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								 peter1138 | bb66cf27cc | (svn r11927) -Fix (r11926): unable to place canals in game | 2008-01-19 18:24:20 +00:00 |  | 
			
				
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								 peter1138 | 0c6bdb0d21 | (svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor. | 2008-01-19 17:00:54 +00:00 |  | 
			
				
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								 rubidium | 8b90809718 | (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. | 2008-01-19 14:00:04 +00:00 |  | 
			
				
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								 peter1138 | cc05abf382 | (svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed | 2008-01-19 11:08:06 +00:00 |  | 
			
				
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								 glx | 8e15c0fba8 | (svn r11923) -Cleanup: Remove strings removed from english.txt in r11919 | 2008-01-18 22:55:02 +00:00 |  | 
			
				
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								 smatz | f05caedf7c | (svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound | 2008-01-18 21:44:20 +00:00 |  | 
			
				
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								 peter1138 | f6684c9afd | (svn r11921) -Cleanup: correct indenting and switch case line spacing. | 2008-01-18 21:33:19 +00:00 |  | 
			
				
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								 glx | b3e35db958 | (svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command) | 2008-01-18 21:25:18 +00:00 |  | 
			
				
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								 peter1138 | 9c482d5e54 | (svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window. | 2008-01-18 21:08:40 +00:00 |  | 
			
				
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								 peter1138 | aa556f123d | (svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions | 2008-01-18 18:18:39 +00:00 |  | 
			
				
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								 smatz | 66a0fafc93 | (svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge | 2008-01-18 14:48:57 +00:00 |  | 
			
				
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								 smatz | dfb91c26ec | (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants -Fix: refit button widget was not correctly updated | 2008-01-18 13:02:47 +00:00 |  | 
			
				
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								 peter1138 | 04da1e1d45 | (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. | 2008-01-18 10:36:55 +00:00 |  | 
			
				
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								 glx | bba1a62db1 | (svn r11914) -Documentation: fix some @file statement | 2008-01-18 03:48:29 +00:00 |  | 
			
				
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								 smatz | 91cb42fa73 | (svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too | 2008-01-18 02:16:39 +00:00 |  | 
			
				
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								 peter1138 | 1182a940cf | (svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows | 2008-01-17 21:57:20 +00:00 |  | 
			
				
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								 peter1138 | 898298847f | (svn r11911) -Codechange: use enum for autoreplace window widgets | 2008-01-17 21:44:52 +00:00 |  | 
			
				
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								 smatz | 8dbf03e322 | (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) -Fix: crossing sound is bound to tile, not to vehicle | 2008-01-17 20:41:33 +00:00 |  | 
			
				
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								 peter1138 | 8794c5bc3c | (svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows | 2008-01-17 20:00:13 +00:00 |  | 
			
				
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								 smatz | b20d1eee6c | (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame | 2008-01-17 19:49:06 +00:00 |  | 
			
				
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								 peter1138 | e0f759f71e | (svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing. | 2008-01-17 19:41:05 +00:00 |  | 
			
				
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								 miham | 2f9413a799 | (svn r11906) -Fix: fixed a typo in german language (reported by Botcher0) | 2008-01-17 19:35:37 +00:00 |  | 
			
				
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								 peter1138 | a50192361f | (svn r11905) -Codechange: add widget enums for player finances and player livery windows | 2008-01-17 19:12:53 +00:00 |  | 
			
				
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								 peter1138 | 727d07c67e | (svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list. | 2008-01-17 18:49:39 +00:00 |  | 
			
				
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								 smatz | e01a7e2e91 | (svn r11903) -Fix: try to fix MorphOS compilation | 2008-01-17 18:21:31 +00:00 |  | 
			
				
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								 peter1138 | 3f11c27958 | (svn r11902) -Codechange: use new dropdown widget for game options window | 2008-01-17 18:10:27 +00:00 |  | 
			
				
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								 peter1138 | 9fdb9a82a2 | (svn r11901) -Add: add two widgets for dropdowns, one raised and one inset, to eventually replace use of two widgets for each dropdown control. | 2008-01-17 18:09:15 +00:00 |  | 
			
				
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								 smatz | 2c38d3066f | (svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing | 2008-01-17 17:57:39 +00:00 |  | 
			
				
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								 frosch | 3ae0c5316c | (svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow(). | 2008-01-17 17:35:59 +00:00 |  | 
			
				
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								 frosch | c7fe664119 | (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too. | 2008-01-17 17:13:47 +00:00 |  | 
			
				
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								 frosch | 03e7f6f2d2 | (svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix. | 2008-01-17 16:55:13 +00:00 |  | 
			
				
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								 glx | 82727a8713 | (svn r11896) -Fix (r11886): a missing const broke compilation with MSVC | 2008-01-17 16:46:41 +00:00 |  | 
			
				
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								 glx | 80d62cb358 | (svn r11895) -Fix (r11875): for once MSVC warns for a good reason | 2008-01-17 16:41:02 +00:00 |  | 
			
				
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								 peter1138 | 8bc5115a1a | (svn r11894) -Cleanup: Remove strings removed from english.txt in r11893 | 2008-01-17 14:06:49 +00:00 |  | 
			
				
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								 peter1138 | 5d8f7dbe60 | (svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings | 2008-01-17 14:00:17 +00:00 |  | 
			
				
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								 peter1138 | 41df004043 | (svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed on any click in the window. | 2008-01-17 13:37:28 +00:00 |  | 
			
				
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								 rubidium | e2a6f10b74 | (svn r11890) -Change: ignore some files for git too. Patch by bruce89. | 2008-01-17 02:13:01 +00:00 |  | 
			
				
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								 rubidium | a325bef3f5 | (svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo. | 2008-01-17 02:10:55 +00:00 |  | 
			
				
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								 glx | 4e847a9c52 | (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown | 2008-01-17 02:10:26 +00:00 |  | 
			
				
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								 rubidium | c141639bcc | (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI. | 2008-01-17 02:09:34 +00:00 |  | 
			
				
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								 glx | 2ad9edda91 | (svn r11886) -Add: sort the strings in languages dropdown | 2008-01-17 00:21:43 +00:00 |  | 
			
				
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								 peter1138 | 20c2de3ace | (svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled. | 2008-01-17 00:06:36 +00:00 |  | 
			
				
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								 peter1138 | b4ed1609bf | (svn r11884) -Cleanup: leftover use of widget numbers instead of enum | 2008-01-16 23:46:46 +00:00 |  | 
			
				
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								 smatz | 7eff702c0a | (svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile | 2008-01-16 22:26:45 +00:00 |  | 
			
				
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								 smatz | fc2895e8c2 | (svn r11882) -Codechange: introduce MarkSingleVehicleDirty() and simplify the code at some places | 2008-01-16 21:17:31 +00:00 |  | 
			
				
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								 peter1138 | df7286e7c1 | (svn r11881) -Cleanup: Code style for global variables. | 2008-01-16 18:34:53 +00:00 |  | 
			
				
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								 peter1138 | e2724bed6c | (svn r11880) -Codechange: Generate vehicle group action dropdown dynamically, and assign an enum for the function return codes. | 2008-01-16 18:25:23 +00:00 |  | 
			
				
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								 peter1138 | 389f8e0d8f | (svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free. | 2008-01-16 17:43:46 +00:00 |  | 
			
				
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								 peter1138 | c2ae2334ec | (svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player. | 2008-01-16 16:52:50 +00:00 |  | 
			
				
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								 smatz | 3ad8b79550 | (svn r11877) -Fix: another way to crash competitors' train in a station -Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit | 2008-01-16 15:48:36 +00:00 |  |