rubidium
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c3e87f345d
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(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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2009-03-15 00:32:18 +00:00 |
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rubidium
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b25a4f8231
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(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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2009-03-15 00:32:18 +00:00 |
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frosch
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b95fa2b7a3
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(svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed)
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2009-02-23 20:03:38 +00:00 |
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frosch
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a987c7299b
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(svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed)
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2009-02-23 20:03:38 +00:00 |
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smatz
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cb13180774
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(svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow
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2009-02-17 00:21:08 +00:00 |
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smatz
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42747e222c
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(svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow
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2009-02-17 00:21:08 +00:00 |
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smatz
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b8438555df
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(svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN
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2009-02-16 23:23:33 +00:00 |
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smatz
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0878541cf2
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(svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN
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2009-02-16 23:23:33 +00:00 |
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rubidium
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a7693c6059
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(svn r15425) -Codechange: some color->colour changes and type safety.
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2009-02-09 02:09:47 +00:00 |
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rubidium
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8dae160d0f
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(svn r15425) -Codechange: some color->colour changes and type safety.
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2009-02-09 02:09:47 +00:00 |
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smatz
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801ff9c9ca
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(svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window
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2009-02-05 16:51:23 +00:00 |
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smatz
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6dff31d34b
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(svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window
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2009-02-05 16:51:23 +00:00 |
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smatz
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2806d7b0a0
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(svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window
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2009-02-05 15:59:40 +00:00 |
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smatz
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ef4282f8de
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(svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window
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2009-02-05 15:59:40 +00:00 |
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smatz
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b42f87d245
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(svn r15353) -Feature(tte): make it possible to have cities of various sizes
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2009-02-05 15:28:01 +00:00 |
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smatz
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324b54132c
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(svn r15353) -Feature(tte): make it possible to have cities of various sizes
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2009-02-05 15:28:01 +00:00 |
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smatz
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f561fa2891
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(svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable
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2009-02-05 13:33:37 +00:00 |
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smatz
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aa692a99a9
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(svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable
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2009-02-05 13:33:37 +00:00 |
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smatz
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e80255c4ae
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(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
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2009-02-04 22:52:34 +00:00 |
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smatz
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df2a387fc3
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(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
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2009-02-04 22:52:34 +00:00 |
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rubidium
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a49197f522
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(svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company.
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2009-02-04 16:45:07 +00:00 |
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rubidium
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7da743a0dc
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(svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company.
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2009-02-04 16:45:07 +00:00 |
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smatz
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9021c20b5e
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
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smatz
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0d3f5e6e74
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
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peter1138
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b85389dca5
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(svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui.
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2009-01-19 12:07:01 +00:00 |
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peter1138
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481c2164d0
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(svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui.
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2009-01-19 12:07:01 +00:00 |
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peter1138
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cb760eff4c
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(svn r15088) -Fix [FS#2536]: Resize company list in town authority window if required.
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2009-01-15 12:50:59 +00:00 |
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peter1138
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1ee0c4caf4
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(svn r15088) -Fix [FS#2536]: Resize company list in town authority window if required.
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2009-01-15 12:50:59 +00:00 |
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peter1138
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9b9a0fed8d
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(svn r15087) -Codechange: Less hardcoding of y positions in town authority window.
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2009-01-15 12:36:24 +00:00 |
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peter1138
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4f4408f37e
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(svn r15087) -Codechange: Less hardcoding of y positions in town authority window.
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2009-01-15 12:36:24 +00:00 |
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frosch
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eb6df17b1a
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(svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker)
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2009-01-07 17:40:17 +00:00 |
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frosch
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cf1e926e37
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(svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker)
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2009-01-07 17:40:17 +00:00 |
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smatz
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b00e510140
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(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
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2009-01-03 16:06:58 +00:00 |
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smatz
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254e19da91
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(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
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2009-01-03 16:06:58 +00:00 |
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rubidium
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e83cca7d13
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(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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2008-12-28 14:37:19 +00:00 |
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rubidium
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87e5a8b52b
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(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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2008-12-28 14:37:19 +00:00 |
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smatz
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698f05e756
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(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
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2008-11-18 22:43:59 +00:00 |
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smatz
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07e3c096b3
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(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
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2008-11-18 22:43:59 +00:00 |
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rubidium
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52ac592422
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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rubidium
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a14ad77a36
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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rubidium
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e589c7e580
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
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rubidium
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b650a86e58
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
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rubidium
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f56e630e5c
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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rubidium
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3b798599b6
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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smatz
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e543181b12
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(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
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2008-09-15 19:02:50 +00:00 |
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smatz
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1266b1a73f
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(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
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2008-09-15 19:02:50 +00:00 |
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smatz
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ffa39caf3d
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(svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString()
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2008-09-15 16:29:40 +00:00 |
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smatz
|
606f4defdc
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(svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString()
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2008-09-15 16:29:40 +00:00 |
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rubidium
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c816cc37fd
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(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
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2008-08-13 06:05:01 +00:00 |
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rubidium
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97c184f8f8
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(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
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2008-08-13 06:05:01 +00:00 |
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