| 
							
							
								 peter1138 | 60cc7337e5 | (svn r4583) - NewGRF: Revamp sprite group loading to support advanced varadjusts and variable size. These are not yet processed, however. | 2006-04-26 20:44:28 +00:00 |  | 
			
				
					| 
							
							
								 peter1138 | 103a2aa116 | (svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This reduces the amount of house keeping we do and the chance of memory 
leaks. | 2006-04-20 20:51:57 +00:00 |  | 
			
				
					| 
							
							
								 peter1138 | 3d137e9c0f | (svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used. | 2006-04-20 13:33:40 +00:00 |  | 
			
				
					| 
							
							
								 peter1138 | e4f668fb43 | (svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets. | 2005-10-14 20:10:12 +00:00 |  | 
			
				
					| 
							
							
								 peter1138 | 13d02ca965 | (svn r3017) -NewGRF: Implement sprite group unreferencing and unloading. | 2005-10-04 21:42:00 +00:00 |  | 
			
				
					| 
							
							
								 peter1138 | e8bca26b74 | (svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers instead of copying the data around. | 2005-10-04 19:52:26 +00:00 |  | 
			
				
					| 
							
							
								 tron | 062472161a | (svn r2806) Remove unnecessary #includes | 2005-08-04 18:02:03 +00:00 |  | 
			
				
					| 
							
							
								 tron | f589bbb1c3 | (svn r2762) Simplify a loop, remove an unused variable and add many consts | 2005-07-30 18:04:49 +00:00 |  | 
			
				
					| 
							
							
								 tron | 647cbd6bdd | (svn r2701) Insert Id tags into all source files | 2005-07-24 14:12:37 +00:00 |  | 
			
				
					| 
							
							
								 tron | b0779b4b65 | (svn r2663) Include variables.h only in these files which need it, not globally via openttd.h | 2005-07-21 18:44:27 +00:00 |  | 
			
				
					| 
							
							
								 Darkvater | ba8c649fac | (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. | 2005-06-02 19:30:21 +00:00 |  | 
			
				
					| 
							
							
								 tron | ca3ccff729 | (svn r1981) Typedef some structs and enums | 2005-03-10 07:01:43 +00:00 |  | 
			
				
					| 
							
							
								 tron | 13f0b6c0cf | (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) | 2004-11-17 08:52:47 +00:00 |  | 
			
				
					| 
							
							
								 darkvater | 051e094921 | (svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky). | 2004-11-14 20:53:34 +00:00 |  | 
			
				
					| 
							
							
								 darkvater | ec434b208e | (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky). | 2004-11-14 20:50:38 +00:00 |  |