smatz
5a6bb53894
(svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks
2009-06-10 16:02:00 +00:00
smatz
0c10006907
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-06 16:54:22 +00:00
frosch
5b497d6b49
(svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so they can head for somewhere else instead of stumbling over a ghost.
2009-06-06 14:46:50 +00:00
alberth
bab70a823d
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
glx
5991c5195c
(svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' warning
2009-05-26 23:37:34 +00:00
smatz
5a463c8347
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00
smatz
7ee882d03f
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
2009-05-26 22:10:13 +00:00
yexo
0d56cfabfa
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
rubidium
e3c5bc8d2e
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
2009-05-26 15:46:24 +00:00
smatz
7854e68b95
(svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted
2009-05-23 19:43:09 +00:00
smatz
b2aed51f8e
(svn r16403) -Codechange: move code related to subsidies to separate file
2009-05-23 15:46:00 +00:00
rubidium
6237fe1462
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-23 09:10:56 +00:00
rubidium
da5661a0c8
(svn r16393) -Codechange: move VehicleRail to Train.
2009-05-22 22:55:41 +00:00
rubidium
c4b627af42
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
2009-05-22 22:33:05 +00:00
rubidium
80e94b9bb1
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
2009-05-22 22:22:46 +00:00
rubidium
7a37220881
(svn r16390) -Codechange: move u.road to RoadVehicle.
2009-05-22 20:22:20 +00:00
rubidium
d37b840cf3
(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate
2009-05-22 20:18:45 +00:00
rubidium
c882248348
(svn r16388) -Codechange: move u.air to Aircraft
2009-05-22 20:07:26 +00:00
rubidium
ada3067960
(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate
2009-05-22 20:03:26 +00:00
rubidium
74ea34ca66
(svn r16385) -Codechange: move u.disaster to DisasterVehicle.
2009-05-22 18:57:11 +00:00
rubidium
6d1c974254
(svn r16384) -Codechange: move u.effect to EffectVehicle
2009-05-22 18:56:25 +00:00
rubidium
441011b782
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
2009-05-22 18:17:20 +00:00
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
6afce484bb
(svn r16373) -Codechange: use () instead of (void) for functions without parameters
2009-05-21 22:43:25 +00:00
smatz
1e45f4bc4c
(svn r16357) -Codechange: delete invalid depots in TTD savegames caused by improper SVXConverter conversions
2009-05-19 12:47:47 +00:00
smatz
a0ff6363e6
(svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALID
2009-05-18 17:40:03 +00:00
smatz
8808f3beea
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
5fe906e149
(svn r16351) -Fix (r14773): signal handler could end in endless loop
2009-05-18 12:01:13 +00:00
smatz
0af27062c4
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
2009-05-18 01:26:23 +00:00
rubidium
10406e8ad6
(svn r16346) -Codechange: don't exploit the pool system in the way done for the saveload pool; it makes writing replacements unnecessarily difficult. And now we've got SmallVector that does more than enough for saving with less lines of 'interface' code.
2009-05-17 20:38:05 +00:00
smatz
570af0ce44
(svn r16338) -Codechange: split loading of references to two phases
...
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-17 16:28:29 +00:00
smatz
76784501a8
(svn r16335) -Codechange: indenting fixes in saveload.cpp
2009-05-17 11:47:56 +00:00
smatz
4876e346d5
(svn r16334) -Codechange: use NeedLength enum
2009-05-17 11:43:51 +00:00
smatz
3322cc978f
(svn r16331) -Codechange: replace _sl.save by an enum
2009-05-17 11:15:11 +00:00
rubidium
b23c967230
(svn r16330) -Fix (r16329): we were shortly visited by Mr. Kenobi.
2009-05-17 10:59:40 +00:00
rubidium
f457cff73c
(svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around)
2009-05-17 10:35:13 +00:00
rubidium
6b2f9e8c9e
(svn r16328) -Fix: desync when removing lots of stations
2009-05-17 10:19:00 +00:00
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
ed1e54bd84
(svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize()
2009-05-16 23:44:36 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
smatz
aff7a9e953
(svn r16320) -Fix (r11939): loading of savegames created in revision between 0.3.5 and 0.3.6 caused crash
2009-05-16 18:28:31 +00:00
yexo
31eff1d4c3
(svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct
2009-05-15 23:55:06 +00:00
smatz
f5316c5cbd
(svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
...
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
rubidium
2664f2a2d9
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
73fd0db237
(svn r16214) -Fix [FS#2878]: shared orders without orders weren't properly converted causing corrupt/invalid orders when loading pre 0.7 savegames.
2009-05-03 11:57:01 +00:00
rubidium
d21f406b03
(svn r16133) -Fix (r16129): who would've thought that the saveload system couldn't handle skipping strings on load yet?
2009-04-24 08:15:58 +00:00
rubidium
ff05dc8446
(svn r16129) -Feature-ish: configurable digit group separator per language with user override.
2009-04-23 21:05:00 +00:00
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
5790293af6
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-12 14:11:14 +00:00
glx
75c99d8b9b
(svn r15893) -Add: watermark crash.sav and don't generate crash information if a loaded crash.sav causes a crash
2009-03-30 00:21:43 +00:00