Commit Graph

263 Commits

Author SHA1 Message Date
fonsinchen
111ecddb50 (svn r25358) -Codechange: save and load link graph jobs and the schedule 2013-06-09 13:02:05 +00:00
zuu
65129db43c (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
zuu
f23a61e1aa (svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed. 2013-05-26 19:54:43 +00:00
rubidium
6b746167e4 (svn r25259) -Codechange: track capacities and usage of links 2013-05-19 14:22:04 +00:00
rubidium
6515371cf5 (svn r25258) -Codechange: save linkgraph (fonsinchen) 2013-05-19 14:17:02 +00:00
rubidium
3aed6229b5 (svn r25136) -Merge: 1.3 release (documentation) updates 2013-03-31 21:14:39 +00:00
rubidium
7dd2354a13 (svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load improved loading) instead of calculating if for every cycle 2013-02-17 14:54:50 +00:00
rubidium
58ec317c5a (svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138) 2013-02-14 17:24:55 +00:00
planetmaker
f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch
9f0e8399b0 (svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking. 2012-12-09 16:55:03 +00:00
frosch
75eb34b48c (svn r24795) -Fix (r24789): Unfinished patch. 2012-12-05 19:58:38 +00:00
frosch
9ef1c5f4c3 (svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs. 2012-12-05 19:36:04 +00:00
alberth
19adc87262 (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
rubidium
d2b2e20818 (svn r24754) -Fix [FS#5367]: crash on corrupted savegame 2012-11-18 16:14:31 +00:00
planetmaker
f46b2fd4b3 (svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx) 2012-10-20 22:05:26 +00:00
frosch
348f2d35be (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
alberth
4ae69a088d (svn r24405) -Add: Save and load of active cargo monitors. 2012-07-15 17:07:06 +00:00
michi_cc
72b3bb9dd5 (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
michi_cc
92b3c26686 (svn r23973) -Fix (r23947): Also save the maximum travel speed for the current vehicle order. 2012-02-21 17:25:17 +00:00
rubidium
3c86956603 (svn r23967) -Fix-ish: don't fix road ownership of standard road stops each time you load a savegame, only when loading an old one 2012-02-19 19:05:57 +00:00
michi_cc
64c5299b4d (svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles. 2012-02-14 17:04:06 +00:00
frosch
20c4f128ab (svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. 2012-01-22 13:54:02 +00:00
frosch
14fd811333 (svn r23828) -Fix: Return early from SlString() for empty strings, before doing invalid things which surprisingly do not break everything. 2012-01-21 13:21:23 +00:00
rubidium
464d51905a (svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says 2012-01-20 20:18:19 +00:00
yexo
d9f3912c59 (svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change 2012-01-16 22:29:25 +00:00
rubidium
d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain
aa1a0053b0 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
truebrain
474ba5fd88 (svn r23637) -Change: bump the savegame, to store all the new goodies 2011-12-19 21:06:42 +00:00
truebrain
ccf9b01f5d (svn r23630) -Add: a Goal GUI to show your current goals 2011-12-19 21:03:17 +00:00
truebrain
5d4b2519a4 (svn r23609) -Add: save/load all GameScript related material 2011-12-19 20:56:34 +00:00
truebrain
2b381d0765 (svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium) 2011-12-19 20:50:44 +00:00
michi_cc
957b643ae6 (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
yexo
e96019ff0d (svn r23501) -Fix: loading scenarios downloaded from the online content didn't work anymore 2011-12-12 18:55:04 +00:00
rubidium
c3440658e8 (svn r23480) -Fix [FS#4594]: replace OS error messages with internal error messages when that's possible 2011-12-10 16:05:26 +00:00
rubidium
9aab2dc861 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
michi_cc
fc8633e1ac (svn r23415) -Feature: Infrastructure maintenance costs. 2011-12-03 23:40:46 +00:00
truebrain
d6e042c735 (svn r23376) -Remove: on popular demand, remove my (revoked) name from comments in the code. It was silly to name me like that to begin with ;) (based on patch by HackaLittleBit) 2011-11-30 01:22:18 +00:00
truebrain
3a5d257e46 (svn r23304) -Add: bump the savegame to start storing the new bits and pieces 2011-11-23 16:11:15 +00:00
michi_cc
3b45b41e68 (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 2011-11-21 20:51:43 +00:00
rubidium
e81d564625 (svn r23192) -Codechange: don't cast away const needlessly 2011-11-12 07:58:22 +00:00
frosch
5c854f2643 (svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch. 2011-10-09 11:27:54 +00:00
rubidium
56fedc4db9 (svn r22767) -Add: river generation 2011-08-20 14:14:17 +00:00
michi_cc
d25840978c (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. 2011-08-03 20:55:08 +00:00
frosch
31ad03e4d2 (svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario. 2011-07-29 22:23:17 +00:00
terkhen
7e0daae1ec (svn r22567) -Codechange: Store persistent storages inside a pool. 2011-06-12 20:47:45 +00:00
rubidium
f23d4a7565 (svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock 2011-04-22 16:09:46 +00:00
rubidium
2a7912d415 (svn r22198) -Codechange: make some constants name more explicit 2011-03-05 11:16:44 +00:00
rubidium
3b268b61bd (svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point 2011-02-26 17:56:51 +00:00
alberth
a14f4eb271 (svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)' 2011-02-25 21:53:43 +00:00
rubidium
91fb1787fb (svn r22124) -Codechange: move comment to its logical place 2011-02-20 21:10:58 +00:00