Darkvater 
							
						 
					 
					
						
						
							
						
						67e9294b22 
					 
					
						
						
							
							(svn r6420) -Feature [Win32]: Use an existing console if openttd was started from one.  
						
						... 
						
						
						
						Unfortunately this only works for WindowsXP or higher, all older MS-OS's
 are stuck with the old behaviour. 
						
						
					 
					
						2006-09-07 21:52:21 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						bfb41a5d26 
					 
					
						
						
							
							(svn r6419) WebTranslator2 update to 2006-09-07 20:36:09  
						
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						american   - 8 fixed by WhiteRabbit (8)
french     - 7 changed by glx (7)
spanish    - 11 fixed by eusebio (11)
turkish    - 2 fixed by edokan (2) 
						
						
					 
					
						2006-09-07 18:36:37 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						347a3f9a43 
					 
					
						
						
							
							(svn r6418) -Fix: [autoreplace] now multiheaded engines and other locomotives consisting of more than one unit will only be counted once  
						
						... 
						
						
						
						This also cleaned up the counting loop alot and it will also (hopefully) be faster (didn't benchmark it) 
						
						
					 
					
						2006-09-07 15:00:47 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						782fe8b8f2 
					 
					
						
						
							
							(svn r6417) WebTranslator2 update to 2006-09-07 08:38:16  
						
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						french     - 8 fixed by glx (8) 
						
						
					 
					
						2006-09-07 06:38:37 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						5450b99ca3 
					 
					
						
						
							
							(svn r6416) -Fix r6414 r6415: forgot to apply the new colours to the strings in the translations in lang/unfinished  
						
						
						
						
					 
					
						2006-09-07 00:31:46 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						58c125d233 
					 
					
						
						
							
							(svn r6415) -Fix r6414: switched orange and light blue colours in last commit, so they now fit what we agreed upon (oops)  
						
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						stopping is now orange and service is now light blue 
						
						
					 
					
						2006-09-06 22:58:07 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						fca06248cd 
					 
					
						
						
							
							(svn r6414) -GUI change: heading for depot is now shown as either "Service at depot" (service) in orange or "Heading for depot" (stopping) in light blue  
						
						
						
						
					 
					
						2006-09-06 22:43:38 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						e1da887b87 
					 
					
						
						
							
							(svn r6412) -Fix(r6411): forgot to remove some lines in openttd*.sln (thx michi_cc)  
						
						
						
						
					 
					
						2006-09-06 14:32:14 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						f70064e7aa 
					 
					
						
						
							
							(svn r6411) -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and michi_cc :) )  
						
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						-Cleanup: Removed UNITTEST preprocessor checks 
						
						
					 
					
						2006-09-06 14:24:43 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						39ba62d48f 
					 
					
						
						
							
							(svn r6410) -remove unittest  
						
						
						
						
					 
					
						2006-09-06 13:58:31 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						7c6851b436 
					 
					
						
						
							
							(svn r6408) -Fix(r6406): compilation was broken  
						
						... 
						
						
						
						-Codechange: Rename TileIndexDiffCByDir to TileIndexDiffCByDiagDir because it accepts DiagDirections 
						
						
					 
					
						2006-09-06 01:56:01 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						3fee255543 
					 
					
						
						
							
							(svn r6407) -Fix: Check return values of DoCommand() with CmdFailed and that of DoCommandP  
						
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						with a boolean type. 
						
						
					 
					
						2006-09-05 23:43:42 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						80814dbb1d 
					 
					
						
						
							
							(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts  
						
						... 
						
						
						
						DiagDirections, and add TileOffsByDir that handles Directions.
-Codechange: Make the treeloop use TileOffsByDir(). 
						
						
					 
					
						2006-09-05 23:21:41 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						516d412a77 
					 
					
						
						
							
							(svn r6405) -Codechange: When showing tooltips, properly position the tooltip, considering  
						
						... 
						
						
						
						cursor size and cursor offset (hotspot). The maximum and minimum y-values
 for the tooltip are just below the mainbar and statusbar. Also, if the tooltip
 would be too low, flip it above the cursor. 
						
						
					 
					
						2006-09-05 23:11:41 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						3b279b502f 
					 
					
						
						
							
							(svn r6404) -Fix: GetStringWidth failed to calculate correct string width if the string  
						
						... 
						
						
						
						contained newlines. 
						
						
					 
					
						2006-09-05 23:02:31 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						ec6189081d 
					 
					
						
						
							
							(svn r6395) -Fix: when converting a depot from/to elrail, update the power of trains that are in it  
						
						
						
						
					 
					
						2006-09-05 16:40:23 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						85a71fcea9 
					 
					
						
						
							
							(svn r6394) -Fix r6393: removed a warning originally removed in r6376 accidentally readded in r6393  
						
						
						
						
					 
					
						2006-09-05 13:39:38 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						4546700218 
					 
					
						
						
							
							(svn r6393) -Fix: [autoreplace] now refit costs are added to the estimated costs (could spend more than allowed when estimate and actual cost were not the same)  
						
						... 
						
