Jonathan G Rennison
a1f6aaa58f
Merge branch 'master' into jgrpp
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# Conflicts:
# src/lang/korean.txt
# src/saveload/afterload.cpp
# src/saveload/ai_sl.cpp
# src/saveload/game_sl.cpp
# src/script/script_instance.cpp
2022-12-31 18:17:24 +00:00
PeterN
5e22788664
Fix #10220 : Adding unavailable variants failed for non-rail engines. ( #10297 )
...
Unavailable parent variant engine for non-rail engines was added to the
wrong (temporary) list so the hierarchy was not added correctly.
2022-12-31 10:10:25 +00:00
Jonathan G Rennison
64c210f770
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/group_gui.cpp
# src/lang/english.txt
# src/newgrf.cpp
# src/saveload/oldloader_sl.cpp
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Peter Nelson
85814b29d4
Feature: Vehicle add-ons can now group engines in purchase list.
...
Grouped engines are collapsed by default but can be expanded. This allows
similar engines to be grouped together to avoid cluttering the list.
Suggested uses for this are e.g.:
* Liveries; same stats but different paint job.
* Re-gearing; engine design is mostly the same but different stats.
... but avoiding complex hidden cargo subtype refit systems.
Grouped engines are otherwise separate, so can be independently
autoreplaced, even between variants.
2022-12-25 16:41:58 +00:00
peter1138
94167dfd34
Change: Add variant hierarchy to build vehicle window list.
2022-12-25 16:41:58 +00:00
Jonathan G Rennison
6d4474b84e
Merge tag '13.0-beta2' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/console_gui.cpp
# src/depot_gui.cpp
# src/error_gui.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/misc_gui.cpp
# src/network/network_content_gui.h
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/table/settings/gui_settings.ini
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/water_cmd.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
02e19521bc
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/error_gui.cpp
# src/fios_gui.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/group_gui.cpp
# src/misc_gui.cpp
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/road_gui.cpp
# src/roadveh_gui.cpp
# src/settings_gui.cpp
# src/ship_gui.cpp
# src/station_gui.cpp
# src/statusbar_gui.cpp
# src/subsidy_gui.cpp
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 13:53:44 +00:00
Jonathan G Rennison
2832fc16f5
Template replacement: Use more descriptive strings for add vehicle button
2022-11-28 19:54:41 +00:00
Jonathan G Rennison
5d171e0023
Add setting for whether dual pane train purchase window uses combined buttons
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See: #421
2022-11-27 20:15:58 +00:00
Jonathan G Rennison
7b78a4f1ad
Build vehicle window: Fix spelling errors in widget IDs
2022-11-27 19:13:19 +00:00
Jonathan G Rennison
728b902e9f
No longer use CDECL for GUIList::FilterFunction
2022-11-19 21:51:52 +00:00
Peter Nelson
ed60c88b0a
Change: Use power-of-2 scaling for some dimensions in GUI.
...
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2022-11-12 18:28:39 +00:00
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson
5786d49143
Change: Use Rect when drawing build engine list.
2022-11-12 18:28:39 +00:00
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Henry Wilson
89cf0d5da8
Codechange: Factor cargotype weight conversion magic numbers
2022-11-08 21:02:08 +01:00
Jonathan G Rennison
fdf2d3dfe1
Fix vehicles with no cargo being shown with last cargo in build window
2022-09-26 21:54:14 +01:00
Jonathan G Rennison
c7e4dbf2f6
Fix displayed capacities/weights of articulated vehicles in build window
...
Simplify handling of multi-part capacities and refits
See: https://github.com/OpenTTD/OpenTTD/issues/9954
See: https://github.com/OpenTTD/OpenTTD/issues/10032
2022-09-16 20:10:53 +01:00
Jonathan G Rennison
839746d2bb
Fix template train move/sell command category for build while paused
2022-09-16 13:06:08 +01:00
Jonathan G Rennison
ad00f5032a
Add a setting to show the introduction year for train wagons
2022-08-18 18:34:21 +01:00
Jonathan G Rennison
a6e3467d58
Fix virtual train consist change callbacks being run before cargotype set
...
When instantiating virtual train from non-buildable template train
See: #402
Also fixes instantiating virtual train from train not refitting leading
vehicle.
