Commit Graph

52692 Commits

Author SHA1 Message Date
translators
eaeab34e7a Update: Translations from eints
norwegian (bokmal): 10 changes by Anolitt
korean: 9 changes by telk5093
russian: 9 changes by Ln-Wolf
finnish: 10 changes by hpiirai
spanish: 8 changes by MontyMontana
french: 9 changes by glx22

(cherry picked from commit 8dd846bad4)
2021-10-08 18:19:31 +01:00
translators
33a55c5fd4 Update: Translations from eints
hindi: 67 changes by ritwikraghav14

(cherry picked from commit c562b4c527)
2021-10-08 18:19:25 +01:00
translators
9831644112 Update: Translations from eints
spanish (mexican): 2 changes by absay

(cherry picked from commit 37b285ad83)
2021-10-08 18:18:51 +01:00
translators
7119903c94 Update: Translations from eints
german: 1 change by Wuzzy2
spanish: 1 change by ilyabakhlin

(cherry picked from commit 12de256b72)
2021-10-08 18:18:44 +01:00
translators
de83640d77 Update: Translations from eints
english (us): 1 change by 2TallTyler
catalan: 5 changes by J0anJosep

(cherry picked from commit d835a42c05)
2021-10-08 18:18:35 +01:00
translators
f7ca8bd6ae Update: Translations from eints
spanish (mexican): 1 change by absay
latvian: 2 changes by osprinkis

(cherry picked from commit 3559e55b91)
2021-10-08 18:18:28 +01:00
translators
b6e29de951 Update: Translations from eints
korean: 1 change by telk5093
dutch: 1 change by Afoklala
french: 1 change by MalaGaM

(cherry picked from commit ea23a9cdb6)
2021-10-08 18:18:21 +01:00
translators
cda901ff04 Update: Translations from eints
korean: 1 change by telk5093

(cherry picked from commit d816ff0361)
2021-10-08 18:18:13 +01:00
translators
7ec6db1808 Update: Translations from eints
swedish: 1 change by joeax910

(cherry picked from commit 48ecc481ee)
2021-10-08 18:18:04 +01:00
translators
c26682de02 Update: Translations from eints
japanese: 1 change by scabtert

(cherry picked from commit 956d761e3e)
2021-10-08 18:17:57 +01:00
translators
f65ec3b797 Update: Translations from eints
korean: 2 changes by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
portuguese: 1 change by azulcosta
portuguese (brazilian): 1 change by Vimerum

(cherry picked from commit 043a544248)
2021-10-08 18:17:48 +01:00
translators
b24fba8a94 Update: Translations from eints
norwegian (bokmal): 3 changes by Anolitt
dutch: 3 changes by Afoklala
portuguese (brazilian): 3 changes by Vimerum

(cherry picked from commit ce1c60699a)
2021-10-08 18:17:31 +01:00
translators
a702de64c3 Update: Translations from eints
chinese (traditional): 9 changes by benny30111
english (us): 3 changes by 2TallTyler

(cherry picked from commit 7b5c0b4236)
2021-10-08 18:17:21 +01:00
Tyler Trahan
fb0549ea59 Feature: Configurable subsidy duration
(cherry picked from commit d09210e1c6)
2021-10-08 18:13:02 +01:00
Jonathan G Rennison
4042480806 Merge branch 'jgrpp' into jgrpp-beta
# Conflicts:
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/table/company_settings.ini
#	src/table/currency_settings.ini
#	src/table/gameopt_settings.ini
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/table/settings.ini
#	src/table/win32_settings.ini
#	src/table/window_settings.ini
2021-10-08 18:12:04 +01:00
PeterN
32571a0ccd Fix: Wrong cargo line position in IndustryCargo window. (#9383)
Resolved by changing calculation to determine the offset based on centring the cargo lines in the available space.

(cherry picked from commit ce7ef4d824)
2021-10-08 18:11:02 +01:00
SamuXarick
48b287a22f Fix #9358: Don't skip empty files in tar (#9367)
(cherry picked from commit 1e6a2163a5)
2021-10-08 18:11:02 +01:00
Patric Stout
0550ca0854 Fix: on startup, NewGRF scan could case race-condition (#9382)
Creating a thread was not thread-safe. The irony.

The video-driver has a function GameLoopPause() which first checks
if the thread is the game-thread or not. For this it needs access
to this->game_thread. This variable is set in StartNewThread().

However, due to timing, it is well possible GameLoopPause() is
called from the thread well before this->game_thread is assigned.

And so we have a race-condition!

Simply solve this by preventing a thread to start till we are
done with our bookkeeping.

(cherry picked from commit b45c006ab9)
2021-10-08 18:11:02 +01:00
Patric Stout
441ff7e436 Fix: thread safety issue during exiting the game (#9380)
_exit_game is read by the draw-thread to know when to exit, but
most of the time written by the game-thread.

(cherry picked from commit c12a152ec9)
2021-10-08 18:11:02 +01:00
Patric Stout
573ab48e9c Fix 81062163: for (really) old games, station bus/truck station cache was not updated (#9366)
(cherry picked from commit 1e432fbd71)
2021-10-08 18:11:02 +01:00
TELK
3e78624965 Fix #9362: Hover in online players window was slightly too big (#9364)
This causes graphical glitches at the bottom of the window.

