smatz
|
23b9852480
|
(svn r13168) -Fix (r13072): forgot to 'fix' EngList_SortPartial() together with EngList_Sort()
|
2008-05-18 20:01:54 +00:00 |
|
rubidium
|
76b8970a33
|
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
|
2008-05-15 13:39:36 +00:00 |
|
rubidium
|
373343cef6
|
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
|
2008-05-15 13:39:36 +00:00 |
|
smatz
|
56f15b3544
|
(svn r13089) -Fix (r13072): MorphOS compilation was broken
|
2008-05-14 18:27:39 +00:00 |
|
smatz
|
c90cda6c1c
|
(svn r13089) -Fix (r13072): MorphOS compilation was broken
|
2008-05-14 18:27:39 +00:00 |
|
smatz
|
f64c4fc4fb
|
(svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often
|
2008-05-14 15:29:48 +00:00 |
|
smatz
|
e4dee736c5
|
(svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often
|
2008-05-14 15:29:48 +00:00 |
|
smatz
|
a9cc987929
|
(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
|
2008-05-13 21:36:09 +00:00 |
|
smatz
|
f92a48c24b
|
(svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
|
2008-05-13 21:36:09 +00:00 |
|
smatz
|
ad8057ab76
|
(svn r13072) -Fix (r12995): possible out-of-bounds access
|
2008-05-13 18:39:15 +00:00 |
|
smatz
|
3670a25e3a
|
(svn r13072) -Fix (r12995): possible out-of-bounds access
|
2008-05-13 18:39:15 +00:00 |
|
rubidium
|
d0c79e1164
|
(svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan.
|
2008-05-13 10:17:04 +00:00 |
|
rubidium
|
5d7851e8d6
|
(svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan.
|
2008-05-13 10:17:04 +00:00 |
|
smatz
|
3445b8054c
|
(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
|
2008-05-07 18:31:29 +00:00 |
|
smatz
|
8a422e34df
|
(svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT
|
2008-05-07 18:31:29 +00:00 |
|
rubidium
|
d03994098b
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
2008-05-06 15:11:33 +00:00 |
|
rubidium
|
1ce0b03bf0
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
2008-05-06 15:11:33 +00:00 |
|
peter1138
|
a00371c8db
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
2008-04-29 21:31:29 +00:00 |
|
peter1138
|
45034bc522
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
2008-04-29 21:31:29 +00:00 |
|
rubidium
|
6939569362
|
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
|
2008-04-23 20:56:08 +00:00 |
|
rubidium
|
d56827a9a9
|
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
|
2008-04-23 20:56:08 +00:00 |
|
smatz
|
6af1fb2bdd
|
(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining
|
2008-04-06 23:49:45 +00:00 |
|
smatz
|
76eaed68a0
|
(svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining
|
2008-04-06 23:49:45 +00:00 |
|
rubidium
|
ef2be7d0fc
|
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
|
2008-03-31 00:17:39 +00:00 |
|
rubidium
|
df1d9bd880
|
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
|
2008-03-31 00:17:39 +00:00 |
|
rubidium
|
eeabab4555
|
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
|
2008-03-28 08:53:36 +00:00 |
|
rubidium
|
2426f5342f
|
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
|
2008-03-28 08:53:36 +00:00 |
|
smatz
|
27284db36f
|
(svn r12244) -Fix (r12150): typo resulting in no players are given the engine preview offer
|
2008-02-25 02:09:04 +00:00 |
|
smatz
|
de8c95506b
|
(svn r12244) -Fix (r12150): typo resulting in no players are given the engine preview offer
|
2008-02-25 02:09:04 +00:00 |
|
smatz
|
a5f99154b7
|
(svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable
|
2008-02-15 21:05:46 +00:00 |
|
smatz
|
55b0146498
|
(svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable
|
2008-02-15 21:05:46 +00:00 |
|
peter1138
|
d1c741db4c
|
(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion.
|
2008-02-15 11:02:50 +00:00 |
|
peter1138
|
359771c406
|
(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion.
|
2008-02-15 11:02:50 +00:00 |
|
frosch
|
2173b03144
|
(svn r12084) -Fix: 'Early retirement'-properties are signed.
|
2008-02-08 15:34:54 +00:00 |
|
frosch
|
9e05e0ea01
|
(svn r12084) -Fix: 'Early retirement'-properties are signed.
|
2008-02-08 15:34:54 +00:00 |
|
peter1138
|
a528dc89c7
|
(svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...
|
2008-02-04 11:28:12 +00:00 |
|
peter1138
|
71b0d5f091
|
(svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types...
|
2008-02-04 11:28:12 +00:00 |
|
peter1138
|
697b07c99c
|
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
|
2008-01-24 10:47:44 +00:00 |
|
peter1138
|
f8255e10d5
|
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops
|
2008-01-24 10:47:44 +00:00 |
|
peter1138
|
9c65bcea7d
|
(svn r11970) -Cleanup: Remove old comment
|
2008-01-24 10:41:12 +00:00 |
|
peter1138
|
7ef297187e
|
(svn r11970) -Cleanup: Remove old comment
|
2008-01-24 10:41:12 +00:00 |
|
bjarni
|
77a20eae43
|
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
|
2008-01-16 01:27:24 +00:00 |
|
bjarni
|
48c2669185
|
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
|
2008-01-16 01:27:24 +00:00 |
|
rubidium
|
dc87b05e8c
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
2008-01-13 14:37:30 +00:00 |
|
rubidium
|
9c0c798dd8
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
2008-01-13 14:37:30 +00:00 |
|
rubidium
|
5c4150d304
|
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
|
2008-01-13 13:36:01 +00:00 |
|
rubidium
|
fafab82a31
|
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
|
2008-01-13 13:36:01 +00:00 |
|
rubidium
|
d4e6a6bf57
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
2008-01-13 01:21:35 +00:00 |
|
rubidium
|
90acd52f22
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
2008-01-13 01:21:35 +00:00 |
|
peter1138
|
ab8382c0db
|
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
|
2008-01-12 19:58:06 +00:00 |
|