Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						4458d3b61c 
					 
					
						
						
							
							FPS graph: Fix excessive switching of horizontal scale for 60 Hz drawing  
						
						
						
						
					 
					
						2024-01-16 22:23:31 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						97e6f3062e 
					 
					
						
						
							
							Adding of _t to (u)int types, and WChar to char32_t  
						
						... 
						
						
						
						See: eaae0bb5e 
						
						
					 
					
						2024-01-07 17:20:41 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						42c8f50551 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows.yml
#	.gitignore
#	COMPILING.md
#	src/company_gui.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/fileio.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf_debug_gui.cpp
#	src/newgrf_gui.cpp
#	src/order_gui.cpp
#	src/osk_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/script/api/script_event_types.hpp
#	src/sl/oldloader_sl.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_func.h
#	src/widgets/dropdown_type.h
#	src/widgets/group_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h 
						
						
					 
					
						2024-01-02 14:44:33 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						a0dfb76e34 
					 
					
						
						
							
							Codechange: Replace mishmash of types for widget index with WidgetID.  
						
						... 
						
						
						
						Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID. 
						
						
					 
					
						2023-12-30 00:23:57 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						2e06374f6f 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/gfx_func.h
#	src/group_gui.cpp
#	src/industry_gui.cpp
#	src/misc_gui.cpp
#	src/news_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/smallmap_gui.cpp
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp 
						
						
					 
					
						2023-12-17 01:16:48 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						ea3b991f72 
					 
					
						
						
							
							MinGW: Remove direct mingw-std-threads includes  
						
						
						
						
					 
					
						2023-12-13 23:11:20 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						88670a230f 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/articulated_vehicles.cpp
#	src/articulated_vehicles.h
#	src/base_media_base.h
#	src/base_media_func.h
#	src/build_vehicle_gui.cpp
#	src/dock_gui.cpp
#	src/main_gui.cpp
#	src/music_gui.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content.cpp
#	src/newgrf.cpp
#	src/newgrf_roadstop.cpp
#	src/os/windows/string_uniscribe.h
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.cpp
#	src/strings.cpp
#	src/terraform_gui.cpp
#	src/tests/test_script_admin.cpp
#	src/tests/test_window_desc.cpp
#	src/timer/timer_game_calendar.h
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/viewport.cpp
#	src/widget_type.h
#	src/window.cpp
#	src/window_gui.h 
						
						
					 
					
						2023-11-29 20:42:29 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						21b49a213e 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/cheat_gui.cpp
#	src/main_gui.cpp
#	src/network/network_gui.cpp
#	src/saveload/saveload.h
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/timetable_cmd.cpp
#	src/toolbar_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown_type.h 
						
						
					 
					
						2023-11-25 14:14:00 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						c18a1494b7 
					 
					
						
						
							
							Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )  
						
						... 
						
						
						
						These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`. 
						
						
					 
					
						2023-11-21 19:04:24 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						0d4d4a9cac 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	cmake/CompileFlags.cmake
#	src/3rdparty/squirrel/squirrel/sqclosure.h
#	src/3rdparty/squirrel/squirrel/sqobject.h
#	src/3rdparty/squirrel/squirrel/sqvm.h
#	src/aircraft.h
#	src/airport_gui.cpp
#	src/blitter/32bpp_sse_func.hpp
#	src/blitter/null.hpp
#	src/bridge_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.h
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/date_gui.cpp
#	src/depot_gui.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/fios_gui.cpp
#	src/fontcache/spritefontcache.h
#	src/framerate_gui.cpp
#	src/game/game_text.cpp
#	src/gamelog.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/highscore_gui.cpp
#	src/hotkeys.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/main_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_gui.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_airport.cpp
#	src/newgrf_airport.h
#	src/newgrf_airporttiles.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_animation_base.h
#	src/newgrf_canal.cpp
#	src/newgrf_commons.h
#	src/newgrf_config.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_engine.h
#	src/newgrf_generic.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/newgrf_industries.cpp
#	src/newgrf_industries.h
#	src/newgrf_industrytiles.cpp
#	src/newgrf_industrytiles.h
#	src/newgrf_object.cpp
#	src/newgrf_object.h
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_roadtype.cpp
#	src/newgrf_roadtype.h
#	src/newgrf_spritegroup.cpp
#	src/newgrf_spritegroup.h
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/newgrf_town.cpp
#	src/newgrf_town.h
#	src/news_gui.cpp
#	src/object_gui.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32_main.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/npf/queue.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/roadveh.h
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/script/api/script_text.hpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/signs_cmd.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spriteloader/grf.hpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/station_map.h
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/table/newgrf_debug_data.h
#	src/terraform_gui.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_window.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/water_cmd.cpp
#	src/waypoint_cmd.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/rail_widget.h
#	src/widgets/terraform_widget.h
#	src/window.cpp
#	src/window_gui.h 
						
