yexo
0195074581
(svn r19548) -Add: Client setting 'gui.ai_developer_tools' to enable the break on AI string
2010-04-03 17:22:24 +00:00
frosch
395c3ec315
(svn r19515) -Add: Client setting 'gui.newgrf_developer_tools' to enable otherwise hidden features.
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-Add: Console command 'reload_newgrfs'; only available when newgrf developer tools are enabled.
2010-03-24 20:47:03 +00:00
frosch
a2bf2bfa87
(svn r19499) -Remove: same_industry_close setting did not do what it said and caused NewGRF trouble.
2010-03-21 15:16:05 +00:00
yexo
c90afebee4
(svn r19389) -Fix [FS3676]: only show the "No AIs available" error message when explicitly changing the number of AI opponents
2010-03-12 01:37:41 +00:00
terkhen
f78a386b87
(svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%.
2010-03-06 12:58:33 +00:00
terkhen
e6878d7ba1
(svn r19345) -Feature: Realistic acceleration for road vehicles.
2010-03-06 12:56:57 +00:00
rubidium
39b9be2998
(svn r19308) -Change [FS#3655]: Increase the default small font size for freetype fonts as 6 point fonts are usually unreadable
2010-03-03 20:16:55 +00:00
yexo
f865f0a386
(svn r19165) -Fix [FS#3629]: vehicle running costs shouldn't be changed in a running game
2010-02-19 23:29:47 +00:00
smatz
e7278ecf7a
(svn r19082) -Codechange: make 'developer' a regular setting
2010-02-10 17:01:03 +00:00
yexo
cd707d5016
(svn r19066) -Fix: settings that are part of the "ttdpatch flags" can cause desyncs if they're changed in network games
2010-02-09 16:22:13 +00:00
terkhen
ad0b94ae44
(svn r19064) -Feature: Allow to select different land colours for the smallmap (reworked by Alberth).
2010-02-08 23:46:35 +00:00
rubidium
8939407043
(svn r19006) -Fix (r18970): default rail type determination failed causing 'A'/SHIFT-F4 not to work the first time. As rail types can now be anything the explicit options for the different railtypes have been removed, leaving the most used rail type and first/last available rail types.
2010-02-04 17:08:48 +00:00
rubidium
ecb01a2477
(svn r18999) -Change: update some of the defaults (Eddi)
2010-02-03 23:45:19 +00:00
rubidium
57996b7cd5
(svn r18994) -Change: content mirroring support (based on work by TrueBrain).
2010-02-03 18:42:23 +00:00
yexo
06d4f3a0f2
(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
2010-01-28 22:34:14 +00:00
rubidium
e0ab8d7a9e
(svn r18882) -Change: default to zero AIs
2010-01-21 23:19:13 +00:00
rubidium
30fd2ed3c1
(svn r18864) -Fix [FS#3532]: town noise population settings could not be changed in-game
2010-01-18 21:44:31 +00:00
rubidium
ff69edfc17
(svn r18838) -Codechange [FS#3524]: reorganisation of the train acceleration code plus some minor optimisations (Terkhen)
2010-01-16 22:30:04 +00:00
rubidium
f99c8b3f21
(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
2010-01-03 21:29:20 +00:00
peter1138
a70af30250
(svn r18674) -Feature (FS#3459): Configurable slope steepness for trains from 0% to 10%, default is 3% as before (mostly by Terkhen)
2009-12-31 10:41:03 +00:00
rubidium
42d7f30dcc
(svn r18608) -Change: add the concept of music sets
2009-12-22 21:40:29 +00:00
rubidium
b15fb68503
(svn r18585) -Codechange: replace some magic numbers by constants
2009-12-21 16:13:30 +00:00
frosch
e2b54320bf
(svn r18572) -Change: Enable 'multiple NewGRF engine sets' by default.
