Pavel Stupnikov
ba4626d450
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
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(cherry picked from commit c9fd85528a )
2020-12-27 20:32:34 +00:00
Michael Lutz
024a3f6259
Codechange: Use automatic memory management for language pack reading.
2020-12-27 13:19:25 +01:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
Michael Lutz
5a5d613ee3
Change: Disable changing the inflation setting in network games.
2020-12-27 10:28:39 +00:00
Jonathan G Rennison
9906916b7b
Debug: Include aircraft fields and station XY in debug window
2020-12-27 00:43:39 +00:00
Jonathan G Rennison
7b445cd436
Debug: Show vehicle cargo subtype in debug window
2020-12-26 08:51:37 +00:00
frosch
2bb691f50e
Change: Remove the LAN/Internet combobox from the server list in favour of adding two separate search buttons.
2020-12-25 00:40:35 +01:00
Pavel Stupnikov
22b9dec960
Feature: Add an option to disable tree growth completely ( #8415 )
2020-12-25 00:36:54 +01:00
Jonathan G Rennison
c82f31bf03
Fix industry production scaling of periodic production callback
2020-12-24 19:11:10 +00:00
Jonathan G Rennison
5665d88067
Debug: Industries are now always inspectable in the debug window
2020-12-24 19:09:57 +00:00
Jonathan G Rennison
7b75fcf487
Show industry production callback mask values in industry debug window
2020-12-23 23:03:56 +00:00
Xaroth Brook
d05be2cff5
Cleanup: Rework the CargoSpec macro for improved readability.
2020-12-21 23:12:58 +01:00
Jonathan G Rennison
8ac436f507
Add setting to scale primary industry cargo production
2020-12-21 20:47:44 +00:00
Jonathan G Rennison
93e7899c7f
Debug: Show cargo in/out values in industry debug window
2020-12-21 20:30:04 +00:00
Pavel Stupnikov
b2895dfcd0
Change: extend the allowed range for max loan setting ( #8386 )
2020-12-16 21:56:32 +01:00
Jonathan G Rennison
d818630c34
Debug: Show company ratings in town debug window
2020-12-15 17:57:53 +00:00
Tyler Trahan
f2a93dba0d
Change: set the default setting for autorenew to on for new games ( #8352 )
2020-12-15 09:58:37 +01:00
jostephd
b1cf79da5b
Feature: new velocity unit "tiles/day" ( #8278 )
2020-12-15 00:39:57 +01:00
Pavel Stupnikov
c9fd85528a
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
2020-12-14 23:35:07 +01:00
Patric Stout
68f9925cd4
Codechange: use \u to indicate unicode chars in strings ( #8379 )
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With \x, we sometimes had to do the "" trick, as the length is not
predefined. With C++11 bringing \u to the specs, which has a preset
length, we no longer need the "" trick.
We set the strings to u8, to ensure all compilers use UTF-8 encoding
for the \u characters.
