Jonathan G Rennison
3330e4cef8
Merge branch 'cargo_type_order' into jgrpp
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# Conflicts:
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/extended_ver_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/track_func.h
2018-07-02 21:04:06 +01:00
Jonathan G Rennison
4d1bd8e4b4
Merge branch 'master' into jgrpp
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# Conflicts:
# src/genworld_gui.cpp
# src/gfx.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/music.cpp
# src/table/settings.ini
# src/town_cmd.cpp
# src/train_cmd.cpp
2018-06-25 18:57:48 +01:00
Alberth289346
11ba094582
Feature #4186 : Append '(City)' behind cities in the town directory (sbr)
2018-06-23 14:02:50 +02:00
Jonathan G Rennison
8e9d68048a
Merge branch 'master' into jgrpp
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# Conflicts:
# src/string.cpp
2018-06-07 06:49:18 +01:00
PeterN
eaa32f5ad5
Change: Use name of cargo instead of Passengers/Mail in town statistics. ( #6801 )
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* Change: Use name of cargo instead of Passengers/Mail in town statistics.
* Cleanup: Remove strings from all language files.
2018-06-04 13:14:11 +01:00
Jonathan G Rennison
ad1c402ad8
Merge branch 'master' into jgrpp
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# Conflicts:
# src/debug.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/settings_type.h
# src/town_cmd.cpp
# src/window.cpp
2018-05-03 23:54:51 +01:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
J0an Josep
cfb8092397
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
Jonathan G Rennison
f34833f111
Merge branch 'improved_breakdowns' into jgrpp
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# Conflicts:
# src/vehiclelist.cpp
2017-08-15 19:26:26 +01:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
a47fb85cd8
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
Jonathan G Rennison
09291a3b74
Merge branch 'master' into jgrpp
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# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/train_cmd.cpp
# src/vehicle_base.h
2016-05-23 18:41:00 +01:00
frosch
8084f39bf3
(svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya)
2016-05-22 10:52:02 +00:00
frosch
b1272ee714
(svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya)
2016-05-22 10:52:02 +00:00
Jonathan G Rennison
f6d374ade4
Merge branch 'house_placing' into jgrpp
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This reverts the house picking/placing patch back to v2.
This is to fix house placement/town growth desync issues introduced in v4.
# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
2016-05-12 22:57:42 +01:00
Jonathan G Rennison
95b65163e3
Revert back to v2 of house picking/placing patch.
2016-05-12 22:35:39 +01:00
Jonathan G Rennison
41a06e698f
Merge branch 'house_placing' into jgrpp
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# Conflicts:
# src/settings_gui.cpp
# src/settings_type.h
# src/town_gui.cpp
2016-04-08 20:15:08 +01:00
patch-import
0fd34a17a5
Update to v4 of house placing patch.
2016-04-08 19:42:10 +01:00
Jonathan G Rennison
e191dc959c
Fix stray uses of override instead of OVERRIDE macro.
2015-10-29 20:16:59 +00:00
Jonathan G Rennison
531956bb4d
Merge branch 'house_placing' into jgrpp
2015-09-21 22:17:37 +01:00
Jonathan G Rennison
7bd91f172b
Change house GUI picker logic to be more like object GUI window.
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Deselect house on object placement abort.
Set object placement on init or house selection.
Adjust display to still work even if no house selected,
by continuing to show the previous selection.
2015-09-21 22:16:47 +01:00
Jonathan G Rennison
b67d139317
Merge branch 'house_placing' into jgrpp
2015-09-09 19:48:02 +01:00
Jonathan G Rennison
7040d61287
House picker: Allow only one instance, remove button toggle behaviour.
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This makes it behave more like object picker window.
2015-09-09 19:44:42 +01:00
Jonathan G Rennison
6d5833dfe8
Merge branch 'house_placing' into jgrpp
2015-08-16 17:33:56 +01:00
Jonathan G Rennison
3e8611fca1
House placing: Fix uninitialised variable.
