Commit Graph

40 Commits

Author SHA1 Message Date
rubidium
29123cf275 (svn r9908) -Codechange: prepare the station picker for more road types. 2007-05-24 08:52:28 +00:00
rubidium
1951817f3b (svn r9683) -Fix [FS#423]: improved loading does not use a huge amount of processing power anymore when having a lot of trains. 2007-04-20 08:00:30 +00:00
belugas
6a86e75870 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
celestar
4ad4f1f3f1 (svn r9524) -Fix(FS#640,r8755): Implemented a "dummy" State Machine for stations who got their airport removed while there were still aircraft within the State Machine (and thus caused asserts) 2007-03-29 13:52:34 +00:00
truelight
ca375d573a (svn r9070) -Fix [FS#404]: if bribe failed and you didn't pick up cargo yet, you wouldn't ever be able to do so for a given station 2007-03-08 20:50:27 +00:00
rubidium
979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium
4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
richk
cd7b71092b (svn r8978) -Feature: Rewrite of transfer system.
This major feature-fix keeps track of the value of transfers offloaded at a station, and hands on to a loading vehicle a credit note proportionate to the cargo loaded. The transferring vehicle is paid only for the distance it has travelled. eg. B-C in a transfer chain A-B-C-D.
When the final cargo is delivered, these credit notes are cashed, and the final vehicle is paid for A-D minus any credit notes it is carrying. The company bank balance increases by the value of the A-D route.
You still need to set up a profitable route; it is still easy to make a loss on transfers by bad planning. :)
2007-03-02 18:49:11 +00:00
richk
df183d788e (svn r8780) -Fix: Spelling of CatchmentArea incorrect. 2007-02-17 15:17:47 +00:00
tron
72857162dd (svn r8767) -Fix
-Codechange: Do not hardcode the catchment radius of airports, but hold the information in AirportFTAClass
-Fix (r979): The default AI tested possible airport locations with a fixed catchment radius instead of the radius of the to be built airport
2007-02-17 07:45:18 +00:00
tron
128caa5050 (svn r8755) -Fix
Abbreviate GetAirport(st->airport_type) to st->Airport()
2007-02-16 09:38:43 +00:00
rubidium
a2999dadc9 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. 2007-02-14 16:37:16 +00:00
celestar
72e74c29d4 (svn r8709) -Fix/Codechange: Rename the function GetStationPlatforms into GetPlatformLength because that is what it really does. Overload it because there is already a GetPlatformLength (one gives the length of the whole platform, the other gives the remaining length in a given direction). Turned both functions into methods of Station. While messing around with it, fix a problem where loading times for overhanging trains are miscomputed. 2007-02-13 16:36:38 +00:00
celestar
a89f2fd610 (svn r8707) -Codechange: Turn IsValidStation into a method of Station 2007-02-13 15:42:52 +00:00
celestar
82c696688c (svn r8705) -Codechange: Increased the number of airport blocks to 64. This involves changing the enum of airport blocks to a static const uint64 as SOME platforms do not support 64-bit enums 2007-02-13 12:34:54 +00:00
rubidium
3f74dbe5c0 (svn r8694) -Codechange: make RoadStop's status accessible via accessor functions. 2007-02-13 00:25:42 +00:00
rubidium
f38eb4bd8f (svn r8575) -Fix (8125): remove unused include 2007-02-04 11:31:24 +00:00
celestar
c09e73a5e5 (svn r8536) -Fix (FS#577): Road Vehicles now can obtain a slot even if the station is very spread out 2007-02-02 16:51:10 +00:00
celestar
4d0d6864ee (svn r8514) -Codechange: Turn IsBuoy into a method of stations 2007-02-01 16:48:38 +00:00
tron
c846b28d40 (svn r8485) -Fix
-Fix (since the dawn of time): Remove phantom oil rigs sometimes present in old savegames
2007-01-31 10:50:12 +00:00
tron
cb859f4a6a (svn r8477) -Fix
-Codechange: Remove the unnecessary attributes Station::{bus,lorry}_tile_obsolete by replacing them with a scan of the map for existing road stops when loading old savegames
2007-01-31 06:25:46 +00:00
tron
1266624e88 (svn r8476) -Fix
Remove the unused remnants of {bus,truck}_stop_status_obsolete
(though I wonder a bit why this information doesn't get converted on load *shrug*)
2007-01-31 05:08:07 +00:00
tron
49fabae7a1 (svn r8475) -Fix
Remove the unused remnants of blocked_months_obsolete
2007-01-31 05:01:29 +00:00
tron
36d965a697 (svn r8474) -Fix
Turn GetPrimaryRoadStop() into a method of struct Station
2007-01-31 04:34:56 +00:00
tron
5a9873c3bd (svn r8449) -Fix
-Codechange: Remove the superfluous attribute RoadStop::prev
2007-01-28 21:54:40 +00:00
celestar
2745180a50 (svn r8403) -Fix (r8402): Forgot to remove an enum 2007-01-25 11:11:43 +00:00
celestar
dfb5556376 (svn r8402) -Codechange: Move RoadStop-specific enums to the RoadStop class, and changed a one-member enum into a static const. Simplify their naming and add some doxygen-comments to RoadStop 2007-01-25 10:06:58 +00:00
celestar
e3fbc6c06b (svn r8401) -Codechange: Make 'IsValidRoadStop' a method of RoadStop and rename it to 'IsValid'
-Codechange: While I'm at it, put 'RoadStop::AllocateRaw' into the protected section
2007-01-25 08:58:09 +00:00
KUDr
f0e463ecca (svn r8231) -Fix (r8125): MP desync caused by calling Random() from station constructor. This was wrong because station constructor is called also when loading savegame and when player tries to build station when it is not sure that it will succeed (thanks Rubidium) 2007-01-18 09:34:44 +00:00
tron
d80009c611 (svn r8212) -Fix
Remove the unnecessary attribute RoadStop::used. The same information can be derived from RoadStop::xy
2007-01-17 22:32:34 +00:00
tron
4ff9b8a2a7 (svn r8207) -Fix
Remove the write-only attribute RoadStop::station
2007-01-17 21:14:17 +00:00
tron
0b710695a5 (svn r8203) -Fix:
Use initialisers, reduce variable scope, remove spurious whitespace, fix format string to make it readable
2007-01-17 20:34:29 +00:00
celestar
bdb9543f7c (svn r8185) -Codechange: Equipped Roadstops with new/delete operators and gave them proper constructors/destructors (Thanks to KUDr for a nice interactive C++ lesson) 2007-01-17 11:15:51 +00:00
celestar
f69794b8c1 (svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing) 2007-01-15 14:42:24 +00:00
KUDr
48c99c8174 (svn r8136) -Codechange: Station spread rectangle manipulators turned into StationRect::methods. 2007-01-14 23:02:12 +00:00
tron
968f748836 (svn r8130) Provide struct GoodsEntry with a constructor 2007-01-14 20:00:25 +00:00
KUDr
3ad14cc7a8 (svn r8125) -Codechange: Station is now constructed/destroyed using new/delete operators (don't worry, they still use the same memory pool). Few station related functions turned into Station::methods (just first step). All this new stuff moved from station_cmd.cpp to the new file (station.cpp). 2007-01-14 19:18:50 +00:00
celestar
08de6b082a (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). 2007-01-11 11:05:01 +00:00
rubidium
a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
rubidium
013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00