						
						
						-Fix: [autoreplace] fixed a very rare failure when building an engine could cost more than the player could pay before selling the old one
   this happened when the replacing the front cost so much that the the rear end didn't have enough money to build as expected
   now the estimate keeps track of the price for the wagons/engines in front of the unit it's currently looking at
-Codechange: [autoreplace] added function to learn if and what cargo type to refit to. Needed to allow the estimation to tell refit costs 
						
						
					 
					
						2006-09-05 12:46:14 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						0c46606540 
					 
					
						
						
							
							(svn r6392) WebTranslator2 update to 2006-09-05 08:11:55  
						
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						slovak     - 12 fixed, 5 changed by lengyel (17) 
						
						
					 
					
						2006-09-05 06:12:15 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						619f884cc5 
					 
					
						
						
							
							(svn r6387) Fix: removed OSX specific warning  
						
						
						
						
					 
					
						2006-09-04 22:53:38 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						9aa84ab2d2 
					 
					
						
						
							
							(svn r6386) -Fix(r6376): removed a warning  
						
						
						
						
					 
					
						2006-09-04 22:22:38 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						3d6f6813f2 
					 
					
						
						
							
							(svn r6385) -Fix (r6380): one instance of QZ_AskQuit was left out in the conversion to HandleExitGameRequest.  
						
						
						
						
					 
					
						2006-09-04 21:47:46 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						63687763e9 
					 
					
						
						
							
							(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.  
						
						... 
						
						
						
						-Cleanup: whitespace alignment of a few tables. 
						
						
					 
					
						2006-09-04 20:40:33 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						a7cfb80c40 
					 
					
						
						
							
							(svn r6380) -Codechange: unify all ways to quit OTTD.  
						
						... 
						
						
						
						This means that in the intro menu the 'Quit' button immediatelly quits
  and the 'Quit' in the menu of the normal game and scenario editor
  immediatelly quits when the 'autosave_on_exit' patch is turned on.
  This is the same way as the OS/window manager initiated quits, like
  alt-F4 and the 'x' in the (OS/window manager drawn) title bar of OTTD. 
						
						
					 
					
						2006-09-04 17:30:30 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						56d06ba0a7 
					 
					
						
						
							
							(svn r6379) -Codechange: cast 'remove babel' on widget's unkA and rename it to 'data'.  
						
						
						
						
					 
					
						2006-09-04 15:44:28 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						b7f36808ac 
					 
					
						
						
							
							(svn r6378) -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask  
						
						
						
						
					 
					
						2006-09-04 15:16:58 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						a40d6951d1 
					 
					
						
						
							
							(svn r6377) -Codechange: Set up the widgets in the WE_CREATE instead of on every WE_PAINT  
						
						... 
						
						
						
						-Codechange: Initialize sorting-type on WE_CREATE instead of checking every time.
-Codechange: Update custom vehiclelist_d with standard list_d struct, more static 
						
						
					 
					
						2006-09-04 15:13:49 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						1a0476535d 
					 
					
						
						
							
							(svn r6376) -Codechange: [vehicle refit] moved all refit cost calculations into GetRefitCost()  
						
						... 
						
						
						
						Now it's possible to tell refit costs for an EngineID without actually having build a vehicle 
						
						
					 
					
						2006-09-04 09:07:52 +00:00 
						 
				 
			
				
					
						
							
							
								miham 
							
						 
					 
					
						
						
							
						
						df135e8190 
					 
					
						
						
							
							(svn r6375) WebTranslator2 update to 2006-09-04 08:35:58  
						
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						german     - 1 changed by Neonox (1)
spanish    - 87 fixed by eusebio (87)
turkish    - 4 fixed by jnmbk (4) 
						
						
					 
					
						2006-09-04 06:36:23 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						794cc6d55e 
					 
					
						
						
							
							(svn r6372) -Codechange: static, unneeded decleration in headers, superfluous header includes  
						
						... 
						
						
						
						-Codechange: Unify the Sorting struct both for vehicle-lists and network-lists. 
						
						
					 
					
						2006-09-03 23:27:38 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						e42d819b6a 
					 
					
						
						
							
							(svn r6370) -Codechange: moved all the remaining setup for PlayerVehWndProc() into WE_CREATE  
						
						
						
						
					 
					
						2006-09-03 23:14:39 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						7ab6ae3a21 
					 
					
						
						
							
							(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given  
						
						... 
						
						
						
						the maximum amount of money so everything can be removed for sure. However
 if first rails are removed (or property in general that *gives* money
 when demolished, the player's money would overflow. Thanks for noticing Rubidium. 
						
						
					 
					
						2006-09-03 23:02:42 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						f5bda65b05 
					 
					
						
						
							
							(svn r6368) -Fix [FS#136]: Station catchment area persists after switching tools. The  
						
						... 
						
