Jonathan G Rennison
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5934cc4995
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Fix compile and landscape creation for large maps.
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2015-09-11 22:39:40 +01:00 |
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rubidium
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0efe811f74
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(svn r27009) -Add: extra level of general map heightness (ChillCore)
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2014-10-13 14:22:48 +00:00 |
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rubidium
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8d90e86c2c
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(svn r27009) -Add: extra level of general map heightness (ChillCore)
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2014-10-13 14:22:48 +00:00 |
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rubidium
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0daf8085c0
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(svn r26883) -Change: make maximum desert height scale with the maximum configured height
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2014-09-21 11:53:06 +00:00 |
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rubidium
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cfe08b86c9
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(svn r26883) -Change: make maximum desert height scale with the maximum configured height
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2014-09-21 11:53:06 +00:00 |
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rubidium
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2be4215f43
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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fonsinchen
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193a20d260
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(svn r26323) -Fix: update some constants related to map size.
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2014-02-09 15:00:30 +00:00 |
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fonsinchen
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e4c7c8876b
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(svn r26323) -Fix: update some constants related to map size.
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2014-02-09 15:00:30 +00:00 |
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rubidium
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452056df8f
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(svn r26309) -Codechange: instead of memsetting a byte array with zero, use a set for marking the flow area of a river
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2014-02-06 20:51:01 +00:00 |
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rubidium
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f99d380583
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(svn r26309) -Codechange: instead of memsetting a byte array with zero, use a set for marking the flow area of a river
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2014-02-06 20:51:01 +00:00 |
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fonsinchen
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8726ade3fa
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(svn r26290) -Codechange: Use nicer orthogonal tile iterator constructor and simplify calculation of explosion points when clearing.
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2014-02-02 14:53:52 +00:00 |
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fonsinchen
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dda4ffab5e
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(svn r26290) -Codechange: Use nicer orthogonal tile iterator constructor and simplify calculation of explosion points when clearing.
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2014-02-02 14:53:52 +00:00 |
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zuu
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e124838db5
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(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
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2013-10-12 22:07:58 +00:00 |
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zuu
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dfb5663313
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(svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro)
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2013-10-12 22:07:58 +00:00 |
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zuu
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026a83e4cf
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(svn r25847) -Fix: Comment for GetFoundationSlope was wrong (cirdan, LordAro)
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2013-10-12 22:01:21 +00:00 |
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zuu
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d908897918
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(svn r25847) -Fix: Comment for GetFoundationSlope was wrong (cirdan, LordAro)
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2013-10-12 22:01:21 +00:00 |
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fonsinchen
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97a9908b0e
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(svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes
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2013-06-09 12:58:37 +00:00 |
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fonsinchen
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c32eea02dd
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(svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes
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2013-06-09 12:58:37 +00:00 |
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michi_cc
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2eae02db59
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(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
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2012-04-17 19:43:43 +00:00 |
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michi_cc
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6f9668330e
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(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
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2012-04-17 19:43:43 +00:00 |
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michi_cc
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59d0702a6a
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(svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well.
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2012-02-04 13:28:56 +00:00 |
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michi_cc
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02d07e68d8
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(svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well.
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2012-02-04 13:28:56 +00:00 |
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rubidium
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d5eeab43b7
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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rubidium
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70faeeaba9
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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2011-11-04 11:30:37 +00:00 |
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rubidium
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19eabdba2c
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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2011-11-04 11:30:37 +00:00 |
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rubidium
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1138abad35
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(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
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2011-11-04 11:09:06 +00:00 |
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rubidium
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f01b3e2721
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(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
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2011-11-04 11:09:06 +00:00 |
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rubidium
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db14361d28
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(svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code
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2011-11-04 10:29:26 +00:00 |
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rubidium
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0b6dbaf664
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(svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code
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2011-11-04 10:29:26 +00:00 |
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rubidium
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a70fdbcf2f
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(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
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2011-11-04 10:25:58 +00:00 |
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rubidium
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69162621d8
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(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
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2011-11-04 10:25:58 +00:00 |
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rubidium
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bcb93b3b75
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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2011-11-04 10:22:27 +00:00 |
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rubidium
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2ed0f93bfb
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(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
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2011-11-04 10:22:27 +00:00 |
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rubidium
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5bc8a72377
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(svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
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2011-11-04 10:20:24 +00:00 |
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rubidium
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a36551dbb4
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(svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
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2011-11-04 10:20:24 +00:00 |
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rubidium
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de980ef0f9
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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2011-11-04 10:18:13 +00:00 |
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rubidium
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7757a2ed40
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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2011-11-04 10:18:13 +00:00 |
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rubidium
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ba1ee9304d
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(svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl)
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2011-11-04 06:05:11 +00:00 |
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rubidium
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47203dbeb5
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(svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl)
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2011-11-04 06:05:11 +00:00 |
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rubidium
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41223c8bc9
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(svn r23084) -Codechange: get rid of a redundant variable
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2011-11-03 22:49:03 +00:00 |
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rubidium
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47c5d30b5d
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(svn r23084) -Codechange: get rid of a redundant variable
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2011-11-03 22:49:03 +00:00 |
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rubidium
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7f039ee8da
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(svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created
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2011-08-21 19:36:30 +00:00 |
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rubidium
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9023de2c1f
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(svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created
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2011-08-21 19:36:30 +00:00 |
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michi_cc
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5477ac3eb1
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(svn r22773) -Add: Some grass around rivers in desert areas.
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2011-08-20 20:07:02 +00:00 |
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michi_cc
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4261e8fdfd
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(svn r22773) -Add: Some grass around rivers in desert areas.
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2011-08-20 20:07:02 +00:00 |
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rubidium
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21b1026ca0
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(svn r22768) -Add: progress bar updates for river building
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2011-08-20 14:15:40 +00:00 |
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rubidium
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11a4e402c6
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(svn r22768) -Add: progress bar updates for river building
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2011-08-20 14:15:40 +00:00 |
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rubidium
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56fedc4db9
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(svn r22767) -Add: river generation
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2011-08-20 14:14:17 +00:00 |
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