rubidium
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70ff0d7513
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(svn r20231) -Document: which version had which savegame version
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2010-07-28 09:23:42 +00:00 |
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alberth
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137e2b64c9
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(svn r20211) -Codechange: Indented code should have curly braces around it.
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2010-07-24 10:14:39 +00:00 |
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alberth
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be6c058424
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(svn r20211) -Codechange: Indented code should have curly braces around it.
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2010-07-24 10:14:39 +00:00 |
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rubidium
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9fd2afb147
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
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rubidium
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b8487afe54
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
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rubidium
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8894ae2ccb
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(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location
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2010-07-19 15:44:49 +00:00 |
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rubidium
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45213e5708
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(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location
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2010-07-19 15:44:49 +00:00 |
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rubidium
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73280326f9
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(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros
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2010-07-08 18:45:52 +00:00 |
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rubidium
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72bfda4634
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(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros
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2010-07-08 18:45:52 +00:00 |
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rubidium
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621c5a77e2
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(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
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2010-07-08 11:50:42 +00:00 |
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rubidium
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b7fe013793
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(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
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2010-07-08 11:50:42 +00:00 |
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michi_cc
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a8c6eaeb4a
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(svn r20048) -Feature: Add a setting to forbid towns building level crossings.
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2010-07-02 16:34:07 +00:00 |
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michi_cc
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a75583bbb6
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(svn r20048) -Feature: Add a setting to forbid towns building level crossings.
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2010-07-02 16:34:07 +00:00 |
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yexo
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ec723b7744
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(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
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2010-06-20 19:13:02 +00:00 |
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yexo
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9cfb61adf5
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(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
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2010-06-20 19:13:02 +00:00 |
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frosch
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cce89a5cb9
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(svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK.
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2010-06-13 14:15:58 +00:00 |
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frosch
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d9b4d92050
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(svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK.
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2010-06-13 14:15:58 +00:00 |
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frosch
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ec903570f1
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(svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames.
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2010-06-13 14:13:23 +00:00 |
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frosch
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8d9b573f8f
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(svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames.
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2010-06-13 14:13:23 +00:00 |
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frosch
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3d38176cd5
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(svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames.
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2010-06-13 14:12:21 +00:00 |
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frosch
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e8248cf113
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(svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames.
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2010-06-13 14:12:21 +00:00 |
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rubidium
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7f43b93eae
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(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
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2010-05-12 19:21:00 +00:00 |
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rubidium
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93ff7d78e1
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(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
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2010-05-12 19:21:00 +00:00 |
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rubidium
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5a6c2d786e
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(svn r19638) -Change: log the _date and _date_fract in the desync log for saved games
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2010-04-14 20:29:39 +00:00 |
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rubidium
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a6f46657ab
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(svn r19638) -Change: log the _date and _date_fract in the desync log for saved games
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2010-04-14 20:29:39 +00:00 |
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rubidium
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ff5dfd9c7e
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(svn r19589) -Change: add some more useful information to the desync log and unify the formatting
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2010-04-08 21:14:49 +00:00 |
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rubidium
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d8baa1342c
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(svn r19589) -Change: add some more useful information to the desync log and unify the formatting
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2010-04-08 21:14:49 +00:00 |
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yexo
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cc23ebd446
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(svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found
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2010-03-18 23:12:38 +00:00 |
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yexo
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38f4cb6469
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(svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found
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2010-03-18 23:12:38 +00:00 |
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yexo
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d13ca455b8
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(svn r19382) -Fix (r19381): don't break savegame version 139
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2010-03-10 18:59:40 +00:00 |
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yexo
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22081cbd19
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(svn r19382) -Fix (r19381): don't break savegame version 139
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2010-03-10 18:59:40 +00:00 |
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terkhen
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f78a386b87
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(svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%.
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2010-03-06 12:58:33 +00:00 |
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terkhen
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b443a3ee0a
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(svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%.
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2010-03-06 12:58:33 +00:00 |
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smatz
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5504b1105e
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(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
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2010-02-24 14:46:15 +00:00 |
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smatz
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f051066bc4
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(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
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2010-02-24 14:46:15 +00:00 |
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rubidium
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0168957924
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(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.
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2010-02-06 17:26:21 +00:00 |
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rubidium
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78f31c1744
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(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.
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2010-02-06 17:26:21 +00:00 |
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rubidium
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8e674964cb
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(svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed
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2010-02-05 20:22:01 +00:00 |
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rubidium
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64ead0b513
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(svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed
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2010-02-05 20:22:01 +00:00 |
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rubidium
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cc204f134b
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(svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid
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2010-02-05 20:18:30 +00:00 |
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rubidium
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a126db6ea4
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(svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid
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2010-02-05 20:18:30 +00:00 |
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yexo
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06d4f3a0f2
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(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
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2010-01-28 22:34:14 +00:00 |
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yexo
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fa01b25f74
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(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
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2010-01-28 22:34:14 +00:00 |
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yexo
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0f5286a388
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(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
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2010-01-24 20:25:28 +00:00 |
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yexo
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388c713f08
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(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
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2010-01-24 20:25:28 +00:00 |
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michi_cc
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04f83cbe48
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(svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory.
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2010-01-23 22:23:45 +00:00 |
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michi_cc
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a4f50de959
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(svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory.
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2010-01-23 22:23:45 +00:00 |
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rubidium
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9467b7c6d6
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
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ea465084b1
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(svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation.
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2010-01-10 21:20:51 +00:00 |
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