Commit Graph

1437 Commits

Author SHA1 Message Date
RoqueDeicide
733f53dc9a Merge branch 'tooltip_extension' into jgrpp 2023-07-03 19:59:29 +04:00
RoqueDeicide
5af7be6d17 [Feature] Added station viewport tooltips. 2023-07-01 22:59:00 +04:00
RoqueDeicide
1071235aee [Feature] Added depot viewport tooltips. 2023-07-01 22:58:24 +04:00
merni-ns
161cc04b8a Fix #11087: Disable base graphics/sound dropdown outside main menu 2023-07-01 19:03:45 +02:00
Jonathan G Rennison
8fea927ed1 Add setting for whether to shade height in viewport map mode
See: #550
2023-07-01 12:03:36 +01:00
Jonathan G Rennison
05be624294 Remove gui.viewport_map_scan_surroundings setting, now always enabled 2023-07-01 11:00:59 +01:00
Jonathan G Rennison
d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
2023-07-01 02:42:51 +01:00
RoqueDeicide
33ee78f9ac [Feature] Extended functionality of industry viewport tooltips.
Added ability to turn them off or to show any combination of the following: name, required, stockpiled or produced cargoes.
2023-06-30 15:55:12 +04:00
RoqueDeicide
8eea01717f [Feature] A setting to allow town name tile tooltips to always or never be displayed. 2023-06-28 16:11:51 +04:00
RoqueDeicide
d6041744ca [Change] Moved tooltip-related settings to a dedicated category. 2023-06-28 15:14:29 +04:00
PeterN
d140acf34e Fix: Setting tree lines drawn incorrectly for RTL languages. (#11070) 2023-06-25 19:32:53 +01:00
Peter Nelson
40a9b080aa Fix: Ensure settings page label is orange. 2023-06-25 17:22:02 +01:00
Jonathan G Rennison
698de52d13 Settings GUI: Fix station rating tooltip mode being in wrong section 2023-06-25 00:04:11 +01:00
Jonathan G Rennison
9a5df29648 Adjustments for PR #556
Setting text/condition, tooltip condition
2023-06-25 00:04:11 +01:00
RoqueDeicide
829db8e4f9 Feature: A setting to bring back old tile tooltip behavior.
If enabled, the setting allows tooltips for tiles, such as industries, to show instantly, when otherwise they would require a right-click.
2023-06-25 00:11:01 +04:00
Peter Nelson
9dd9b8ec74 Fix #11054: Prevent translation of currency codes.
Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.

Instead, hard code the currency code list and add it when drawing the
currency name.
2023-06-23 16:47:32 +01:00
PeterN
d42a78f3e8 Codechange: Make DropDownListStringItem preformat and remove other implementations. (#11063)
Having to choose between DropDownListStringItem, DropDownListCharStringItem, and DropDownListParamStringItem depending on whether to draw a StringID, a raw string, or a StringID with extra parameters was needlessly complex.

Instead, allow passing a StringID or raw string to DropDownListStringItem. This will preformat the StringID into a raw string, and can therefore accept parameters via the normal SetDParam mechanism.