2022-06-27 01:27:35 +01:00
Jonathan G Rennison
0a7a7ebcf0
Add build vehicle window sort mode: cargo capacity / running cost
2022-01-30 22:09:16 +00:00
Jonathan G Rennison
96d789dfbf
Fix window preference save/load of build vehicle windows
2022-01-23 13:58:34 +00:00
Michael Lutz
41fa16f325
Codechange: Don't use globals for return values from vehicle command procs.
2021-12-16 22:28:32 +01:00
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
4f3ea3907e
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7
Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
2021-12-16 22:28:32 +01:00
Michael Lutz
123c7f99c3
Codechange: Move command callback declarations to the cmd header files.
2021-12-16 22:28:32 +01:00
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd
Codechange: Move command arguments to the back of the DoCommand function call.
2021-12-16 22:28:32 +01:00
Jonathan G Rennison
faf32200cf
Merge tag '12.0-beta1' into jgrpp-beta
...
# Conflicts:
# CMakeLists.txt
# bin/ai/CMakeLists.txt
# bin/game/CMakeLists.txt
# src/build_vehicle_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/fios.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/network/core/game_info.cpp
# src/network/core/game_info.h
# src/network/core/tcp_game.cpp
# src/network/core/tcp_game.h
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_coordinator.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_engine.cpp
# src/openttd.cpp
# src/rev.cpp.in
# src/settings_type.h
# src/train.h
# src/train_cmd.cpp
2021-11-02 17:51:38 +00:00
Jonathan G Rennison
f54d69a60a
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# src/economy.cpp
# src/elrail.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/network/core/game_info.cpp
# src/newgrf_station.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/strings_func.h
# src/table/settings/network_settings.ini
# src/table/settings/settings.ini
2021-11-01 21:18:24 +00:00
Jonathan G Rennison
072e3ff5fc
Show refitted capacity when adding template vehicles with cargo filter
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See: #312
2021-08-22 15:01:26 +01:00
Jonathan G Rennison
e76c5dfda7
Revert "Temporarily mark dual pane train purchase window as experimental"
...
This reverts commit f9bb004b05
.
2021-08-04 17:49:23 +01:00
Jonathan G Rennison
4d99c501b3
Add defensive checks to DrawVehiclePurchaseInfo
2021-08-04 17:24:10 +01:00
Loïc Guilloux
9b0bb21f3b
Fix 57734fd
: Don't enable rename button for network clients in build vehicle window ( #9452 )
2021-07-19 22:38:36 +02:00
glx22
5844027eb8
Codechange: Remove FOR_ALL_SORTED_STANDARD_CARGOSPECS
2021-07-09 21:36:09 +02:00
Jonathan G Rennison
0d80b4450d
Fix engine selection from click in new train purchase window
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See: #287 , #296 , #297
2021-07-09 18:14:43 +01:00
Jonathan G Rennison
f9bb004b05
Temporarily mark dual pane train purchase window as experimental
...
See: #287 , #296 , #297
2021-07-09 18:12:55 +01:00
Jonathan G Rennison
44e9a746b7
Fix sorting by TE being always disabled in new train purchase window
2021-07-06 19:51:32 +01:00
Jonathan G Rennison
d027b70575
Fix 5230ff5e
: wagon/logo sort and filter saved state mixup
2021-07-05 20:20:59 +01:00
Jonathan G Rennison
5230ff5e8d
Fix crashes and wrong vehicle info in dual pane train purchase window
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Reduce code duplication/redundancy
2021-07-05 17:24:21 +01:00
Jonathan G Rennison
0b4dc151d5
Rename to BuildVehicleWindowCommon to BuildVehicleWindowBase
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See: #287
2021-06-29 00:56:11 +01:00
Jonathan G Rennison
dd5866c2c2
Fix loco and wagon button rows having different heights
2021-06-29 00:29:19 +01:00
Jonathan G Rennison
5e418128da
Add setting for whether to use dual pane train purchase window
2021-06-29 00:11:07 +01:00
Jonathan G Rennison
70f7509126
Create common base class for build vehicle windows
2021-06-29 00:08:49 +01:00
Jonathan G Rennison
d1114b6b79
Fix build wagon button building locomotives instead
2021-06-28 23:43:37 +01:00