Jonathan G Rennison
f9b75ed304
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/scripts/FindVersion.cmake
# src/airport_gui.cpp
# src/industry_gui.cpp
# src/newgrf.cpp
# src/newgrf_class_func.h
# src/newgrf_object.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/object_gui.cpp
# src/rail_gui.cpp
# src/road_cmd.h
# src/road_gui.cpp
# src/station_cmd.h
# src/strings.cpp
# src/waypoint_cmd.h
2024-06-05 21:13:55 +01:00
Jonathan G Rennison
1e9fb74451
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-windows.yml
# src/autoreplace_gui.cpp
# src/cargotype.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/company_gui.cpp
# src/currency.h
# src/date_gui.cpp
# src/dropdown.cpp
# src/dropdown_func.h
# src/dropdown_type.h
# src/game/game_gui.cpp
# src/genworld.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/house.h
# src/industry_gui.cpp
# src/network/network_client.cpp
# src/network/network_server.cpp
# src/network/network_type.h
# src/newgrf_class_func.h
# src/newgrf_house.cpp
# src/newgrf_roadstop.h
# src/openttd.cpp
# src/order_gui.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/screenshot_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/slider.cpp
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/survey.cpp
# src/tile_map.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
2024-05-28 20:33:35 +01:00
Peter Nelson
1773c5b810
Change: Increase object/station/roadstop class limit. ( #12094 )
...
The class limit is arbitrary and not stored in game state.
This change prevents all entities in classes after the 255th class from being dumped into the first class.
2024-04-09 23:16:20 +01:00
Peter Nelson
668186ca5b
Codechange: Remove macros involved with NewGRFClass. ( #12363 )
...
Use direct class instantiation instead.
2024-03-23 21:55:50 +00:00
Jonathan G Rennison
20b8cb3059
Add setting to use object land ground for purchased land
...
Default on
2024-03-17 12:31:50 +00:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Jonathan G Rennison
fdd666f66a
Merge tag '14.0-beta1' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/aircraft.h
# src/animated_tile.h
# src/base_consist.h
# src/cargotype.h
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/engine_gui.cpp
# src/industry_gui.cpp
# src/lang/english.txt
# src/music/extmidi.cpp
# src/network/core/network_game_info.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_industries.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/order_gui.cpp
# src/order_type.h
# src/os/macosx/misc_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_gui.cpp
# src/rail_gui.h
# src/roadveh.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/script/api/script_town.cpp
# src/settingsgen/settingsgen.cpp
# src/ship.h
# src/ship_cmd.cpp
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen.h
# src/table/settings/script_settings.ini
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_cmd.h
# src/town_gui.cpp
# src/train.h
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/waypoint_base.h
# src/widget.cpp
2024-02-18 22:22:29 +00:00
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
...
See: 735abfe1
2024-02-13 21:34:09 +00:00
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
2024-02-02 22:29:28 +01:00
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
2023-12-23 13:26:55 +00:00
Peter Nelson
102fc6a9d1
Cleanup: iif should be iff (if-and-only-if) ( #11570 )
2023-12-10 12:05:28 +00:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Jonathan G Rennison
5a28405ced
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_gui.cpp
# src/group_gui.cpp
# src/newgrf.cpp
# src/newgrf_debug_gui.cpp
# src/saveload/saveload.cpp
2023-08-19 01:28:36 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
d75c489466
Add various missing includes
2023-07-03 23:44:54 +01:00
PeterN
0b663f709d
Codechange: Sprite mapping for objects doesn't involve cargo types. ( #10905 )
...
Objects have a default sprite group and an optional purchase list sprite
group. There is no need to pretend that these are cargo IDs.
2023-06-02 08:25:13 +00:00
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
2023-04-26 07:14:03 -04:00
Peter Nelson
82c70ed3b8
Change: Expose ObjectSpec vector to simplify iteration.
2023-04-02 22:42:38 +01:00
Peter Nelson
1f46f080f0
Codechange: Store objectspecs in std::vector instead of flat array.
2023-04-02 22:42:38 +01:00
Peter Nelson
93197f58b7
Codechange: Bind objectspecs to classes once all finalised.
2023-04-02 22:42:38 +01:00
Jonathan G Rennison
5718730d68
VarAction2: Add support for more varaction2 types
...
Add CB failure and deterministic relative types
2023-03-15 19:44:26 +00:00
Peter Nelson
c95a3be243
Change: Expose ObjectSpec vector to simplify iteration.
