Jonathan G Rennison
96d789dfbf
Fix window preference save/load of build vehicle windows
2022-01-23 13:58:34 +00:00
Jonathan G Rennison
d81cbc25b8
Add setting to allow hiding viewport labels of inidivudal waypoints
2022-01-21 23:37:53 +00:00
Jonathan G Rennison
26fb0940c6
Add client setting for whether to sync locale settings with server in multiplayer
2022-01-21 01:37:15 +00:00
Tyler Trahan
bec218069c
Feature: Remember the last-used signal between games
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(cherry picked from commit a9de36ad23f30d125ed495f0bd84342b594d19df)
See: https://github.com/OpenTTD/OpenTTD/pull/9792
2022-01-19 18:51:30 +00:00
Jonathan G Rennison
a64a6aeeb8
Fix text input of velocity setting values
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See: #357
2022-01-11 21:17:19 +00:00
Jonathan G Rennison
a4ea155d33
Merge PR #357 into jgrpp
2022-01-11 20:44:47 +00:00
Yourself
7823c81597
Add: Through load speed limit setting
2022-01-08 22:27:43 -07:00
Jonathan G Rennison
a14df8dfe2
Merge PR #351 into jgrpp
2022-01-03 19:18:57 +00:00
Yourself
e4fa9f8465
Add: Cargo delivery distribution modes
2022-01-03 17:55:28 +00:00
Jonathan G Rennison
e993afcd99
Store encrypted company password hashes in server saves
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Restore when loading back into the server if server has required secret
2022-01-03 03:09:32 +00:00
Jonathan G Rennison
00cfb00537
Fix auto-generated network.network_id setting value not being saved in config
2022-01-02 22:27:40 +00:00
Jonathan G Rennison
89181ea9fd
Add setting to increase cost/distance of aircraft linkgraph links
2022-01-02 01:15:54 +00:00
Jonathan G Rennison
f65a166308
Add client setting to show all signals using the default sprites
2021-12-27 18:31:27 +00:00
Jonathan G Rennison
2c7ec68b76
Enable news warning for missing depot order in order list by default
2021-12-27 17:01:05 +00:00
Jonathan G Rennison
7953a1f8d1
Allow setting autosave interval to a custom number of real-time minutes
2021-12-14 18:48:57 +00:00
Jonathan G Rennison
583663bca1
Allow setting autosave interval to a custom number of days
2021-12-14 18:08:06 +00:00
Jonathan G Rennison
b69521ea87
Allow specifying a custom number of industries in map generation window
2021-12-08 17:33:32 +00:00
Jonathan G Rennison
ff714b7648
Add setting to disable "big GUI" NewGRFs
2021-12-05 13:40:56 +00:00
Jonathan G Rennison
4e25fa199c
Add a "default" mode to TT autofill rounding setting, set as default
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Use game ticks per minute or day ticks
2021-12-03 12:10:30 +00:00
reldred
f461f0de08
Introduces a new setting (defaulted off) to allow preventing road vehicles from performing so-called quantum tunelling through other vehicles blocking their path.
2021-11-22 15:45:55 +10:30
Jonathan G Rennison
9ff8643fd9
Split config transparency settings into base and extra fields
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This is to avoid incorrect settings when loading in trunk,
as the min/max clamping is not bitwise.
In particular having all options set in trunk when transparent vehicles
in tunnels was set.
2021-11-21 22:10:31 +00:00
Jonathan G Rennison
0691b25e17
Merge branch 'master' into jgrpp
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# Conflicts:
# src/saveload/afterload.cpp
2021-11-20 13:15:32 +00:00
dP
ad90e88ebd
Change: Make pf.yapf.rail_firstred_twoway_eol on by default ( #9544 )
2021-11-19 00:08:06 +00:00
Jonathan G Rennison
f16657ec96
Fix running costs divider settings saveload
2021-11-18 23:34:39 +00:00
Jonathan G Rennison
33bedf0061
Allow changing running cost divider settings in game
2021-11-18 23:31:21 +00:00
Jonathan G Rennison
fddc9fb975
Increase max value of running cost divider settings
2021-11-18 23:30:40 +00:00
reldred
904ff346c2
Initial commit to allow configuring running costs as a fraction (1/1 default thru 1/4) independently for both vehicles stopped in depots (doesn't work for planes, I'm not smart enuff), or vehicles that are stationary.