This was triggered by newer CLangs, which start to warn if you
use "" in the middle of a string, wondering if that was your
intention. It is a good question. And this is our answer :)
2020-12-14 20:25:01 +01:00
Jonathan G Rennison
4da3cfcf56
Merge branch 'master' into jgrpp
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# Conflicts:
# CMakeLists.txt
# src/bootstrap_gui.cpp
2020-12-07 17:56:44 +00:00
glx22
a06fe8e8a7
Fix: [CMake] cross-compiling requires native tools
2020-12-04 09:49:31 +00:00
Jonathan G Rennison
141e52658b
Debug: Add road types to RV debug window
2020-12-01 20:23:13 +00:00
Jonathan G Rennison
270a748b64
Tracerestrict: Add time/date conditional
2020-11-27 18:43:32 +00:00
Jonathan G Rennison
320a8da283
Show tile animation info in debug window
2020-11-24 18:29:50 +00:00
Jonathan G Rennison
9efeb3551a
Tunnel/bridge signal simulation spacing is now a company setting
2020-11-21 17:43:55 +00:00
Jonathan G Rennison
99b2698658
Update vehicle image on demand when image is continuously updated by GRF
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This is for trains/RVs only (to avoid issues with variable sprite bounds)
This largely fixes the performance issues of continuously updating
vehicle images
2020-11-08 23:09:01 +00:00
Jonathan G Rennison
cde5e8c79d
Add setting to disable continuously updating NewGRF vehicle image
2020-11-08 11:59:29 +00:00
Jonathan G Rennison
2fe5d4339b
Add 3 more zoning highlight colours
2020-10-28 00:27:48 +00:00
Jonathan G Rennison
3fa92f5d8e
Debug: Add RV path cache length
2020-10-28 00:27:48 +00:00
Jonathan G Rennison
42e7d796aa
Debug: Add vehicle position and road veh vars to vehicle debug window
2020-10-24 20:19:13 +01:00
Jonathan G Rennison
63d3f33fd2
Add display setting for income/cost text effects
2020-10-20 18:20:57 +01:00
Jonathan G Rennison
327c088f29
Show road/rail type labels in debug window
2020-10-18 12:09:25 +01:00
Jonathan G Rennison
946442ab6b
GRF: Add extra road/tram type flag: towns cannot modify tiles
2020-10-16 22:41:26 +01:00
Jonathan G Rennison
75a964acb0
GRF: Add extra road/tram type flag: not available to AI/GS
2020-10-16 22:12:10 +01:00
Jonathan G Rennison
6c9988f28b
Debug: Add road/tram type support to NewGRF debug window
2020-10-16 18:42:47 +01:00
Jonathan G Rennison
0d61ae9567
Debug: Add compatible railtype info to railtype debug window
2020-10-15 20:42:04 +01:00
Jonathan G Rennison
92ca965ef7
Fix PBS rail type handling with incorrect GRF rail type compatibility
2020-10-15 20:37:57 +01:00
Jonathan G Rennison
ca726d79f5
Add company setting for whether to add vehicle to group on copy-clone
2020-10-12 18:11:14 +01:00
Jonathan G Rennison
cbbea0c8f4
Allow several settings to be changed in multiplayer
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* construction.command_pause_level
* economy.allow_town_level_crossings
* vehicle.improved_breakdowns
* vehicle.adjacent_crossings
2020-10-05 22:41:21 +01:00
Jonathan G Rennison
a474e71243
Viewport: Cache landscape pixels in map mode
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Avoid invalidating landscape pixels for non-landscape updates
(vehicles, overlays, etc.)
2020-10-01 23:18:39 +01:00
Jonathan G Rennison
84dd35b685
Add drive-through train depot emulation (default off)
2020-09-26 18:08:26 +01:00
Jonathan G Rennison
b6f583a799
GRF: Add railtype custom signal sprite restricted flag, and control flag
2020-09-26 11:53:44 +01:00
Jonathan G Rennison
d32672a325
GRF: Allow railtype custom signal sprites for programmable pre-signals
2020-09-26 11:26:33 +01:00
Jonathan G Rennison
481710f95b
Show engine rail type info in vehicle debug window
2020-09-23 20:33:38 +01:00
Jonathan G Rennison
2ea3a7d6f4
Add setting for default road/tram types, to match default rail type setting
2020-09-18 23:32:47 +01:00
Jonathan G Rennison
f44d75eaf5
Allow building objects by area (1x1 objects only)
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Add setting (default on)
2020-09-14 23:19:45 +01:00
Jonathan G Rennison
2d350d26db
Add rate limit for object construction
2020-09-14 23:06:49 +01:00
Jonathan G Rennison
45386efcd0
Script: Allow changing ops limit and memory limit settings in game
2020-09-14 18:04:19 +01:00
Jonathan G Rennison
ff12051ee1
Only show ship is lost messages if lost for a significant time
2020-09-07 18:24:49 +01:00