rubidium
4f48e99c64
(svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP)
2014-01-13 18:20:23 +00:00
rubidium
ec66bd461b
(svn r26259) -Codechange: add and maintain some general flags about sprites to prevent unneeded execution of expensive code (MJP)
2014-01-13 18:17:17 +00:00
rubidium
4585f74faa
(svn r26258) -Codechange: deduplicate Draw methods (MJP)
2014-01-13 18:12:33 +00:00
rubidium
3df799c1c6
(svn r26257) -Codechange: replace most of the SSE macros by functions
2014-01-13 18:09:21 +00:00
rubidium
5849290640
(svn r26255) -Codechange: improve performance of brightness adjustment (MJP)
2014-01-13 18:05:47 +00:00
rubidium
0d43f2f437
(svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP)
2014-01-13 17:58:58 +00:00
rubidium
b9823410cc
(svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP)
2014-01-13 17:57:30 +00:00
rubidium
793dc27096
(svn r26214) -Add: specialised animated SSE4 blitter (MJP)
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With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02 23:52:13 +00:00
rubidium
0b08fb44f4
(svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
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With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
2014-01-02 23:12:32 +00:00