Commit Graph

387 Commits

Author SHA1 Message Date
Jonathan G Rennison
929dd46fcf Add upstream savegame load support for versions 313 and 314 2023-06-06 19:48:59 +01:00
Michael Lutz
e5654a0414 Codechange: Use a dedicated variable for disaster vehicle action state. (#10798)
(cherry picked from commit 72c7536325)
2023-06-06 19:59:10 +01:00
Jonathan G Rennison
2ed248a61d Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_engine.cpp
#	src/news_gui.cpp
#	src/order_gui.cpp
#	src/roadveh_cmd.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/statusbar_gui.cpp
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
2023-05-31 23:21:38 +01:00
Peter Nelson
7ccdefa1c1 Change: Increase vehicle random data from 8 to 16 bits. 2023-05-04 21:42:28 +01:00
Jonathan G Rennison
cfc6b1b302 Debug: Log values when VENC chunk vehicle cache mismatch detected 2023-04-11 21:59:40 +01:00
PeterN
ce046f6d17 Fix: Abort loading savegame if road vehicle is on invalid road type. (#10622)
This can happen if NewGRFs are missing so that engine or road type definitions are wrong.
2023-04-10 19:23:18 +01:00
Jonathan G Rennison
2028472253 Saveload: Skip VENC/TNNC chunks entirely on non network server saves 2023-03-21 19:18:10 +00:00
Jonathan G Rennison
211fdd62b2 Initial support for multi-part (pseudo-articulated) ships 2023-03-15 19:44:26 +00:00
Jonathan G Rennison
8dca681c8c Use btree_multimap for pending speed restrictions
Avoid unnecessary iteration when saving VESR chunk
2023-03-07 00:31:14 +00:00
Jonathan G Rennison
796924ec32 Change type of extended feature versions arrays 2023-02-15 23:49:40 +00:00
Jonathan G Rennison
1bfd96c7f2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
2023-01-15 19:28:37 +00:00
Rubidium
9c70c38c5e Fix: check for the existence of shadow and rotor vehicles for aircraft
Instead of just assuming that it exists in the savegame that got loaded.
2023-01-14 21:15:23 +01:00
Jonathan G Rennison
0bf1c9bb9d Merge tag '13.0-beta1' into jgrpp 2022-11-05 19:12:42 +00:00
Nicolas Chappe
f8a7b76675 Fix #9665: [Linkgraph] Fix travel times of non-direct journeys 2022-10-29 18:39:03 +02:00
Jonathan G Rennison
aa49e17e39 Remove road vehicles during load which are uncorrectably invalid 2022-08-07 20:00:40 +01:00
Jonathan G Rennison
c6ae82b611 Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces 2022-07-01 23:39:02 +01:00
Jonathan G Rennison
22caac6529 Add game setting to limit train lookahead to signal aspect
In realistic braking mode when multi-aspect signalling enabled by GRF
2022-06-19 12:44:15 +01:00
Jonathan G Rennison
99ee4b13ce Realistic braking: Cache train overall z position
Refresh cache at a variable rate depending on train length and
weight distribution
2022-06-03 00:41:41 +01:00
Jonathan G Rennison
e5a421b65a Merge branch 'master' into jgrpp
# Conflicts:
#	src/economy.cpp
#	src/linkgraph/refresh.cpp
#	src/order_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_base.h
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
2022-03-04 18:17:44 +00:00
Niels Martin Hansen
e68bf58989 Codechange: Use anonymous union for vehicle orders/old orders list 2022-02-15 20:01:10 +01:00
Jonathan G Rennison
bffff8e357 Add feature array as parameter to SlXvIsFeaturePresent methods 2022-02-04 21:27:20 +00:00
Jonathan G Rennison
904ff6757d Add slot support to road vehicles, ships and aircraft 2022-01-19 00:10:49 +00:00
Jonathan G Rennison
3308edf792 Try to extend reservation when passing sighting distance of non-end signal 2021-11-12 01:02:29 +00:00
Jonathan G Rennison
3cff5e53e4 Add train cached_curve_speed_mod to VENC, cache checks and debug window 2021-11-02 22:37:34 +00:00
Jonathan G Rennison
ffef1c9e44 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/cheat_sl.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/engine_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/stdafx.h
#	src/table/settings/settings.ini
#	src/town_cmd.cpp
#	src/vehicle.cpp
2021-10-25 18:10:15 +01:00
Jonathan G Rennison
544da99102 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/cargopacket.h
#	src/lang/korean.txt
#	src/linkgraph/linkgraph.h
#	src/linkgraph/linkgraphjob.h
#	src/linkgraph/linkgraphschedule.h
#	src/network/network_admin.h
#	src/network/network_func.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/order_base.h
#	src/rail_cmd.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/economy_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/signs_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/subsidy_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_object.cpp
#	src/settings.cpp
#	src/string.cpp
#	src/string_func.h
#	src/table/CMakeLists.txt
#	src/table/settings/settings.ini
#	src/viewport_sprite_sorter_sse4.cpp
2021-10-18 18:01:27 +01:00
Jonathan G Rennison
0748d540e8 Implement improved breakdown speed reductions for ships 2021-09-11 23:50:04 +01:00
glx22
6e627f35ac Cleanup: Remove now unneeded ChunkHandler members 2021-07-06 22:29:08 +02:00
glx22
2c941cd8b3 Codechange: Use ChunkHandlers sub-classes 2021-07-06 22:29:08 +02:00
glx22
c1a9fe6fbd Codechange: Use static array of references to ChunkHandler 2021-07-06 22:29:08 +02:00
Patric Stout
3826703bc3 Add: store headers for chunks with SL_STRUCTLIST 2021-07-02 22:21:58 +02:00
Patric Stout
7dd5fd6ed4 Feature: framework to make savegames self-descriptive
We won't be able to make it fully self-descriptive (looking at you
MAP-chunks), but anything else can. With this framework, we can
add headers for each chunk explaining how each chunk looks like
in detail.

