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								 glx | 1623cb553b | Fix #7032: use the same mode to load and render glyphs | 2019-01-17 21:56:12 +00:00 |  | 
			
				
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								 Charles Pigott | fe8c24e081 | Codechange: Remove unnecessarily defined functions under MinGW | 2019-01-17 21:55:15 +00:00 |  | 
			
				
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								 Charles Pigott | 2d981a4b2c | Fix: A few minor compile warnings under MinGW | 2019-01-17 21:55:15 +00:00 |  | 
			
				
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								 glx | 1106534262 | Fix: depend was messing the line endings in append mode | 2019-01-16 19:27:06 +00:00 |  | 
			
				
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								 translators | 91315a7a39 | Update: Translations from eints spanish: 3 changes by SilverSurferZzZ | 2019-01-15 19:45:41 +01:00 |  | 
			
				
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								 Peter Nelson | 6b0a467a50 | Change: Obey forbid_90_deg_turns when choosing available track with no destination. | 2019-01-14 19:57:07 +00:00 |  | 
			
				
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								 Peter Nelson | 7284b593c7 | Change: When ship is lost, pick first available track instead of a random track. | 2019-01-14 19:57:07 +00:00 |  | 
			
				
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								 Peter Nelson | 8b64204418 | Codechange: Replace trackbit lookup table with existing functions. | 2019-01-14 19:57:07 +00:00 |  | 
			
				
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								 Peter Nelson | 7af53d7588 | Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders. | 2019-01-14 19:57:07 +00:00 |  | 
			
				
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								 Peter Nelson | b98887c4a0 | Change: Allow only one ship to leave depot at a time. | 2019-01-14 19:57:07 +00:00 |  | 
			
				
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								 Peter Nelson | ebddd596c7 | Change: Don't pathfind with no destination or if destination is known to be too far. | 2019-01-14 19:57:07 +00:00 |  | 
			
				
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								 Peter Nelson | 6a38a3f5df | Change: Don't leave ship depot with no orders. | 2019-01-14 19:57:07 +00:00 |  | 
			
				
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								 translators | 29b6b74ee1 | Update: Translations from eints french: 4 changes by glx
finnish: 2 changes by ln | 2019-01-14 19:45:41 +01:00 |  | 
			
				
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								 glx | 9f0ad7e269 | Fix: BSD find used by OSX requires explicit path | 2019-01-14 00:34:52 +00:00 |  | 
			
				
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								 glx | 3f28e0cf53 | Add: squirrel_export.vbs for users unable to run bash/gawk scripts | 2019-01-14 00:34:52 +00:00 |  | 
			
				
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								 glx | 8e5a8d3ec3 | Cleanup: remove svn references in squirrel_export.sh | 2019-01-14 00:34:52 +00:00 |  | 
			
				
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								 glx | 2cf9405aa2 | Fix: remove manual single file generation in squirrel_export.sh as it's broken | 2019-01-14 00:34:52 +00:00 |  | 
			
				
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								 glx | 34c438d7ad | Fix: keep line endings when running squirrel_export.sh on windows | 2019-01-14 00:34:52 +00:00 |  | 
			
				
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								 Joan Josep | 823c5bfa3b | Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) | 2019-01-13 22:29:17 +00:00 |  | 
			
				
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								 translators | ca7ee34502 | Update: Translations from eints croatian: 8 changes by VoyagerOne | 2019-01-13 19:45:41 +01:00 |  | 
			
				
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								 PeterN | 89f0017a67 | Fix #7050: Missing guard around network chat message function for compiling with networking disabled. (#7058) | 2019-01-13 16:50:21 +00:00 |  | 
			
				
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								 Alberth289346 | f4b8a67aed | Fix #6408: Improve wording of the dragging signal distance tooltips (juanjo) (#7055) | 2019-01-13 07:57:33 +00:00 |  | 
			
				
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								 nikolas | 4fc1b2baae | Fix: Grammar in a bunch of comments (#7054) | 2019-01-13 07:38:48 +00:00 |  | 
			
				
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								 PeterN | 5ff0c24993 | Fix #6780: Some windows didn't get updated from OnTick() (#7048) | 2019-01-12 23:23:23 +00:00 |  | 
			
				
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								 Joan Josep | 9aecbac2b4 | Codechange: Define INVALID_TOWN as a TownID (#7044) | 2019-01-12 23:20:10 +00:00 |  | 
			
				
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								 Joan Josep | 96854b2b8b | Codechange #5859: Simplify CheckTrainStayInDepot() (#7045) | 2019-01-12 17:04:04 +00:00 |  | 
			
