rubidium
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d81cee085b
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(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
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2010-12-02 22:43:10 +00:00 |
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rubidium
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33e3d7f6a2
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(svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game
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2010-11-23 18:26:02 +00:00 |
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alberth
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3e27739287
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(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
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2010-11-21 12:47:04 +00:00 |
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alberth
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5f8afaadb7
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(svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional.
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2010-11-21 12:38:16 +00:00 |
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alberth
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edef25d30c
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(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
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2010-11-21 12:31:16 +00:00 |
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alberth
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2974141641
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(svn r21281) -Doc: Add doxygen comments to saveload code.
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2010-11-21 12:12:23 +00:00 |
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alberth
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3b0ee65571
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(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
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2010-11-20 14:15:02 +00:00 |
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alberth
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9d899b3758
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(svn r21267) -Doc: Typo fixes.
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2010-11-20 13:33:24 +00:00 |
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rubidium
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097880c5e2
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(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once
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2010-11-20 09:09:57 +00:00 |
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rubidium
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d572100585
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(svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing
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2010-11-14 21:39:12 +00:00 |
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alberth
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f22fb0d53d
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(svn r21171) -Change: Reset industry build data at game start or load.
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2010-11-13 15:15:25 +00:00 |
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alberth
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4d419b9f3e
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(svn r21170) -Codechange: Store industry management data in the save game (some of it is used in the very near future).
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2010-11-13 15:13:14 +00:00 |
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rubidium
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395335c197
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(svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone.
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2010-11-12 19:40:39 +00:00 |
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terkhen
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6a38925ca3
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(svn r21123) -Codechange: Remove max_speed from the Vehicle class.
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2010-11-09 17:43:05 +00:00 |
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terkhen
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25d1b2f54b
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(svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time.
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2010-11-06 13:03:17 +00:00 |
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rubidium
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7148a8e21f
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(svn r21074) -Fix [FS#4194]: Crash when loading a corrupted 0.7.x (or before) savegame where the waypoint refered to an already removed town
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2010-11-01 22:27:34 +00:00 |
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rubidium
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adde677c0a
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(svn r21073) -Fix: spelling errors in comments
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2010-11-01 22:12:12 +00:00 |
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rubidium
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59519edd34
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(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
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2010-10-27 16:42:20 +00:00 |
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frosch
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3866ecad38
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(svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker)
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2010-10-12 17:47:15 +00:00 |
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smatz
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77fe95f552
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(svn r20860) -Cleanup: remove some unused functions and variables
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2010-10-01 16:42:28 +00:00 |
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rubidium
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b4f6201e94
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(svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing".
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2010-09-28 22:00:24 +00:00 |
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terkhen
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e90930e572
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(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
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2010-09-20 18:56:35 +00:00 |
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rubidium
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97dbb1f27d
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(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
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2010-09-16 22:06:36 +00:00 |
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rubidium
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5b733f88a8
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(svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct
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2010-09-16 21:13:16 +00:00 |
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rubidium
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af18c30f30
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(svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
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2010-09-16 16:31:57 +00:00 |
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rubidium
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b01c63cd23
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(svn r20815) -Revert (r20814): wrong patch at wrong time...
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2010-09-16 16:31:38 +00:00 |
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rubidium
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9a0a753d96
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(svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
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2010-09-16 16:28:40 +00:00 |
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yexo
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7b0fd807fb
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(svn r20717) -Fix [FS#4103]: water class was not set for stations
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2010-09-01 23:41:56 +00:00 |
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rubidium
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dd2c38ea82
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(svn r20708) -Fix [FS#4101]: upon company bankruptcy some objects weren't removed properly
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2010-09-01 06:15:26 +00:00 |
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rubidium
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8fd9728e19
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(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
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2010-08-28 18:37:49 +00:00 |
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rubidium
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e0ba6550d2
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(svn r20658) -Codechange: add the colour of an object to the object instance
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2010-08-28 18:28:34 +00:00 |
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rubidium
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bd48893478
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(svn r20656) -Codechange: implement counting of objects
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2010-08-28 18:23:14 +00:00 |
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rubidium
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1ec1f1ef37
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(svn r20648) -Codechange: implement the NewGRF override manager for objects
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2010-08-28 17:30:55 +00:00 |
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rubidium
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8522984840
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(svn r20634) -Fix (r20592): gracefully do the date_fract format conversion when an older OpenTTD savegame which loaded an ancient savegame still has the old date_fract "format".
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2010-08-27 10:50:21 +00:00 |
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rubidium
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30f2afac9b
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(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
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2010-08-26 22:01:16 +00:00 |
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rubidium
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4efa2efdbb
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(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
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2010-08-26 14:45:45 +00:00 |
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rubidium
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7f86dcca90
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(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
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2010-08-26 14:36:00 +00:00 |
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frosch
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9390bddbbd
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(svn r20610) -Fix (r20609): X and Y got swapped.
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2010-08-24 16:15:42 +00:00 |
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yexo
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3b04f510b1
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(svn r20609) -Fix [FS#3702]: crash when a NewGRF defined an invalid substitute type for a house and the NewGRF was removed during the game
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2010-08-24 16:00:35 +00:00 |
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rubidium
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29e02728e1
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(svn r20592) -Fix (r2041): no (proper) savegame conversion was done when _date_fract got a new value range
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2010-08-22 09:21:56 +00:00 |
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rubidium
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56a263070f
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(svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all
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2010-08-22 09:18:01 +00:00 |
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rubidium
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926594b599
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(svn r20547) -Change: the way order backups are performed. Now restoring an order doesn't require up to 765 commands.
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2010-08-18 20:48:38 +00:00 |
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yexo
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afb60ec59c
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(svn r20528) -Fix: in old savegames aircraft can have an invalid state
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2010-08-17 21:46:25 +00:00 |
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rubidium
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89b2b9370a
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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rubidium
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cfde445ec9
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(svn r20450) -Fix: same the airport tile ID mapping as well
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2010-08-11 19:09:26 +00:00 |
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rubidium
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d6004d17d4
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(svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id -> OpenTTD spec mappings
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2010-08-11 18:57:48 +00:00 |
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rubidium
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ab5b0ceff2
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(svn r20446) -Codechange: unify the location of the water class
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2010-08-11 14:14:06 +00:00 |
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rubidium
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3da3d131c6
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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rubidium
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edbadde301
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(svn r20406) -Codechange: make StationClass use the new generic class
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2010-08-07 22:07:07 +00:00 |
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rubidium
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b6a0806948
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(svn r20400) -Codechange: let StationSpec use GRFFilePropsBase
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2010-08-07 20:52:45 +00:00 |
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