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								 Michael Lutz | 57b82e2e99 | Codechange: Don't use globals for story/goal/sign/group command proc return values. | 2021-12-16 22:28:32 +01:00 |  | 
			
				
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								 Tyler Trahan | 802ca4e722 | Fix: Don't try to rename OWNER_DEITY signs in-game (#9716) | 2021-11-28 15:16:42 +01:00 |  | 
			
				
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								 S. D. Cloudt | 13cc8a0cee | Cleanup: Removed SVN  headers | 2019-11-10 17:59:20 +00:00 |  | 
			
				
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								 terkhen | ff1c565e14 | (svn r20516) -Feature [FS#3472]: Filter signs at the sign list window. (Zuu) | 2010-08-16 16:15:22 +00:00 |  | 
			
				
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								 rubidium | 82fc28f77f | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header | 2010-01-15 16:41:15 +00:00 |  | 
			
				
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								 rubidium | 7fbc33dae1 | (svn r17248) -Fix: add GPL license notice where appropriate | 2009-08-21 20:21:05 +00:00 |  | 
			
				
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								 rubidium | e067d4a4b8 | (svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords. | 2009-07-13 22:33:25 +00:00 |  | 
			
				
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								 rubidium | 8275a98e1f | (svn r16764) -Codechange: unify the way viewport signs are marked dirty | 2009-07-08 08:30:35 +00:00 |  | 
			
				
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								 rubidium | e6353a1a22 | (svn r15700) -Codechange: split Cmd* from signs.cpp to signs_cmd.cpp. | 2009-03-13 20:29:35 +00:00 |  | 
			
				
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								 smatz | 5a1203963f | (svn r14345) -Fix: delete the RenameSignWindow when 'its' sign is deleted Also, it makes sure the RenameSignWindow isn't open when there are no signs (and crashes associted with that) | 2008-09-16 19:05:38 +00:00 |  | 
			
				
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								 peter1138 | ca703d3701 | (svn r13866) -Codechange: Use sortlist for sign windows | 2008-07-29 10:26:48 +00:00 |  | 
			
				
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								 smatz | 421a040e89 | (svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker) | 2008-06-12 22:29:42 +00:00 |  | 
			
				
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								 rubidium | a0895d57fa | (svn r12501) -Codechange: split signs.h. | 2008-03-31 07:25:49 +00:00 |  |