peter1138 
							
						 
					 
					
						
						
							
						
						a387b09fc9 
					 
					
						
						
							
							(svn r7073) -Feature: Add cargo refit support to both AIs for road vehicles  
						
						
						
						
					 
					
						2006-11-05 22:49:34 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						6f1550b652 
					 
					
						
						
							
							(svn r7072) -Fix (r7070): Go up, not down, through the engines. And replace the comment too...  
						
						
						
						
					 
					
						2006-11-05 22:11:12 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						6aa0c247c8 
					 
					
						
						
							
							(svn r7070) -Codechange: Make the AI choose road vehicles based on a rating (currently max speed * capacity) instead of either the cost or the index of the vheicle.  
						
						
						
						
					 
					
						2006-11-05 21:50:08 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						e10ba5fdc5 
					 
					
						
						
							
							(svn r7057) -Codechange: Remove hardcoded lists of road vehicles for each cargo type in favour of just checking the cargo type of each vehicle.  
						
						
						
						
					 
					
						2006-11-03 23:06:54 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						6b44b88e9f 
					 
					
						
						
							
							(svn r7048) -Cleanup: DEBUG doesn't need a newline character, use DEBUG instead of printf and the  
						
						... 
						
						
						
						verb is build/built/built not build/*/build or build/*/builded. 
						
						
					 
					
						2006-11-03 01:18:40 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						7e4d0f112e 
					 
					
						
						
							
							(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts  
						
						... 
						
						
						
						DiagDirections, and add TileOffsByDir that handles Directions.
-Codechange: Make the treeloop use TileOffsByDir(). 
						
						
					 
					
						2006-09-05 23:21:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						772fbda3e3 
					 
					
						
						
							
							(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular  
						
						
						
						
					 
					
						2006-06-27 21:25:53 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a2362674e3 
					 
					
						
						
							
							(svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.  
						
						
						
						
					 
					
						2006-06-10 08:37:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						36e31fa41f 
					 
					
						
						
							
							(svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders  
						
						
						
						
					 
					
						2006-06-04 09:10:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d9e968e759 
					 
					
						
						
							
							(svn r4943) uint tile -> TileIndex tile, byte player -> PlayerID player  
						
						
						
						
					 
					
						2006-05-21 16:18:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ad49df54c 
					 
					
						
						
							
							(svn r4941) Replace some ints and magic numbers by proper types and enums  
						
						
						
						
					 
					
						2006-05-21 15:19:20 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						c442586676 
					 
					
						
						
							
							(svn r4154) -Moved MAX_BRIDGES in bridge.h and made it an enum. This makes two drops ...  
						
						
						
						
					 
					
						2006-03-29 19:03:47 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8cfcdaa733 
					 
					
						
						
							
							(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends  
						
						
						
						
					 
					
						2006-03-08 06:55:33 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7692556c62 
					 
					
						
						
							
							(svn r3613) Some more const, indentation, whitespace and similar stuff  
						
						
						
						
					 
					
						2006-02-18 14:41:24 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						af6fe3949b 
					 
					
						
						
							
							(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch  
						
						... 
						
						
						
						settings, off by defaut). An other step to AIScripts.
      WARNING: this is still highly experimental and has known bugs! 
						
						
					 
					
						2005-11-21 14:28:31 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9d0e7b6458 
					 
					
						
						
							
							(svn r3181) -Bracing  
						
						... 
						
						
						
						-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if 
						
						
					 
					
						2005-11-14 19:48:04 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						181d586a7c 
					 
					
						
						
							
							(svn r3078) Some more stuff, which piled up:  
						
						... 
						
						
						
						- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants 
						
						
					 
					
						2005-10-23 13:04:44 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						620f36acb6 
					 
					
						
						
							
							(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.  
						
						
						
						
					 
					
						2005-09-02 19:10:45 +00:00