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								 yexo | 66c247ad45 | (svn r19200) -Doc: update the map array documentation | 2010-02-22 14:17:26 +00:00 |  | 
			
				
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								 yexo | 2b871fe953 | (svn r19200) -Doc: update the map array documentation | 2010-02-22 14:17:26 +00:00 |  | 
			
				
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								 yexo | 2a6fc142de | (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline | 2010-01-04 18:33:43 +00:00 |  | 
			
				
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								 yexo | b378e82676 | (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline | 2010-01-04 18:33:43 +00:00 |  | 
			
				
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								 yexo | 0ae57c0997 | (svn r18711) -Doc: update landscape documentation about m1 (tile owner) | 2010-01-04 14:33:32 +00:00 |  | 
			
				
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								 yexo | 051e54c9a7 | (svn r18711) -Doc: update landscape documentation about m1 (tile owner) | 2010-01-04 14:33:32 +00:00 |  | 
			
				
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								 smatz | 8d7abcf01a | (svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi) | 2009-12-27 21:45:27 +00:00 |  | 
			
				
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								 smatz | 96a5db36f8 | (svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi) | 2009-12-27 21:45:27 +00:00 |  | 
			
				
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								 rubidium | 10c3af4642 | (svn r17493) -Codechange: store the depot index on the map | 2009-09-10 14:33:07 +00:00 |  | 
			
				
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								 rubidium | 55ddce8da2 | (svn r17493) -Codechange: store the depot index on the map | 2009-09-10 14:33:07 +00:00 |  | 
			
				
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								 rubidium | 43b040d2cf | (svn r16911) -Update: map array documentation | 2009-07-22 09:21:48 +00:00 |  | 
			
				
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								 rubidium | 565b99db22 | (svn r16911) -Update: map array documentation | 2009-07-22 09:21:48 +00:00 |  | 
			
				
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								 rubidium | 9f2a906bc1 | (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks. -Feature: allow building road stops on road/tram tracks of competitors. | 2009-03-02 22:57:47 +00:00 |  | 
			
				
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								 rubidium | 7831346ef8 | (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks. -Feature: allow building road stops on road/tram tracks of competitors. | 2009-03-02 22:57:47 +00:00 |  | 
			
				
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								 belugas | a57c73e2f9 | (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data | 2009-01-28 19:57:23 +00:00 |  | 
			
				
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								 belugas | 3671ed9e4f | (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data | 2009-01-28 19:57:23 +00:00 |  | 
			
				
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								 frosch | 70f2b95bda | (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year. Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses. | 2008-11-23 14:17:41 +00:00 |  | 
			
				
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								 frosch | 3d467cabe5 | (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year. Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses. | 2008-11-23 14:17:41 +00:00 |  | 
			
				
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								 smatz | 698f05e756 | (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation -Codechange: rewrite parts of code responsible for caching index of nearest town | 2008-11-18 22:43:59 +00:00 |  | 
			
				
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								 smatz | 07e3c096b3 | (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation -Codechange: rewrite parts of code responsible for caching index of nearest town | 2008-11-18 22:43:59 +00:00 |  | 
			
				
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								 rubidium | 52ac592422 | (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) | 2008-10-25 13:51:47 +00:00 |  | 
			
				
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								 rubidium | a14ad77a36 | (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) | 2008-10-25 13:51:47 +00:00 |  | 
			
				
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								 frosch | 17e208dc16 | (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. | 2008-09-15 18:50:48 +00:00 |  | 
			
				
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								 frosch | 42f33890aa | (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. | 2008-09-15 18:50:48 +00:00 |  | 
			
				
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								 rubidium | fc47ae96c4 | (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) | 2008-08-02 22:48:43 +00:00 |  | 
			
				
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								 rubidium | fe4f23dba2 | (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) | 2008-08-02 22:48:43 +00:00 |  | 
			
				
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								 rubidium | 11bf3902c4 | (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) | 2008-08-02 22:47:20 +00:00 |  | 
			
				
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								 rubidium | ec7cc49825 | (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) | 2008-08-02 22:47:20 +00:00 |  | 
			
				
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								 frosch | 6684bc12d5 | (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. | 2008-07-26 16:14:10 +00:00 |  | 
			
				
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								 frosch | 16c80d031c | (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. | 2008-07-26 16:14:10 +00:00 |  | 
			
				
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								 peter1138 | 757d61b22f | (svn r12746) -Codechange: Add map storage for station animation frame | 2008-04-17 06:52:56 +00:00 |  | 
			
				
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								 peter1138 | b2095f37ac | (svn r12746) -Codechange: Add map storage for station animation frame | 2008-04-17 06:52:56 +00:00 |  | 
			
				
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								 frosch | 81174bc523 | (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. | 2008-03-06 14:21:10 +00:00 |  | 
			
				
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								 frosch | 08f0179916 | (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. | 2008-03-06 14:21:10 +00:00 |  | 
			
				
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								 smatz | 28c61fc4fd | (svn r12099) -Documentation: add new RailGroundType to landscape.html | 2008-02-10 12:01:14 +00:00 |  | 
			
				
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								 smatz | a86921da41 | (svn r12099) -Documentation: add new RailGroundType to landscape.html | 2008-02-10 12:01:14 +00:00 |  | 
			
				
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								 frosch | 9b2ca61044 | (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. | 2008-02-06 15:32:06 +00:00 |  | 
			
				
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								 frosch | e95e887772 | (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. | 2008-02-06 15:32:06 +00:00 |  | 
			
				
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								 peter1138 | c05d10dd35 | (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type. | 2008-02-02 09:28:43 +00:00 |  | 
			
				
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								 peter1138 | 1d891a8b15 | (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type. | 2008-02-02 09:28:43 +00:00 |  | 
			
				
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								 frosch | 23e6411fb7 | (svn r12029) -Feature: Allow trees on shore. | 2008-01-31 17:54:13 +00:00 |  | 
			
				
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								 frosch | a1c543e064 | (svn r12029) -Feature: Allow trees on shore. | 2008-01-31 17:54:13 +00:00 |  | 
			
				
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								 frosch | 67e5fc5718 | (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. | 2008-01-31 15:18:07 +00:00 |  | 
			
				
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								 frosch | ef35cefddc | (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. | 2008-01-31 15:18:07 +00:00 |  | 
			
				
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								 frosch | 9d63fd232e | (svn r11984) -Fix: Also draw corner shores under rail tracks. | 2008-01-25 16:51:35 +00:00 |  | 
			
				
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								 frosch | b329781ab2 | (svn r11984) -Fix: Also draw corner shores under rail tracks. | 2008-01-25 16:51:35 +00:00 |  | 
			
				
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								 peter1138 | b967c9918e | (svn r11934) -Codechange: add persistent random data for river and canal tiles. | 2008-01-20 18:30:53 +00:00 |  | 
			
				
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								 peter1138 | 9ca929c812 | (svn r11934) -Codechange: add persistent random data for river and canal tiles. | 2008-01-20 18:30:53 +00:00 |  | 
			
				
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								 rubidium | c3ae7faa13 | (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. | 2007-12-07 21:14:54 +00:00 |  | 
			
				
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								 rubidium | cbb2d39860 | (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. | 2007-12-07 21:14:54 +00:00 |  |