2009-12-20 15:37:39 +00:00
peter1138
e88b327343
(svn r18541) -Feature: Additional map variety option for TGP landscape generator. Evolved from curve map idea from Zephyris.
2009-12-19 18:00:38 +00:00
rubidium
6baaea23de
(svn r18522) -Feature: add the possibility to not make new tree tiles in-game
2009-12-17 16:59:33 +00:00
rubidium
899b3db66b
(svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
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-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-13 10:48:44 +00:00
rubidium
0fed86a779
(svn r18404) -Codechange: link drive through stops better together
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-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
cbb87c41d5
(svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future
2009-12-01 22:18:51 +00:00
rubidium
dea921ad62
(svn r18285) -Feature: show the expected arrival/departure dates in the timetable window. Based on work by PhilSophus.
2009-11-25 16:17:06 +00:00
smatz
f7466979b9
(svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others)
2009-11-24 21:18:11 +00:00
rubidium
b2d7edddfa
(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
2009-11-09 09:59:35 +00:00
rubidium
d5f168ce27
(svn r17902) -Fix: make the plane speed setting unchangeable in network games because it can be read by NewGRFs on game load and thus if it changes cause desyncs
2009-10-29 22:11:16 +00:00
rubidium
f656dd4cf3
(svn r17893) -Feature [FS#2633]: make it possible to disable background saving, only via the config file/in game console though
2009-10-27 20:28:10 +00:00
rubidium
3bcec1e931
(svn r17651) -Fix [FS#3238] (r17644): crashes when commands related to company settings where done
2009-09-26 22:37:44 +00:00
rubidium
a8709a5e6b
(svn r17646) -Fix (r17644): GCC 4.4/4.5 compile failure
2009-09-26 17:50:10 +00:00
rubidium
27ef5b3255
(svn r17644) -Fix [FS#3219]: some inconsistencies with the difficulty settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor.
2009-09-26 17:43:06 +00:00
rubidium
aeb59f8e19
(svn r17488) -Feature [FS#2339]: add the date to all logging in the (real, not in-game) console if show_date_in_console is set. For dedicated server binaries the default is 'on', for the rest it is 'off'.
2009-09-09 15:11:46 +00:00
smatz
4c342c6f76
(svn r17464) -Codechange: use C++0x mode when compiling with gcc >= 4.3 or icc >= 11.0
2009-09-07 21:01:24 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
smatz
1f2e0d3cfe
(svn r17157) -Add: localised decimal separator
2009-08-12 01:28:11 +00:00
rubidium
93493827b6
(svn r17139) -Change: add the concept of sound sets
2009-08-09 19:50:44 +00:00
rubidium
cdb969e164
(svn r17133) -Codechange: generalise the code that searches for base graphics
2009-08-09 16:54:03 +00:00
rubidium
37cd0ef443
(svn r16949) -Codechange: unify the way the DisplayOption enums are written
2009-07-25 10:54:42 +00:00
rubidium
01eabc5f4c
(svn r16921) -Codechange: make it more clear what strings are related to road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
2009-07-22 22:44:56 +00:00
smatz
72bee4ad2d
(svn r16654) -Codechange: cache industries in station's coverage area instead of searching them everytime payment is made
2009-06-25 15:42:03 +00:00
yexo
679ffee940
(svn r16614) -Codechange: Make the airport min/max available year a property of the Airport class.
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-Change: rename station.always_small_airport to station.never_expire_airports to make it more future-proof
2009-06-21 13:26:30 +00:00
smatz
d65963a48f
(svn r16603) -Codechange: enumify map size limits (based on a patch by Bilbo)
2009-06-20 11:25:39 +00:00
yexo
f044ad6f80
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
yexo
68042a6dde
(svn r16433) -Codechange: Remove most of CmdSetAutoreplace and replace it with calls to CmdChangeCompanySetting
2009-05-26 13:29:01 +00:00
yexo
7eb9ad0415
(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
2009-05-26 11:40:14 +00:00