2021-11-18 12:47:23 +10:30
Jonathan G Rennison
3d4261a33a
Merge branch 'master' into jgrpp
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# Conflicts:
# src/order_cmd.cpp
# src/table/settings/news_display_settings.ini
2021-11-08 00:44:18 +00:00
Guillaume Renoult
c38af72978
Update: add setting to hide news about competitors vehicle crash ( #9653 )
2021-11-07 19:54:50 +01:00
Jonathan G Rennison
9e946d4c5d
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/command.cpp
# src/console_cmds.cpp
# src/group_gui.cpp
# src/lang/catalan.txt
# src/lang/czech.txt
# src/lang/danish.txt
# src/lang/greek.txt
# src/lang/hungarian.txt
# src/lang/irish.txt
# src/lang/japanese.txt
# src/lang/luxembourgish.txt
# src/lang/norwegian_bokmal.txt
# src/lang/romanian.txt
# src/lang/russian.txt
# src/lang/serbian.txt
# src/lang/simplified_chinese.txt
# src/lang/slovak.txt
# src/lang/spanish_MX.txt
# src/lang/swedish.txt
# src/lang/tamil.txt
# src/lang/traditional_chinese.txt
# src/lang/turkish.txt
# src/lang/ukrainian.txt
# src/lang/vietnamese.txt
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_func.h
# src/network/network_internal.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/saveload/afterload.cpp
# src/saveload/newgrf_sl.cpp
# src/saveload/saveload.h
# src/script/script_instance.cpp
# src/toolbar_gui.cpp
# src/toolbar_gui.h
# src/vehicle_gui.cpp
# src/widgets/rail_widget.h
# src/widgets/vehicle_widget.h
# src/window.cpp
2021-11-03 00:45:12 +00:00
Jonathan G Rennison
324e90e5ac
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/lang/arabic_egypt.txt
# src/lang/english.txt
# src/lang/greek.txt
# src/network/core/tcp_connect.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/pathfinder/npf/npf.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/rail_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/station_cmd.cpp
# src/table/settings/gui_settings.ini
# src/town_cmd.cpp
# src/widgets/rail_widget.h
2021-11-02 19:23:24 +00:00
Jonathan G Rennison
faf32200cf
Merge tag '12.0-beta1' into jgrpp-beta
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# Conflicts:
# CMakeLists.txt
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/build_vehicle_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/fios.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/network/core/game_info.cpp
# src/network/core/game_info.h
# src/network/core/tcp_game.cpp
# src/network/core/tcp_game.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_coordinator.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_engine.cpp
# src/openttd.cpp
# src/rev.cpp.in
# src/settings_type.h
# src/train.h
# src/train_cmd.cpp
2021-11-02 17:51:38 +00:00
Jonathan G Rennison
f764fcfb1f
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/console_cmds.cpp
# src/debug.cpp
# src/lang/vietnamese.txt
# src/network/core/address.cpp
# src/network/core/address.h
# src/network/core/config.h
# src/network/core/os_abstraction.cpp
# src/network/core/os_abstraction.h
# src/network/core/tcp_listen.h
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_gamelist.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf.cpp
# src/openttd.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/table/settings/network_settings.ini
2021-11-02 00:51:54 +00:00
Jonathan G Rennison
f54d69a60a
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/economy.cpp
# src/elrail.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/network/core/game_info.cpp
# src/newgrf_station.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/strings_func.h
# src/table/settings/network_settings.ini
# src/table/settings/settings.ini
2021-11-01 21:18:24 +00:00
Jonathan G Rennison
62afd94b47
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/company_cmd.cpp
# src/economy.cpp
# src/lang/swedish.txt
# src/network/network_command.cpp
# src/news_gui.cpp
# src/saveload/saveload.h
# src/script/api/script_list.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/sdl2_v.cpp
2021-11-01 18:54:43 +00:00
Jonathan G Rennison
61cc60099a
Merge branch 'jgrpp' into jgrpp-beta
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# Conflicts:
# src/network/core/packet.cpp
# src/network/core/udp.cpp
2021-10-29 22:22:54 +01:00
Jonathan G Rennison
da282c3ecc
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# .github/workflows/ci-build.yml
# CMakeLists.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/korean.txt
# src/lang/norwegian_bokmal.txt
# src/lang/russian.txt
# src/lang/spanish.txt
# src/misc_gui.cpp
# src/newgrf.cpp
2021-10-28 23:51:24 +01:00
