010-12-05 22:21:37 +00:00
rubidium
95934b9f49 (svn r21405) -Codechange: prepare sending of company information in the UDP packet for longer company names (in bytes), by truncating the names if needed 2010-12-05 22:21:13 +00:00
rubidium
12efdff6c6 (svn r21401) -Fix: ofcourse MSVC x64 has something to complain about... 2010-12-05 15:08:41 +00:00
rubidium
dd4f02aa6f (svn r21400) -Fix [FS#4284]: when loading a savegame takes more than 2 seconds locally, don't see that as lag of the server. Also increase the client side's lag thresholds a bit 2010-12-05 14:49:46 +00:00