						
						
						correct fix was to reset the highlight box if any size changes (grimrc) 
						
						
					 
					
						2006-09-03 22:39:02 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						de610df608 
					 
					
						
						
							
							(svn r6367) -Codechange: Speed up the animated cursors a bit so they move once in a while  
						
						... 
						
						
						
						at least. 
						
						
					 
					
						2006-09-03 22:27:13 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						38ace9deef 
					 
					
						
						
							
							(svn r6366) -Fix (FS#324): when opening a scenario, the date was set 1920 years into the future.  
						
						
						
						
					 
					
						2006-09-03 22:21:12 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						03f963af58 
					 
					
						
						
							
							(svn r6365) -Cleanup: remove IsGeneratingWorld calls that are either not called or have no effect.  
						
						
						
						
					 
					
						2006-09-03 22:07:28 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						e98adc5d0a 
					 
					
						
						
							
							(svn r6364) -Codechange: forgot to set the $Revision$ keyword on ottdres.rc in r6358. Doh  
						
						
						
						
					 
					
						2006-09-03 21:53:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d267fa9c73 
					 
					
						
						
							
							(svn r6361) -Fix: When removing orders of a deleted station/depot/waypoint do not skip vehicles without an order list, because they still can have a current order and/or last visited station, which must be inspected  
						
						
						
						
					 
					
						2006-09-03 20:21:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ecc7d0ba4 
					 
					
						
						
							
							(svn r6360) -Codechange: Polish RemoveOrderFromAllVehicles()  
						
						
						
						
					 
					
						2006-09-03 19:29:31 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cd5c6df5f7 
					 
					
						
						
							
							(svn r6359) -Fix: Do not reset the current cursor action when centering on a depot/hangar (noticed by Neonox)  
						
						
						
						
					 
					
						2006-09-03 19:09:17 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						0ac4a9ac98 
					 
					
						
						
							
							(svn r6358) -Codechange: update resource file to reflect development tree (0.5.0.0) as file  
						
						... 
						
						
						
						version, and added revision number. Also remove SWEDISH resources. 
						
						
					 
					
						2006-09-03 16:02:15 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						a9a962b802 
					 
					
						
						
							
							(svn r6357) -Cleanup: [OSX] corrected some info for the bundle (info window in finder)  
						
						
						
						
					 
					
						2006-09-03 15:45:48 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						6baf488839 
					 
					
						
						
							
							(svn r6356) -Fix: FS#263 planes come out of hangar and drive back into hangar  
						
						... 
						
						
						
						Now all vehicles are serviced when it's time for service and they are in a depot
   This will avoid the goto depot order from ever showing up when in a depot 
						
						
					 
					
						2006-09-03 11:49:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						23168f6309 
					 
					
						
						
							
							(svn r6355) -Fix: Go to hangar orders for aircraft could get spuriously removed when a road or rail depot got deleted (Darkvater and me)  
						
						... 
						
						
						
						This bug is probably ages old 
						
						
					 
					
						2006-09-03 10:30:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1c21c645ae 
					 
					
						
						
							
							(svn r6353) -Codechange: Make DestinationID a typedef of uin16, which is as large as any type of destinataion (StationID, DepotID, WaypointID) it can hold  
						
						... 
						
						
						
						DestinationID being a union of these types is just hassle without benefit and cannot be handled correctly everywhere because of local lack of information 
						
						
					 
					
						2006-09-03 08:25:27 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						302772883c 
					 
					
						
						
							
							(svn r6352) -Fix:  FS#322 Send to depot bug  
						
						... 
						
						
						
						now vehicles can't be sent to a depot when they are already inside a depot
   before they would remember the order and try to turn around when leaving the depot 
						
						
					 
					
						2006-09-02 22:47:45 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						07199603b4 
					 
					
						
						
							
							(svn r6351) -Fix: Due to some off-by-one errors the width or height of a clipping rectangle could become 0, which isn't sensible. This should fix a very rare and hard to trigger assertion in GfxFillRect()  
						
						
						
						
					 
					
						2006-09-02 21:52:06 +00:00 
						 
				 
			
				
					
						
							
							
								bjarni 
							
						 
					 
					
						
						
							
						
						0fc0586bbf 
					 
					
						
						
							
							(svn r6350) -Codechange: moved some setup stuff into WE_CREATE in PlayerVehWndProc()  
						
						... 
						
						
						
						This is possible now that the window number is known when running WE_CREATE and it's a nicer solution 
						
						
					 
					
						2006-09-02 21:16:46 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						da30222a91 
					 
					
						
						
							
							(svn r6348) -Codechange: Remove redundant assignment  
						
						
						
						
					 
					
						2006-09-02 20:35:08 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a286726fe9 
					 
					
						
						
							
							(svn r6347) Undo  
						
						
						
						
					 
					
						2006-09-02 20:34:33 +00:00