(cherry picked from commit 2d0abf5a76)
2021-10-08 18:11:02 +01:00
rubidium42
057e858d32 Fix #9353: [Script] Garbage collecting on priority queues could crash the game
(cherry picked from commit 71f3c35288)
2021-10-08 18:11:02 +01:00
Loïc Guilloux
d46c764d60 Fix 4079c47: Missed a file when removing generated .sq files from the repo (#9350)
(cherry picked from commit 16ebf7861f)
2021-10-08 18:11:02 +01:00
Loïc Guilloux
0f05fc8573 Fix: [Script] doxygen_filter is very strict about DOXYGEN_API usage (#9351)
(cherry picked from commit ee5f23382d)
2021-10-08 18:11:02 +01:00
Patric Stout
0a7a4e06ad Add: adhere the autosave_on_exit setting for Null videodriver (#9343)
This is especially useful for automated-testing, to make a save
when the game quits while using "-vnull:ticks=N".

(cherry picked from commit 37ae6b8ae3)
2021-10-08 18:11:02 +01:00
Patric Stout
364ce76d51 Change: allow pause/unpause console command in single player too (#9342)
(cherry picked from commit 849a10520c)
2021-10-08 18:11:02 +01:00
Patric Stout
563884105f Change: by default, make "unload all" leave stations empty (#9301)
(cherry picked from commit 7648483364)
2021-10-08 18:11:02 +01:00
Patric Stout
3411203e5d Fix: compatible NewGRFs in crash-log reported wrong md5 (#9340)
The text suggests it reports the original md5, but it does in fact
report the replaced md5. Now it reports both.

(cherry picked from commit f997eb6ca4)
2021-10-08 18:11:02 +01:00
rubidium42
9299a29a52 Fix: limit heightmap sizes to something reasonable to prevent crafted heightmaps to OOM-crash the game
(cherry picked from commit 97c461d1e7)
2021-10-08 18:11:02 +01:00
translators
8b157c9bdf Update: Translations from eints
romanian: 1 change by kneekoo
2021-10-06 18:47:23 +00:00
Jonathan G Rennison
92fc0f364b Version: Committing version data for tag: jgrpp-0.43.1 2021-10-04 21:38:37 +01:00
Jonathan G Rennison
fe8da3ae3a Fix missing include in header 2021-10-04 21:37:55 +01:00
Loïc Guilloux
07cc7da7fd Revert 7ca1793: Using Trackdir keyed node is not required, Exitdir keyed node still have the correct trackdir (#9576)
(cherry picked from commit 11dece205c)
2021-10-04 21:07:37 +01:00
Jonathan G Rennison
ea9a65edcd Increase size of desync log message ring buffer 2021-10-04 21:01:03 +01:00
Jonathan G Rennison
6f16655e6e Add "special events" log. Add console command, include in crash logs. 2021-10-04 20:54:12 +01:00
Jonathan G Rennison
2e022d5194 Move game events to new event_logs header/cpp files 2021-10-04 20:43:50 +01:00
translators
d2bc32e94a Update: Translations from eints
korean: 1 change by telk5093
romanian: 15 changes by kneekoo
2021-10-04 18:48:34 +00:00
Jonathan G Rennison
1451aa76ff Add console command to dump vehicle info 2021-10-04 01:02:39 +01:00
Jonathan G Rennison
6b250c203c Add chicken bit to control CheckCaches periodic/post-command flags 2021-10-03 23:58:35 +01:00
Jonathan G Rennison
24fdc8331b Add CheckCaches mode to emit a log/save/screenshot on detected issue 2021-10-03 23:57:27 +01:00
Jonathan G Rennison
1b8bbdaf76 Add chicken bit for CheckCaches call after DoCommandP 2021-10-03 23:03:39 +01:00
Jonathan G Rennison
5ed7aee8d3 Add flags field to CheckCaches for which checks to run
Add header file for CheckCaches
2021-10-03 23:03:39 +01:00
Loïc Guilloux
c408007575 Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc (#9592)
(cherry picked from commit a53cfeef13)
2021-10-03 21:19:27 +01:00
Loïc Guilloux
ff67f7b311 Fix #9588, 140a96b: [Squirrel] Reaching memory limit during script registration could prevent further script detections (#9589)
Also the memory allocation triggering the limit was never freed.
And if the exception was thrown in a constructor using placement new, the pre-allocated memory was not freed either.

(cherry picked from commit ccd586a736)
2021-10-03 21:19:12 +01:00
Tyler Trahan
cd97ca95f2 Fix: Changing raw industry funding method redraws GUI (#9572)
(cherry picked from commit 4aa63ce8f3)
2021-10-03 21:18:43 +01:00
PeterN
f5561ac212 Fix #9562: Handle case of invalid action2 with zero results. (#9564)
(cherry picked from commit 7e70ead396)
2021-10-03 21:18:16 +01:00
Loïc Guilloux
46123742f5 Change: [Actions] Use macOS-11 image for releases (#9605) 2021-10-03 21:14:59 +02:00
translators
340a36bf1f Update: Translations from eints
romanian: 8 changes by kneekoo
irish: 55 changes by temuchie
2021-10-03 18:46:14 +00:00
Patric Stout
3046a6ce39 Change: upgrade Emscripten to 2.0.31 and enable LZMA by default (#9604) 2021-10-03 16:20:05 +02:00
Jonathan G Rennison
c99eaf72b7 Fix #9591: Update station docking tiles upon placing a water object on a docking tile (#9594)
See: https://github.com/OpenTTD/OpenTTD/issues/9591
See: https://github.com/OpenTTD/OpenTTD/pull/9594

Non-extended savegame bump to be applied later

(cherry picked from commit e404d16929)

# Conflicts:
#	src/object_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
2021-10-03 15:06:58 +01:00