...
(cherry picked from commit 51b112139235c66c3adb2c3a75919fc1d3eff9fc)
2023-02-11 00:30:40 +00:00
Peter Nelson
74e4556a85
Codechange: Store objectspecs in std::vector instead of flat array.
...
(cherry picked from commit 1ae263c5467105820e4d770b3d57d25ba01e22b1)
2023-02-11 00:30:40 +00:00
Peter Nelson
d34e1bbbc1
Codechange: Bind objectspecs to classes once all finalised.
...
(cherry picked from commit 5f4a8f730b8982cbec7eec5e2331f0bc9217e69e)
2023-02-11 00:30:40 +00:00
Jonathan G Rennison
1bfd96c7f2
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/3rdparty/fmt/core.h
# src/command_type.h
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/landscape.cpp
# src/network/network.cpp
# src/newgrf_object.h
# src/object_cmd.cpp
# src/order_gui.cpp
# src/saveload/vehicle_sl.cpp
# src/script/api/script_industrytype.cpp
# src/script/api/script_object.hpp
# src/script/api/script_town.cpp
# src/table/object_land.h
# src/timetable_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle_gui.cpp
# src/window.cpp
2023-01-15 19:28:37 +00:00
PeterN
2355882ec1
Codechange: Remove object enabled
flag and shuffle members. ( #10358 )
...
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.
ObjectSpec is shuffled to reduce its memory footprint.
2023-01-15 10:58:03 +00:00
Jonathan G Rennison
0a9c44d1a2
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/airport_gui.cpp
# src/blitter/32bpp_anim_sse4.cpp
# src/console_cmds.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/newgrf_object.h
# src/road_gui.cpp
# src/widgets/road_widget.h
# src/window.cpp
2022-10-16 20:14:13 +01:00
Michael Lutz
bd357656ba
Codechange: [NewGRF] Replace magic number for default object size by a constant.
2022-10-16 18:28:08 +02:00
Jonathan G Rennison
d4f11eca42
Add NewGRF object properties to set viewport map mode/smallmap tile type
2022-02-07 01:16:45 +00:00
Jonathan G Rennison
33dc6c9688
Add NewGRF VarAction2 variable remapping infrastructure
2022-01-24 02:01:09 +00:00
Jonathan G Rennison
2e7f8d2e1e
Add inclined foundation option to object edge foundation mode
...
Bump feature version
2022-01-23 13:17:13 +00:00
Jonathan G Rennison
b807f0d50e
Fix setting of object spec ctrl flags from GRF properties
2021-12-08 03:35:56 +00:00
Jonathan G Rennison
24fb390e9f
Add NewGRF object property for flood-resistance
...
Does not imply being able to be built on water
2021-12-05 21:46:09 +00:00
Jonathan G Rennison
d9116106ca
Add NewGRF object property for new edge foundation mode
2021-12-05 21:33:56 +00:00
Jonathan G Rennison
924ffb013f
Add NewGRF object property/flag to use land as object ground sprite
...
This handles variable ground densities, snow/desert, etc.
2021-12-05 11:54:13 +00:00
Jonathan G Rennison
95a60d520e
Increase object class ID limit
2021-11-15 23:36:03 +00:00
Jonathan G Rennison
2ad446369d
Cache animated tile speed, use btree map for animated tiles
2020-11-26 00:19:51 +00:00
Jonathan G Rennison
810bfd276e
Add several NewGRF variables to vehicle image callback whitelist
...
Add vehicle flags to control cached image invalidation
Various refactorings
2020-08-25 01:26:44 +01:00
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
...
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
...
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
J0an Josep
cfb8092397
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
frosch
d9d669dcf8
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
db894b0b3f
(svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL.
2013-11-24 14:41:19 +00:00
planetmaker
c29ec8edee
(svn r25877) -Doc: A bit too much c&p in comment
2013-10-17 21:41:59 +00:00
planetmaker
2ee9a2b5e7
(svn r25875) -Change: In scenario editor allow to build all objects which were available at any point in the past to support building scenarios with historic items
2013-10-17 21:37:25 +00:00
planetmaker
547b1fba45
(svn r25874) -Add: [NewGRF] NewObject property 0x10, bit 13 indicating that object amount scales with water content of map border (e.g. used for lighthouses)
2013-10-17 21:31:53 +00:00