This also means that strings no longer need to be formatted on every draw.
2023-06-23 08:30:13 +00:00
Rubidium
74924c8186 Codechange: includes must be before 'safeguards.h' 2023-06-18 21:22:14 +02:00
Rubidium
7c37dcb8e3 Fix: do not use {STRING} when {STRING1} or {STRING2} is needed 2023-06-14 09:44:06 +02:00
Jonathan G Rennison
ccdca8ae52 Add setting to increase size of main toolbar 2023-06-09 19:21:28 +01:00
Jonathan G Rennison
02549c5224 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/cargomonitor.cpp
#	src/core/CMakeLists.txt
#	src/economy.cpp
#	src/landscape.cpp
#	src/linkgraph/flowmapper.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/misc_gui.cpp
#	src/newgrf_generic.cpp
#	src/newgrf_storage.cpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/station_sl.cpp
#	src/script/script_gui.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/string_func.h
#	src/terraform_cmd.cpp
2023-06-08 00:01:38 +01:00
Jonathan G Rennison
d3fbe88a9c Add setting for departure boards duration when using minutes
Default to 24 hours
2023-06-07 02:20:32 +01:00
Patric Stout
772729cc7d Fix: when syncing width of GUI items, take padding into account (#10915) 2023-06-05 10:27:04 +02:00
Jonathan G Rennison
3a47b421b0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/overflowsafe_type.hpp
#	src/economy.cpp
#	src/engine_base.h
#	src/ground_vehicle.cpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/newgrf_commons.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_industries.cpp
#	src/newgrf_object.cpp
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/rail_gui.cpp
#	src/road_cmd.h
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_log.cpp
#	src/script/api/script_log.hpp
#	src/settings_gui.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strgen/strgen.cpp
#	src/string_func.h
#	src/string_type.h
#	src/table/settings/network_private_settings.ini
#	src/tests/math_func.cpp
#	src/textfile_gui.cpp
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/waypoint_cmd.h
#	src/widgets/dropdown.cpp
2023-06-03 19:16:57 +01:00
Peter Nelson
2511649938 Codechange: Use window parent association for dropdowns.
This replaces the separate window class and number properties, and
allows the window system to close dropdowns automatically.
2023-06-03 14:17:05 +01:00
Jonathan G Rennison
2ed248a61d Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_engine.cpp
#	src/news_gui.cpp
#	src/order_gui.cpp
#	src/roadveh_cmd.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/statusbar_gui.cpp
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
2023-05-31 23:21:38 +01:00
Jonathan G Rennison
5dcbd9271b Hide min_years_for_shares setting when shares are disabled 2023-05-30 19:19:41 +01:00
Jonathan G Rennison
bac8f032da Re-add company shares 2023-05-30 18:57:42 +01:00
Jonathan G Rennison
02fe4af934 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-windows.yml
#	src/company_base.h
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/economy.cpp
#	src/economy_cmd.h
#	src/fios.h
#	src/goal.cpp
#	src/group_gui.cpp
#	src/network/core/config.h
#	src/network/network_admin.cpp
#	src/newgrf_config.cpp
#	src/os/windows/win32.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/story.cpp
#	src/story_base.h
#	src/string.cpp
#	src/table/settings/economy_settings.ini
#	src/tests/CMakeLists.txt
#	src/tests/math_func.cpp
2023-05-30 00:49:24 +01:00
Jonathan G Rennison
b381a30d2d Merge branch 'master' into jgrpp
# Conflicts:
#	src/base_media_func.h
#	src/cargopacket.h
#	src/gfxinit.cpp
#	src/industry_cmd.cpp
#	src/window_gui.h
2023-05-26 20:08:05 +01:00
Jonathan G Rennison
0fd62de4f2 Re-organise interface settings in settings window
Fix enable_single_veh_shared_order_gui not being listed
2023-05-25 19:36:34 +01:00
Jonathan G Rennison
9a4512f789 Remove linkgraph duration not day length scaled setting
Now always enabled
2023-05-22 19:38:52 +01:00
Jonathan G Rennison
5dd99fb046 Add setting for milliseconds per game tick mode 2023-05-22 18:40:46 +01:00
Patric Stout
199e41c762 Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
Patric Stout
7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
PeterN
da7f431812 Cleanup: widget pos_x/y are already int. (#10809)
Remove old casts left over from when pos_x/y were unsigned.
2023-05-12 18:02:51 +01:00
Peter Nelson
e6740046ee Codechange: Use range-for iteration. 2023-05-11 07:58:55 +01:00
Jonathan G Rennison
d9eb839af9 Use separate CharSetFilter types for signed and unsigned decimal 2023-05-10 19:56:26 +01:00
Rubidium
68ff3fd062 Change: include fmt.h C++ headers in stdafx.h
This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Rubidium
19ec4e8beb Codechange: replace ClampToI32/U16 with ClampTo<int32_t/uint16_t> 2023-05-06 21:26:13 +02:00
Rubidium
877349c13d Codechange: use std::string for text file name resolution 2023-05-05 08:54:29 +02:00
glx22
49eb638563 Codechange: Remove STR_ORANGE_STRING1_WHITE and STR_ORANGE_STRING1_LTBLUE. 2023-05-05 07:07:54 +01:00
Peter Nelson
61407840c6 Codechange: Remove STR_BLACK_RAW_STRING. 2023-05-05 07:07:54 +01:00
Peter Nelson
0880616851 Codechange: Remove various STRING strings. 2023-05-05 07:07:54 +01:00
PeterN
cc44aa7438 Change: Split Game options into General, Graphics and Sound tabs. (#10674) 2023-05-01 12:58:22 +01:00
Jonathan G Rennison
e26bea6ce4 Add setting to select cargo payment algorithm
See: #506
2023-04-29 13:00:33 +01:00
Patric Stout
36a0818bc5 Remove: buying/selling/owning company shares (#10709) 2023-04-29 10:16:49 +02:00
Patric Stout
f5fad88723 Change: base autosaves intervals on real time (instead of game time) (#10655)
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves

Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.

To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.

When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
2023-04-27 15:21:29 +00:00
Peter Nelson
b8f0513a72 Change: Draw and size video driver info like base set info.
This allows very long video driver information strings to wrap instead
of making the game options window very wide.
2023-04-25 13:27:22 +01:00
Peter Nelson
9aee502838 Change: Size Game Options description widgets after initial sizing.
Trying to update text widgets with free flowing multiline text during
UpdateWidgetSize(), as the final width is not yet known and so the
calculated height being incorrect, usually resulting in one or more
empty text lines.

The solution is to update the widget heights afterwards during
OnResize(), at which point the final widths are known. The window is
then resized if needed.

(Note this technique needs more attention if width can also change.)
2023-04-25 13:27:22 +01:00