						
					 
					
						2023-11-20 22:27:05 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						c929f7075e 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	cmake/SourceList.cmake
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/depot_base.h
#	src/elrail.cpp
#	src/network/core/udp.cpp
#	src/network/network_admin.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_storage.h
#	src/os/unix/crashlog_unix.cpp
#	src/rail.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/road_map.h
#	src/saveload/labelmaps_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/table/settings/world_settings.ini
#	src/tests/test_script_admin.cpp
#	src/textfile_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h 
						
						
					 
					
						2023-11-19 13:00:21 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						18fb8e153f 
					 
					
						
						
							
							Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.  
						
						... 
						
						
						
						This is to allow unit-tests to produce more useful output. 
						
						
					 
					
						2023-11-02 22:25:01 +00:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						c6411168d8 
					 
					
						
						
							
							Cleanup: missing spaces before continuation * in some comments  
						
						
						
						
					 
					
						2023-11-01 22:56:11 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						f78c2c9810 
					 
					
						
						
							
							Fix: Incorrect title on framerate windows for AIs.  
						
						
						
						
					 
					
						2023-10-25 19:35:42 +01:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						b6c8f301be 
					 
					
						
						
							
							Codechange: Silence warnings about intentionally unused parameters.  
						
						
						
						
					 
					
						2023-09-19 22:49:59 +02:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						e8015e497d 
					 
					
						
						
							
							Codechange: Use begin/end of nwidget parts of begin/length.  
						
						... 
						
						
						
						This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro. 
						
						
					 
					
						2023-09-04 10:20:45 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						eaae0bb5e7 
					 
					
						
						
							
							Codechange: automatic adding of _t to (u)int types, and WChar to char32_t  
						
						... 
						
						
						
						for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done 
						
						
					 
					
						2023-07-19 19:30:14 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						d09b504bc5 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h 
						
						
					 
					
						2023-07-01 02:42:51 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						55dfca1936 
					 
					
						
						
							
							Codechange: replace seprintf with C++ style formatting  
						
						
						
						
					 
					
						2023-06-05 23:25:59 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						2ed248a61d 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_engine.cpp
#	src/news_gui.cpp
#	src/order_gui.cpp
#	src/roadveh_cmd.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/statusbar_gui.cpp
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp 
						
						
					 
					
						2023-05-31 23:21:38 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						5dd99fb046 
					 
					
						
						
							
							Add setting for milliseconds per game tick mode  
						
						
						
						
					 
					
						2023-05-22 18:40:46 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						ab51175db2 
					 
					
						
						
							
							Codechange: use std::string for script config  
						
						
						
						
					 
					
						2023-05-14 22:54:10 +02:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						68ff3fd062 
					 
					
						
						
							
							Change: include fmt.h C++ headers in stdafx.h  
						
						... 
						
						
						
						This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm. 
						
						
					 
					
						2023-05-08 16:49:23 +02:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						0880616851 
					 
					
						
						
							
							Codechange: Remove various STRING strings.  
						
						
						
						
					 
					
						2023-05-05 07:07:54 +01:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						1ba4dcc924 
					 
					
						
						
							
							Codechange: migrate all Window-related timers to the new framework  
						
						... 
						
						
						
						This means we also say goodbye to GUITimers. 
						
						
					 
					
						2023-04-15 13:58:55 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						6d4474b84e 
					 
					
						
						
							
							Merge tag '13.0-beta2' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h 
						
						
					 
					
						2022-12-04 20:43:11 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						890b2666d3 
					 
					
						
						
							
							Change: Use scaled WidgetDimensions.  
						
						
						
						
					 
					
						2022-11-12 18:28:39 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						64b437fa89 
					 
					
						
						
							
							Fix: Data race with mixer thread performance measurements  
						
						
						
						
					 
					
						2022-11-11 23:48:24 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						551ef03478 
					 
					
						
						
							
							Fix data race with mixer thread performance measurements  
						
						
						
						
					 
					
						2022-11-10 00:45:47 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						dc5e073379 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						
						
						
					 
					
						2022-08-30 19:39:22 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						5a0dd7e322 
					 
					
						
						
							
							Fix   #9971 : Don't assert that time moves forward  
						
						
						
						
					 
					
						2022-08-27 22:59:36 +02:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						4253db28fa 
					 
					
						
						
							
							Fix   #9972 : Add some missing fill/resize flags on Framerate window widgets  
						
						
						
						
					 
					
						2022-08-27 22:20:01 +02:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						eb6cdadc4d 
					 
					
						
						
							
							Codechange: replace IConsolePrintF with IConsolePrint and fmt formatting  
						
						... 
						