Jonathan G Rennison
81290df946
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/lang/spanish.txt
# src/network/core/tcp_content_type.h
# src/network/network_content.cpp
# src/saveload/cheat_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_internal.h
# src/table/settings.h.preamble
# src/table/settings/company_settings.ini
# src/table/settings/currency_settings.ini
# src/table/settings/gameopt_settings.ini
# src/table/settings/misc_settings.ini
# src/table/settings/settings.ini
# src/table/settings/win32_settings.ini
# src/table/settings/window_settings.ini
2021-10-28 01:07:51 +01:00
Jonathan G Rennison
ffef1c9e44
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/saveload/cargopacket_sl.cpp
# src/saveload/cheat_sl.cpp
# src/saveload/company_sl.cpp
# src/saveload/engine_sl.cpp
# src/saveload/map_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/stdafx.h
# src/table/settings/settings.ini
# src/town_cmd.cpp
# src/vehicle.cpp
2021-10-25 18:10:15 +01:00
Jonathan G Rennison
544da99102
Merge branch 'master' into jgrpp-beta
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# Conflicts:
# src/cargopacket.h
# src/lang/korean.txt
# src/linkgraph/linkgraph.h
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.h
# src/network/network_admin.h
# src/network/network_func.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/order_base.h
# src/rail_cmd.cpp
# src/saveload/company_sl.cpp
# src/saveload/depot_sl.cpp
# src/saveload/economy_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/map_sl.cpp
# src/saveload/newgrf_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/signs_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/subsidy_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/script/api/script_object.cpp
# src/settings.cpp
# src/string.cpp
# src/string_func.h
# src/table/CMakeLists.txt
# src/table/settings/settings.ini
# src/viewport_sprite_sorter_sse4.cpp
2021-10-18 18:01:27 +01:00
Patric Stout
b8f9e24189
Fix #9484 : update locale currencies settings mapping ( #9559 )
2021-09-19 22:44:28 +02:00
Tyler Trahan
7469f00c5b
Feature: Hide block signals in GUI by default ( #8688 )
2021-09-05 20:22:27 +02:00
Rubidium
92559e6f3a
Fix #9388 : thread unsafe use of NetworkAdminConsole/IConsolePrint
2021-09-01 22:40:44 +02:00
Patric Stout
4c1ea4020d
Change: remove the ability to control "max spectators" ( #9466 )
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Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
2021-08-10 20:03:13 +02:00
Patric Stout
fa1e27994d
Feature: allow the use of TURN to connect client and server together
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TURN is a last resort, used only if all other methods failed.
TURN is a relay approach to connect client and server together, where
openttd.org (by default) is the middleman.
It is very unlikely either the client or server cannot connect to
the STUN server, as they are both already connected to the Game
Coordinator. But in the odd case it does fail, estabilishing the
connection fails without any further possibility to recover.
2021-07-20 19:57:23 +02:00
Patric Stout
b6a116a247
Add: allow setting your server visibility to "invite-only" ( #9434 )
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In this mode you do register to the Game Coordinator, but your
server will not show up in the public server listing. You can give
your friends the invite code of the server with which they can
join.
2021-07-11 21:57:05 +02:00
Patric Stout
e4d216e44b
Feature: join servers based on their invite code
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This removes the need to know a server IP to join it. Invite codes
are small (~7 characters) indentifiers for servers, which can be
exchanged with other players to join the servers.
2021-07-11 20:38:42 +02:00
Rubidium
94881f5a34
Codechange: name a few unnamed settings as to not to have to check for that being empty
2021-07-09 22:53:30 +02:00
Patric Stout
8f5d0ecde3
Codechange: split settings.ini over several files ( #9421 )
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This reduced the load on compilers, as currently for example MacOS
doesn't like the huge settings-tables.
Additionally, nobody can find settings, as the list is massive and
unordered. By splitting it, it becomes a little bit more sensible.
2021-07-09 21:16:03 +02:00
rubidium42
25ca6a75bc
Codechange: split off the settings table and all the callbacks from the main settings handling logic
2021-07-06 21:32:47 +02:00