tron 
							
						 
					 
					
						
						
							
						
						0b936c3222 
					 
					
						
						
							
							(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes  
						
						... 
						
						
						
						nothing spectacular, just some stuff, which piled up 
						
						
					 
					
						2005-10-22 06:39:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0def515dbb 
					 
					
						
						
							
							(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers  
						
						
						
						
					 
					
						2005-08-27 13:04:15 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						30e9f4cff2 
					 
					
						
						
							
							(svn r2858) -Codechange: resolved some magic numbers (_Luca_)  
						
						
						
						
					 
					
						2005-08-11 19:23:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						647cbd6bdd 
					 
					
						
						
							
							(svn r2701) Insert Id tags into all source files  
						
						
						
						
					 
					
						2005-07-24 14:12:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						54cbd01825 
					 
					
						
						
							
							(svn r2673) Include functions.h directly, not globally via openttd.h  
						
						
						
						
					 
					
						2005-07-22 07:02:20 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						71140a5768 
					 
					
						
						
							
							(svn r2669) Shuffle some more stuff around to reduce dependencies  
						
						
						
						
					 
					
						2005-07-21 22:15:02 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						462b0d6686 
					 
					
						
						
							
							(svn r2571) Add explicit type Pixel for ... Pixels  
						
						
						
						
					 
					
						2005-07-15 14:16:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a4bf608d40 
					 
					
						
						
							
							(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.  
						
						
						
						
					 
					
						2005-07-13 18:04:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9617614b04 
					 
					
						
						
							
							(svn r2487) Replace TILE_XY by TileXY/TileDiffXY  
						
						
						
						
					 
					
						2005-06-25 16:44:57 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						ab7bf18d23 
					 
					
						
						
							
							(svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron)  
						
						... 
						
						
						
						- CodeChange: change MapSizeX() - 1 to MapMaxX() in the smallmap drawing code 
						
						
					 
					
						2005-06-06 17:30:52 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						4198418d77 
					 
					
						
						
							
							(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.  
						
						
						
						
					 
					
						2005-06-06 15:58:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a9b95b3cbb 
					 
					
						
						
							
							(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner  
						
						
						
						
					 
					
						2005-06-04 11:56:32 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						ba8c649fac 
					 
					
						
						
							
							(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.  
						
						
						
						
					 
					
						2005-06-02 19:30:21 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						a195f8df91 
					 
					
						
						
							
							(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.  
						
						
						
						
					 
					
						2005-05-15 11:20:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f82893680b 
					 
					
						
						
							
							(svn r2020) Reduce code duplication in the minimap code a bit  
						
						
						
						
					 
					
						2005-03-17 16:31:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						167f30edc7 
					 
					
						
						
							
							(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch  
						
						
						
						
					 
					
						2005-03-17 09:59:52 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						46378c1516 
					 
					
						
						
							
							(svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit  
						
						
						
						
					 
					
						2005-03-15 18:31:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d2703fd672 
					 
					
						
						
							
							(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)  
						
						
						
						
					 
					
						2005-02-10 12:14:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7cd19fe07a 
					 
					
						
						
							
							(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate  
						
						
						
						
					 
					
						2005-02-10 05:43:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						38587b60f7 
					 
					
						
						
							
							(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.  
						
						... 
						
						
						
						This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name. 
						
						
					 
					
						2005-01-29 15:12:40 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						39858e696b 
					 
					
						
						
							
							(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h  
						
						
						
						
					 
					
						2005-01-29 12:19:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						14451419c6 
					 
					
						
						
							
							(svn r1593) Remove yet another alloca()  
						
						
						
						
					 
					
						2005-01-22 19:41:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						27057ae4b0 
					 
					
						
						
							
							(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)  
						
						... 
						
						
						
						Replace some direct references to _map_type_and_height with TileHeight()/IsTileType() 
						
						
					 
					
						2005-01-16 14:50:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						61a6bc544d 
					 
					
						
						
							
							(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts  
						
						
						
						
					 
					
						2005-01-16 11:24:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						414ac3286b 
					 
					
						
						
							
							(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]  
						
						
						
						
					 
					
						2005-01-07 17:02:43 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3b7d2a8b67 
					 
					
						
						
							
							(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out  
						
						... 
						
						
						
						how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way 
						
						
					 
					
						2005-01-03 19:45:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						181e9b6cf9 
					 
					
						
						
							
							(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]  
						
						... 
						
						
						
						While here replace one erroneous TILE_MAX_X with MapMaxY() 
						
						
					 
					
						2005-01-03 12:56:22 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						4e38703e8c 
					 
					
						
						
							
							(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O  
						
						... 
						
						
						
						-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows") 
						
						
					 
					
						2004-12-22 01:32:30 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						302893f0da 
					 
					
						
						
							
							(svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)  
						
						... 
						
						
						
						-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2. 
						
						
					 
					
						2004-12-15 23:33:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a148ff4e0d 
					 
					
						
						
							
							(svn r1117) Move map arrays and some related macros into their own files map.c and map.h  
						
						
						
						
					 
					
						2004-12-15 22:18:54 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						291d25a88b 
					 
					
						
						
							
							(svn r925) Use sound enums  
						
						... 
						
						
						
						Also play the correct sound when a toyland road vehicle breaks down 
						
						
					 
					
						2004-12-04 09:26:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						265ac67183 
					 
					
						
						
							
							(svn r901) Small step in the process to clean up the DPARAM mess:  
						
						... 
						
						
						
						- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns 
						
						
					 
					
						2004-12-02 22:53:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
						... 
						
						
						
						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						fca55e3741 
					 
					
						
						
							
							(svn r793) Merge INLINE -> inline replacement (revision 376)  
						
						
						
						
					 
					
						2004-11-24 13:19:48 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d641175e3c 
					 
					
						
						
							
							(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk  
						
						... 
						
						
						
						This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier 
						
						
					 
					
						2004-11-05 23:12:33 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						eb49a19460 
					 
					
						
						
							
							(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!  
						
						
						
						
					 
					
						2004-09-10 19:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						56435c8775 
					 
					
						
						
							
							(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)  
						
						... 
						
						
						
						-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types 
						
						
					 
					
						2004-09-07 21:48:09 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						d366958f56 
					 
					
						
						
							
							(svn r155) -Fix: remove unused variable, thanks Tron_  
						
						
						
						
					 
					
						2004-09-03 20:25:49 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						4fec362b32 
					 
					
						
						
							
							(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)  
						
						
						
						
					 
					
						2004-09-03 19:59:05 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						f2623b5ee9 
					 
					
						
						
							
							(svn r13)  Fix   #972087  - minimap crash  
						
						
						
						
					 
					
						2004-08-10 17:23:21 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						efaeb275f7 
					 
					
						
						
							
							(svn r1) Import of revision 975 of old (crashed) SVN  
						
						
						
						
					 
					
						2004-08-09 17:04:08 +00:00