				
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								 Nikolas Nyby | 0f9d1019e6 | Add: Mexican Peso currency OpenTTD doesn't have any pesos, so I've added Mexican pesos,
at its current exchange rate: 1GBP = 24.39MXN, rounded to 24. | 2019-01-12 16:57:23 +00:00 |  | 
			
				
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								 nikolas | 82e530b517 | Fix: Remove duplicate town name "Huacho" (#7038) Huacho appears twice in the Spanish town names list. This change removes
the second one, and replaces it with a new one: Medellin. | 2019-01-12 08:33:13 +01:00 |  | 
			
				
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								 Johannes E. Krause | 06cd561cea | Add: when placing non-rectangular airport, consider airport tile table tiles only (patch by adf88, #6613) | 2019-01-11 20:38:52 +00:00 |  | 
			
				
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								 Nikolas Nyby | 65746a0275 | Fix: Spelling fixes on some Latin American town names | 2019-01-11 20:24:12 +00:00 |  | 
			
				
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								 translators | c80608a83c | Update: Translations from eints spanish: 3 changes by SilverSurferZzZ
spanish (mexican): 3 changes by Absay | 2019-01-11 19:45:46 +01:00 |  | 
			
				
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								 nikolas | fa95af2da8 | Codechange: Fix typo in variable name: pices -> pieces (#7033) | 2019-01-11 16:08:02 +01:00 |  | 
			
				
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								 Peter Nelson | c693463c29 | Fix: Always draw dirty blocks, else fast-forward is super fast. | 2019-01-11 11:56:21 +00:00 |  | 
			
				
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								 Peter Nelson | 806e7d25dd | Change: Use GUITimer class instead of bare int/uints. | 2019-01-11 11:56:21 +00:00 |  | 
			
				
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								 Peter Nelson | 59fe4f28c8 | Change: Animate text effects by real time instead of game ticks. | 2019-01-11 11:56:21 +00:00 |  | 
			
				
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								 Peter Nelson | ead9c9eab5 | Change: Switch various window timers to real time instead of game ticks. | 2019-01-11 11:56:21 +00:00 |  | 
			
				
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								 Peter Nelson | 15320a37b9 | Change: OnGameTick() is only called when not paused. | 2019-01-11 11:56:21 +00:00 |  | 
			
				
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								 Peter Nelson | 2a8fa5fef9 | Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. | 2019-01-11 11:56:21 +00:00 |  | 
			
				
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								 translators | e34a6c58ea | Update: Translations from eints italian: 1 change by lorenzodv
french: 29 changes by glx | 2019-01-10 19:45:44 +01:00 |  | 
			
				
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								 Gabda87 | a0293d313d | Add #4115: default company colour setting (#6998) Works only in single player. | 2019-01-10 10:45:38 +01:00 |  | 
			
				
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								 Andy | ad5a9daed5 | Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) | 2019-01-09 18:48:08 +01:00 |  | 
			
				
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								 Andy | e934f09f02 | Fix: Don't increase motion counter while train is waiting at non-path signals (Author: frosch123) #5877 (#7018) | 2019-01-09 18:37:58 +01:00 |  | 
			
				
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								 translators | 5e51d9ee82 | Update: Translations from eints hebrew: 22 changes by dnd_man
spanish (mexican): 1 change by Absay | 2019-01-07 19:45:46 +01:00 |  | 
			
				
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								 J0an Josep | effb7da5b4 | Doc: Fix spelling in comments. | 2019-01-06 16:47:45 +01:00 |  | 
			
				
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								 J0an Josep | c304aa50e9 | Fix: [NPF] Don't look two-way for road vehicles when looking for a depot. Road vehicles shouldn't reverse all of a sudden. | 2019-01-06 16:47:45 +01:00 |  | 
			
				
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								 Juanjo! | 1db66a285e | Codechange: [YAPF] Stop looking for an automatic servicing road depot when the cost of a path exceeds max. penalty. | 2019-01-06 16:47:45 +01:00 |  | 
			
				
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								 Juanjo! | edb7adf183 | Codechange: [NPF] Stop looking for an automatic servicing (rail/road) depot when the cost of a path exceeds max. penalty. | 2019-01-06 16:47:45 +01:00 |  | 
			
				
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								 J0an Josep | 19a2f84943 | Fix #7001: Pathfinders should see standard road stations as tiles where to reverse. | 2019-01-06 16:47:45 +01:00 |  | 
			
				
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								 Niels Martin Hansen | 15a7f9da9d | Fix 13056ae: PR #7017 added new enum value in bad position, move it | 2019-01-06 11:45:21 +01:00 |  | 
			
				
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								 Eddi-z | 13056aedbc | Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) | 2019-01-05 22:10:37 +01:00 |  |