rubidium 
							
						 
					 
					
						
						
							
						
						433a9f3c09 
					 
					
						
						
							
							(svn r11675) -Codechange: split the string types from the string functions.  
						
						
						
						
					 
					
						2007-12-21 19:49:27 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						5b49e75453 
					 
					
						
						
							
							(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h  
						
						
						
						
					 
					
						2007-12-19 23:26:02 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						7db6c7db38 
					 
					
						
						
							
							(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places.  
						
						
						
						
					 
					
						2007-12-18 20:58:12 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						acf6e08f78 
					 
					
						
						
							
							(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks  
						
						
						
						
					 
					
						2007-12-15 23:11:18 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						701e9d27fc 
					 
					
						
						
							
							(svn r11639) -Codechange: simplify EnsureNoVehicleOnGround  
						
						
						
						
					 
					
						2007-12-15 20:30:43 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						4b22e57b33 
					 
					
						
						
							
							(svn r11637) -Fix: mark viewports dirty when removing visible vehicle chain  
						
						
						
						
					 
					
						2007-12-15 16:11:29 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						4b7f8f04a3 
					 
					
						
						
							
							(svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge  
						
						
						
						
					 
					
						2007-12-14 23:21:20 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						dedb15786c 
					 
					
						
						
							
							(svn r11632) -Fix [FS#1541]: vehicles were still followed when sold.  
						
						
						
						
					 
					
						2007-12-14 21:11:30 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						5acc147c1c 
					 
					
						
						
							
							(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too  
						
						
						
						
					 
					
						2007-12-12 14:37:35 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						bdc7fd2d76 
					 
					
						
						
							
							(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()  
						
						... 
						
						
						
						-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style 
						
						
					 
					
						2007-11-25 15:35:25 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						9a70ec1cb2 
					 
					
						
						
							
							(svn r11506) -Fix [FS#1471]: selling vehicles could cause the window of others to scroll to that location.  
						
						
						
						
					 
					
						2007-11-24 09:14:58 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						eeaa348f8b 
					 
					
						
						
							
							(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style  
						
						
						
						
					 
					
						2007-11-20 13:35:54 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						71c4325c50 
					 
					
						
						
							
							(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style  
						
						
						
						
					 
					
						2007-11-19 21:02:30 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						50bfe1a19d 
					 
					
						
						
							
							(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define  
						
						
						
						
					 
					
						2007-11-19 18:58:04 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						8be526e499 
					 
					
						
						
							
							(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style  
						
						
						
						
					 
					
						2007-11-19 18:38:10 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						2571f02594 
					 
					
						
						
							
							(svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was last seen while been center-followed  
						
						
						
						
					 
					
						2007-11-12 01:12:32 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						3a8cdc37ce 
					 
					
						
						
							
							(svn r11400) -Fix [FS#1409]: assign orders during cloning after refitting as it needs the cargo types to be the same.  
						
						
						
						
					 
					
						2007-11-10 22:56:43 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						6cc287c669 
					 
					
						
						
							
							(svn r11362) -Fix [FS#1380]: cloning vehicles with non-standard sub-cargotypes (i.e. livery refits) failed.  
						
						
						
						
					 
					
						2007-10-30 20:31:35 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						1256cbade3 
					 
					
						
						
							
							(svn r11353) -Codechange: add support for newgrf callback 32  
						
						
						
						
					 
					
						2007-10-28 16:00:51 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						4041d8108a 
					 
					
						
						
							
							(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn  
						
						
						
						
					 
					
						2007-10-28 15:40:18 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						79cee7e08f 
					 
					
						
						
							
							(svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it.  
						
						
						
						
					 
					
						2007-10-20 17:11:02 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						95f2181a1d 
					 
					
						
						
							
							(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.  
						
						
						
						
					 
					
						2007-10-19 22:46:55 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						64a6d3daad 
					 
					
						
						
							
							(svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft).  
						
						
						
						
					 
					
						2007-10-14 20:12:51 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						a71b7226c5 
					 
					
						
						
							
							(svn r11236) -Fix [FS#1322]: DeleteVehicleChain can just work as good for all vehicles, instead of not allowing trains to use it (enforced by an assert), but actually using it for trains. Patch by SmatZ.  
						
						
						
						
					 
					
						2007-10-09 20:53:25 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						127c7c9b0f 
					 
					
						
						
							
							(svn r11173) -Codechange: rename some callback enums so they are more uniform.  
						