They also will all be tables, making it a lot easier to read in
external tooling, and opening the way to consider a database
(like SQLite) to use as savegame format.

Lastly, with the headers in the savegame, you can freely add
fields without needing a savegame version bump; older versions
of OpenTTD will simply ignore the new field. This also means
we can remove all the SLE_CONDNULL, as they are irrelevant.

The next few commits will start using this framework.
2021-07-02 22:21:58 +02:00
Jonathan G Rennison
fb0403dcee Add save/load support for train speed adaptation 2021-06-27 04:41:46 +01:00
Patric Stout
4e4720f217 Codechange: remove the special station/vehicle code from SaveLoad
With the new SLEG_STRUCT it is much easier to embed a struct
in a struct, where the sub-struct has limitations on when it is
being used.
This makes both the code easier to read (less magic) and avoids
the SaveLoad needing to know all these things about Stations
and Vehicles.
2021-06-14 21:58:05 +02:00
Jonathan G Rennison
1002c6d9d2 Fix various compiler warnings
See: #267
2021-06-11 22:54:27 +01:00
Patric Stout
8f323855b1 Codechange: rename SL_LST to SL_REFLIST to highlight the "reference" part
You can easily mistake SlList / SL_LST to be a list of SL_VAR, but
it is a list of SL_REF. With this rename, it hopefully saves a few
people from "wtf?" moments.
2021-06-10 19:18:24 +02:00
glx22
c27afdf3f6 Codechange: Remove FOR_ALL_CHUNK_HANDLERS
Co-Authored-By: Patric Stout <truebrain@openttd.org>
2021-06-06 19:35:06 +02:00
Patric Stout
9fff00ba20 Codechange: C++-ify lists for SaveLoad (#9323)
Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant

As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
2021-05-31 22:26:44 +02:00
Jonathan G Rennison
b514d29db1 Replace TrainCache::cached_tilt with a flags field 2021-04-15 20:56:45 +01:00
Jonathan G Rennison
7faa279250 Fix 26a123b7: Wrong variable size in VENC chunk saver 2021-04-14 19:36:10 +01:00
Jonathan G Rennison
26a123b708 Realistic braking: Cache offset of centre of mass of train 2021-04-03 21:25:04 +01:00
Jonathan G Rennison
ed0ffb6220 Add feature: realistic train braking
Add setting to select train braking model.
2021-01-28 19:03:18 +00:00
Michael Lutz
a190b00af1 Fix #8589, 653e7fa548: Motion counter is NewGRF-visible but not saved, leading to desyncs. (#8591)
(cherry picked from commit 7da224d29d)
2021-01-18 20:59:54 +00:00
Michael Lutz
7da224d29d Fix #8589, 653e7fa548: Motion counter is NewGRF-visible but not saved, leading to desyncs. (#8591) 2021-01-18 21:11:38 +01:00
Matt Kimber
40d5fe1631 Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
Matt Kimber
9b28b15e67 Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 2021-01-05 11:42:25 +01:00
Jonathan G Rennison
1f54c8a018 Send vehicle caches to network clients to prevent desyncs due to bad GRFs 2020-11-22 11:41:50 +00:00
Jonathan G Rennison
e1aca1ab34 Extend Order::flags to 16 bits, fixes conditional order target field size
Adjust order packing and CmdInsertOrder

See: #198
2020-10-17 17:25:44 +01:00
Jonathan G Rennison
6dd7b2869c Increase per-vehicle order limit to 64k
See: #110
2020-10-12 23:48:54 +01:00
Jonathan G Rennison
ff12051ee1 Only show ship is lost messages if lost for a significant time 2020-09-07 18:24:49 +01:00