Jonathan G Rennison
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95b65163e3
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Revert back to v2 of house picking/placing patch.
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2016-05-12 22:35:39 +01:00 |
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patch-import
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0fd34a17a5
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Update to v4 of house placing patch.
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2016-04-08 19:42:10 +01:00 |
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patch-import
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19dcbb1cb9
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Import Picking and placing single houses in scenario editor patch
Minor whitespace fixes
http://www.tt-forums.net/viewtopic.php?f=33&t=68894&view=unread#p1099696
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2015-08-03 21:29:13 +01:00 |
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alberth
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cd36ff1bfe
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(svn r27164) -Add: [NoGo] Game scripts can point to a location, station, industry, or town when publishing news.
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2015-02-22 17:25:29 +00:00 |
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fonsinchen
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d206b436aa
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(svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via
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2014-09-21 16:20:48 +00:00 |
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alberth
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ac23e46713
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(svn r26610) -Feature: Select an editable preset name for saving.
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2014-05-24 19:11:20 +00:00 |
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zuu
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ad639258f8
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(svn r26396) -Add: [script] AI/GS APIs to get cargo waiting from/via other station
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2014-03-10 22:18:53 +00:00 |
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zuu
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3d2a8bb1e9
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(svn r26307) -Add: [nogo] Allow GS to hide story page date
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2014-02-06 19:50:34 +00:00 |
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zuu
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ea7483a419
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(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story page elements for a given page
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2014-02-06 19:41:56 +00:00 |
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zuu
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2d250c571f
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(svn r26304) -Fix (26303): Forgot to add new files
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2014-02-06 19:36:19 +00:00 |
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frosch
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fc3040af02
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(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth rate set previously via GSTown::SetGrowthRate.
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2013-11-12 17:56:35 +00:00 |
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zuu
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c7620a1ea7
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(svn r25788) -Feature: [Script] Game Scripts can now charge fees and give money to companies
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2013-09-21 13:07:42 +00:00 |
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zuu
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f0fa978c09
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(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to rename towns
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2013-09-19 18:48:05 +00:00 |
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zuu
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7a5cedf078
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(svn r25344) -Feature: GUI for viewing story pages
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2013-06-09 12:48:27 +00:00 |
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zuu
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65129db43c
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(svn r25342) -Add: StoryPage data structures and GS API
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2013-06-09 12:19:09 +00:00 |
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zuu
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8d15b5f354
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(svn r25331) -Fix (r25263): Update ScriptWindow with link graph widgets
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2013-06-08 12:37:36 +00:00 |
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rubidium
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9d9607e8ec
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(svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and IsSnowTile work, i.e. the ones without infrastructure or buildings
-Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well
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2013-04-30 17:16:32 +00:00 |
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frosch
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0f444197c3
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(svn r24842) -Remove: News settings window.
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2012-12-23 21:06:37 +00:00 |
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frosch
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5d80d59aa6
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(svn r24791) -Remove: Difficulty settings window.
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2012-12-05 19:37:15 +00:00 |
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frosch
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a30b3035b4
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(svn r24664) -Codechange: Add script to generate enums in script_window.hpp
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2012-11-05 19:53:05 +00:00 |
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alberth
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1c6e746f9d
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(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies.
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2012-07-15 17:11:14 +00:00 |
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frosch
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1008ceddb8
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(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
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2012-05-26 14:16:45 +00:00 |
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frosch
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4e074cdbf7
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(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
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2012-05-26 14:16:38 +00:00 |
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frosch
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8824063087
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(svn r24289) -Add: [Script] Base class for script events involving a company and a town.
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2012-05-26 14:16:32 +00:00 |
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rubidium
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6256d64553
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(svn r23932) -Codechange: split the NewGRF text window into its own source files
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2012-02-12 10:32:41 +00:00 |
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rubidium
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d79328ec86
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
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2012-01-21 12:03:55 +00:00 |
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truebrain
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d3567c0ac3
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(svn r23738) -Fix (r23731): forgot to sync the new window with the script API
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2012-01-03 20:38:41 +00:00 |
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truebrain
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59de5e9570
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(svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17
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2012-01-03 16:36:24 +00:00 |
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truebrain
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8bff646cf2
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(svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network
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2011-12-19 21:05:57 +00:00 |
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truebrain
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95b199e313
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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2011-12-19 21:05:25 +00:00 |
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truebrain
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867b263900
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(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
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2011-12-19 21:05:14 +00:00 |
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truebrain
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ccf9b01f5d
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(svn r23630) -Add: a Goal GUI to show your current goals
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2011-12-19 21:03:17 +00:00 |
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truebrain
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09ef12ab03
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(svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only)
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2011-12-19 21:01:03 +00:00 |
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truebrain
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1367fc9deb
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(svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only)
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2011-12-19 21:00:48 +00:00 |
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truebrain
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1d84fb277e
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(svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript
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2011-12-19 21:00:32 +00:00 |
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truebrain
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3a799f1145
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(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
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2011-12-19 20:58:59 +00:00 |
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truebrain
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3c7627fb7f
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(svn r23597) -Codechange: fix up squirrel export script a bit
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2011-12-19 20:44:31 +00:00 |
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rubidium
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68b25fcf3d
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(svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible
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2011-12-15 18:40:15 +00:00 |
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michi_cc
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f27995568e
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(svn r23506) -Add: [NoAI] Support for dealing with aircraft range.
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2011-12-13 00:43:59 +00:00 |
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michi_cc
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351da038eb
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(svn r23416) -Add: [NoAI] API for querying infrastructure costs.
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2011-12-03 23:40:57 +00:00 |
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truebrain
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bef1451f18
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(svn r23373) -Add: move the AI API to script/api/ai, and move the Squirrel C++ glue templates to script/api/template
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2011-11-29 23:29:20 +00:00 |
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