egladil
35159d5db3
(svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way.
2007-11-25 14:43:16 +00:00
egladil
b24392dfdd
(svn r11520) -Fix: [OSX] The cocoa video driver let the mouse cursor escape the window when using rmb scrolling. Thanks ln- for pointing this out and providing a fix.
2007-11-25 12:58:32 +00:00
skidd13
815b8d8df1
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
2007-11-24 10:38:43 +00:00
egladil
d8e9bb4089
(svn r11508) -Cleanup: Removed unused headers from the cocoa video driver.
2007-11-24 09:55:17 +00:00
egladil
db70be611c
(svn r11501) -Fix: [OSX] This remedies a problem with right click scrolling that was introduced in r11492.
2007-11-23 13:45:59 +00:00
egladil
0fce8dbf1f
(svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
2007-11-23 02:44:05 +00:00
egladil
d50bf9b7bd
(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
2007-11-22 21:48:17 +00:00
skidd13
7a4d96f629
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
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This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
egladil
a1c3d51f7f
(svn r11342) -Fix: [OSX] The cocoa driver incorrectly assumed that the blitter always was 8bpp. Now both 8bpp and 32bpp blitters can be used. The driver will check the blitter screen depth. In fullscreen it will select a proper video mode for this depth, and in windowed mode it will simply skip doing fake 8bpp.
2007-10-25 23:45:03 +00:00
glx
f12a2cabdb
(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
2007-09-08 14:59:58 +00:00
bjarni
97135f2b7e
(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
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This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
glx
1faaedb83f
(svn r10946) -Fix (r10932): forgot one occurence
2007-08-19 17:55:24 +00:00
rubidium
4ef6e75609
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
truelight
76ab8ab86c
(svn r10839) -Fix [FS#873]: bring up the assert window for OSX even when there isn't a video-driver loaded (PinguTux)
2007-08-10 13:33:04 +00:00
glx
db65f0ea8d
(svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the window when closing openttd
2007-08-09 20:59:36 +00:00
rubidium
b9370f0247
(svn r10834) -Revert (part of r10833): something too much was committed :(
2007-08-09 05:34:56 +00:00
rubidium
36da8a2a38
(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
2007-08-09 05:25:33 +00:00
truelight
20db6ee069
(svn r10782) -Fix: wrongly places #endif a long time ago broke WinCE compiling for sure
2007-08-04 13:51:41 +00:00
truelight
8ca03887b9
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
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-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
2007-08-04 12:53:41 +00:00
glx
f95df6bb61
(svn r10761) -Fix (FS#1101, r10216): _pal_last_dirty changed to _pal_count_dirty without updating, so it was of by one
2007-08-03 02:21:10 +00:00
truelight
59702af996
(svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
2007-07-23 16:48:19 +00:00
truelight
e15c5fc6b0
(svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
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-Add: added 'M' as new shortcut for smallmap (bilbo)
-Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo)
-Add: added support for other keycodes to be possible used in the future (bilbo)
2007-07-23 16:39:27 +00:00
peter1138
3f4a0eb806
(svn r10542) -Codechange: use class member instead of global variable for null ticks value
2007-07-13 13:03:20 +00:00
truelight
56dfe3031c
(svn r10537) -Backport r10536: added option for null-driver to configure how long it should run (-vnull:ticks=10000)
2007-07-13 10:46:07 +00:00
peter1138
00c6a8f076
(svn r10472) -Fix (r10741): typos prevented compilation
2007-07-07 21:14:36 +00:00
peter1138
2723db2884
(svn r10471) -Codechange: implement driver probing priority so that 'preferred' drivers are loaded first
2007-07-07 20:31:23 +00:00
peter1138
d2f4310bfe
(svn r10458) -Fix (r10444): restore original descriptions for win32 drivers
2007-07-06 22:15:00 +00:00
peter1138
191a479e8d
(svn r10450) -Fix (r10444): Fix search & replace errors
2007-07-05 18:21:53 +00:00
peter1138
5e85e8c5e0
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
bjarni
6574e622f7
(svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux)
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This solves a possible crash
This also solves a graphical glitch where the titlebar can be drawn on top of the game area
Those issues only aplied to window mode
2007-07-02 16:37:12 +00:00
glx
170292e75f
(svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB
2007-06-30 15:02:21 +00:00
truelight
44a9fea388
(svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU
2007-06-22 20:07:39 +00:00
truelight
7bfc7d19e8
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
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-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
truelight
f58ea51e2a
(svn r10255) -Codechange: remove some old debug code nobody was using anymore
2007-06-21 16:53:57 +00:00
glx
f7b378df33
(svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible
2007-06-21 15:48:00 +00:00
glx
d183723d39
(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions
2007-06-21 13:30:23 +00:00
truelight
766168ad43
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
2007-06-19 15:40:27 +00:00
glx
6f25b5db0d
(svn r10218) -Fix r10216: more compile errors
2007-06-19 15:26:10 +00:00
truelight
f5271393e1
(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
2007-06-19 15:18:26 +00:00
truelight
cd10965a27
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
32406b0c18
(svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver
2007-06-17 20:40:02 +00:00
truelight
79cd3f5db0
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
glx
ffbd022a12
(svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32)
2007-06-17 19:00:45 +00:00
rubidium
3c7a85fe94
(svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
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-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
2007-06-17 15:48:57 +00:00
truelight
a1603f51f2
(svn r10124) -Fix r10123: fix the OSX video driver properly
2007-06-12 23:10:47 +00:00
bjarni
5d013d166e
(svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again
2007-06-12 23:06:56 +00:00
truelight
0e53fd6d32
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
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-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
5f0e384ac0
(svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
2007-05-14 15:20:50 +00:00
glx
9f9917451d
(svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality.
2007-04-27 21:27:02 +00:00