						
						
						
					 
					
						2007-09-26 17:33:32 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						65f9a0f21a 
					 
					
						
						
							
							(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.  
						
						
						
						
					 
					
						2007-09-09 10:13:17 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						ef4d248325 
					 
					
						
						
							
							(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown.  
						
						
						
						
					 
					
						2007-09-08 22:53:10 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						4a658a562b 
					 
					
						
						
							
							(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order  
						
						
						
						
					 
					
						2007-09-07 17:01:35 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						7cdf6d1cbe 
					 
					
						
						
							
							(svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine  
						
						
						
						
					 
					
						2007-09-05 10:15:23 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						57db6a8c20 
					 
					
						
						
							
							(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.  
						
						
						
						
					 
					
						2007-08-31 20:52:38 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2c8e50f20c 
					 
					
						
						
							
							(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more.  
						
						
						
						
					 
					
						2007-08-31 17:13:39 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						98a3b8abfa 
					 
					
						
						
							
							(svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist.  
						
						
						
						
					 
					
						2007-08-31 12:57:52 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						aba867d78d 
					 
					
						
						
							
							(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.  
						
						... 
						
						
						
						-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game. 
						
						
					 
					
						2007-08-30 21:11:12 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						9b65bc430c 
					 
					
						
						
							
							(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.  
						
						
						
						
					 
					
						2007-08-30 13:09:44 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						cb7eaff353 
					 
					
						
						
							
							(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.  
						
						
						
						
					 
					
						2007-08-30 13:03:56 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						a407d53d1b 
					 
					
						
						
							
							(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.  
						
						
						
						
					 
					
						2007-08-29 21:49:08 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						5d628e6135 
					 
					
						
						
							
							(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.  
						
						
						
						
					 
					
						2007-08-29 20:50:58 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						604924542c 
					 
					
						
						
							
							(svn r10971) -Codechange: One less magical number  
						
						
						
						
					 
					
						2007-08-24 00:04:51 +00:00 
						 
				 
			
				
					
						
							
							
								maedhros 
							
						 
					 
					
						
						
							
						
						537064d010 
					 
					
						
						
							
							(svn r10808) -Fix (r10353): Make sure spectators can't open infrastructure building menus.  
						
						
						
						
					 
					
						2007-08-06 11:58:15 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						83e1fdcb01 
					 
					
						
						
							
							(svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works.  
						
						
						
						
					 
					
						2007-08-05 21:20:55 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						ab5fa3add2 
					 
					
						
						
							
							(svn r10798) -Fix [FS#1105]: virtual functions do not work in destructors :(.  
						
						
						
						
					 
					
						2007-08-05 17:43:04 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						9741094464 
					 
					
						
						
							
							(svn r10772) -Codechange: also make use of the generic clean and destroy pool callback functions for vehicle.  
						
						
						
						
					 
					
						2007-08-03 20:17:26 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						836105864c 
					 
					
						
						
							
							(svn r10770) -Codechange: use the pool item class as super class for the vehicle struct.  
						
						... 
						
						
						
						-Codechange: do not force "special" vehicles to be allocated in the low 1024 vehicle slots and non "special" vehicles in the rest of the slots. 
						
						
					 
					
						2007-08-03 19:36:00 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						b15c0efaa9 
					 
					
						
						
							
							(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).  
						
						
						
						
					 
					
						2007-08-02 21:19:07 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						4e96ce3dfe 
					 
					
						
						
							
							(svn r10744) -Codechange: make the pool a little more OO, so it can be easier in other places.  
						
						
						
						
					 
					
						2007-08-01 22:10:54 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						92061aba4e 
					 
					
						
						
							
							(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.  
						
						
						
						
					 
					
						2007-07-30 08:49:41 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						64ad100db4 
					 
					
						
						
							
							(svn r10721) -Fix [FS#1084]: Skip articulated parts of road vehicles during unique name check.  
						
						
						
						
					 
					
						2007-07-29 14:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						94fa0ec289 
					 
					
						
						
							
							(svn r10714) -Fix r10696: MSVC performance warning  
						
						
						
						
					 
					
						2007-07-28 00:19:49 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						5bd241eb5b 
					 
					
						
						
							
							(svn r10697) -Codechange: give a more sensible names to some of the unkX variables.  
						
						
						
						
					 
					
						2007-07-26 15:37:19 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						02ab86631e 
					 
					
						
						
							
							(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.  
						
						
						
						
					 
					
						2007-07-26 14:07:11 +00:00