2015-08-16 17:05:49 +01:00
Jonathan G Rennison
7ed93f9211
Merge branch 'enhanced_viewport_overlay-sx' into jgrpp
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town_gui.cpp updated due to struct CommandContainer change.
Conflicts:
src/command.cpp
src/command_type.h
src/gfxinit.cpp
src/openttd.cpp
src/pbs.cpp
src/saveload/extended_ver_sl.cpp
src/saveload/extended_ver_sl.h
src/saveload/saveload.cpp
src/stdafx.h
src/train_cmd.cpp
src/viewport_type.h
src/window_type.h
2015-08-05 21:54:11 +01:00
patch-import
19dcbb1cb9
Import Picking and placing single houses in scenario editor patch
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Minor whitespace fixes
http://www.tt-forums.net/viewtopic.php?f=33&t=68894&view=unread#p1099696
2015-08-03 21:29:13 +01:00
frosch
bd50600f5b
(svn r27341) -Fix [FS#6332]: Do not rerandomise the town name when only cost-estimating the founding.
2015-07-26 09:56:43 +00:00
frosch
a81968d0f3
(svn r27341) -Fix [FS#6332]: Do not rerandomise the town name when only cost-estimating the founding.
2015-07-26 09:56:43 +00:00
peter1138
6872b647f1
(svn r26960) -Codechange: Draw sort button symbols as sprites, and pad sort buttons with non-static width.
2014-10-05 11:20:02 +00:00
peter1138
0877f892c5
(svn r26960) -Codechange: Draw sort button symbols as sprites, and pad sort buttons with non-static width.
2014-10-05 11:20:02 +00:00
frosch
fba10bead9
(svn r26859) -Fix [FS#6119]: Height computation of game script text in town GUI did not consider margins.
2014-09-20 11:32:54 +00:00
frosch
c4fcc8d2aa
(svn r26859) -Fix [FS#6119]: Height computation of game script text in town GUI did not consider margins.
2014-09-20 11:32:54 +00:00
rubidium
2be4215f43
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
5c3b3f84d6
(svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose.
2014-03-23 13:28:32 +00:00
frosch
5370613924
(svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose.
2014-03-23 13:28:32 +00:00
frosch
56365e81e1
(svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town.
2013-10-28 10:55:34 +00:00
frosch
12b30103b1
(svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town.
2013-10-28 10:55:34 +00:00
rubidium
853908c901
(svn r25630) -Fix [FS#5666]: city list sort of population and rating are reversed compared to the icon
2013-07-27 14:46:33 +00:00
rubidium
184e7744c3
(svn r25630) -Fix [FS#5666]: city list sort of population and rating are reversed compared to the icon
2013-07-27 14:46:33 +00:00
frosch
13badddd75
(svn r25294) -Feature: Add another button to window title bars to resize the window to its default size.
2013-05-26 19:30:07 +00:00
frosch
4e4e635916
(svn r25294) -Feature: Add another button to window title bars to resize the window to its default size.
2013-05-26 19:30:07 +00:00
frosch
16feb5c4e9
(svn r25290) -Add: Assign string names to notable windows.
2013-05-26 19:25:01 +00:00
frosch
8157a8afd8
(svn r25290) -Add: Assign string names to notable windows.
2013-05-26 19:25:01 +00:00
frosch
25adefca23
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
2013-05-26 19:23:42 +00:00
frosch
56e4a8c4d6
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
2013-05-26 19:23:42 +00:00
alberth
b803d0c1dd
(svn r25097) -Feature[FS#5288]: Add sorting on rating for the town directory window (based on work by sbr).
2013-03-17 15:45:24 +00:00
alberth
d5307c9722
(svn r25097) -Feature[FS#5288]: Add sorting on rating for the town directory window (based on work by sbr).
2013-03-17 15:45:24 +00:00
alberth
b84f833b94
(svn r25096) -Feature: Do descending sort order on population by default, and stabilize sort of equally populated towns.
2013-03-17 15:44:19 +00:00