						
						
						Also make some strings more consistent with the rest of the console strings. 
						
						
					 
					
						2021-06-13 15:25:31 +02:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						de49727ae8 
					 
					
						
						
							
							Change: not performing a command is worthy of an error, not a warning  
						
						... 
						
						
						
						If a command cannot be executed for whatever reason, it makes no sense to call it a warning. Something has been done wrong.
Also make writing of these error message consistent while changing their "type". 
						
						
					 
					
						2021-06-13 15:25:31 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						253772e9af 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	CMakeLists.txt
#	COMPILING.md
#	src/console.cpp
#	src/console_cmds.cpp
#	src/console_internal.h
#	src/rev.cpp.in 
						
						
					 
					
						2021-04-25 02:14:58 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						2a0365b3d9 
					 
					
						
						
							
							Cleanup: Remove unnecessary parameter of GetScrolledRowFromWidget()  
						
						... 
						
						
						
						Line height defaults to the resize height of the relevant widget, which is
set in all cases. Therefore it is not necessary to specify this value every time.
Additionally fixes scrolled padding for the framerate window. 
						
						
					 
					
						2021-04-21 23:12:10 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						2df9c97884 
					 
					
						
						
							
							Revert "Change: Zero out the gameloop timers when the game is paused"  
						
						... 
						
						
						
						This reverts commit 64686b53ff 
						
						
					 
					
						2021-03-02 18:55:30 +00:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						64686b53ff 
					 
					
						
						
							
							Change: Zero out the gameloop timers when the game is paused  
						
						
						
						
					 
					
						2021-03-01 21:55:51 +00:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						ef5cea0e06 
					 
					
						
						
							
							Change: De-limit framerate window's framerate  
						
						
						
						
					 
					
						2021-03-01 21:55:51 +00:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						fa170b9ace 
					 
					
						
						
							
							Feature: configurable refresh-rate and change default to 60fps  
						
						... 
						
						
						
						Most modern games run on 60 fps, and for good reason. This gives
a much smoother experiences.
As some people have monitors that can do 144Hz or even 240Hz, allow
people to configure the refresh rate. Of course, the higher you
set the value, the more time the game spends on drawing pixels
instead of simulating the game, which has an effect on simulation
speed.
The simulation will still always run at 33.33 fps, and is not
influences by this setting. 
						
						
					 
					
						2021-02-19 10:43:15 +01:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						7bdb2e79ed 
					 
					
						
						
							
							Fix: framerate window showed a slightly higher rate than actually measured ( #8682 )  
						
						... 
						
						
						
						The first point was counted, but also initialized as "last". As
such, it didn't add to "total", but did add to "count", which made
the "count" 1 more than the total actually represents. 
						
						
					 
					
						2021-02-16 20:37:58 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						9b800a96ed 
					 
					
						
						
							
							Codechange: Remove min/max functions in favour of STL variants ( #8502 )  
						
						
						
						
					 
					
						2021-01-08 11:16:18 +01:00 
						 
				 
			
				
					
						
							
							
								S. D. Cloudt 
							
						 
					 
					
						
						
							
						
						13cc8a0cee 
					 
					
						
						
							
							Cleanup: Removed SVN  headers  
						
						
						
						
					 
					
						2019-11-10 17:59:20 +00:00 
						 
				 
			
				
					
						
							
							
								JMcKiern 
							
						 
					 
					
						
						
							
						
						04f659e768 
					 
					
						
						
							
							Fix: Some typos found using codespell  
						
						
						
						
					 
					
						2019-09-29 21:27:32 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						e7f6f07599 
					 
					
						
						
							
							Add: Show memory allocations by GS and AI in framerate window  
						
						
						
						
					 
					
						2019-05-11 15:34:33 +02:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						317f69c152 
					 
					
						
						
							
							Codechange: Use override specifier in Window-derived classes.  
						
						
						
						
					 
					
						2019-03-24 16:10:04 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						13962a8475 
					 
					
						
						
							
							Change: Framerate window can now scroll and resize  
						
						
						
						
					 
					
						2019-02-23 14:29:07 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						7e1e2756d4 
					 
					
						
						
							
							Add: Show performance of AI and GS in framerate window  
						
						
						
						
					 
					
						2019-02-23 14:29:07 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						5ff0c24993 
					 
					
						
						
							
							Fix   #6780 : Some windows didn't get updated from OnTick() ( #7048 )  
						
						
						
						
					 
					
						2019-01-12 23:23:23 +00:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						9e30fbab34 
					 
					
						
						
							
							Fix   #6864 : Normalise colour use in Frame rate window  
						
						
						
						
					 
					
						2018-11-25 17:27:53 +01:00