Commit Graph

2812 Commits

Author SHA1 Message Date
Michael Lutz
c558936ec3 Fix 63ccb36ef3: Crash trying to load TTO/TTD savegames. (#8356) 2020-12-06 00:29:27 +01:00
Jonathan G Rennison
3e1ab88323 Fix NRT road/tram type conversion on savegame load from JokerPP v1.27 2020-12-01 21:10:49 +00:00
Jonathan G Rennison
270a748b64 Tracerestrict: Add time/date conditional 2020-11-27 18:43:32 +00:00
Jonathan G Rennison
2ad446369d Cache animated tile speed, use btree map for animated tiles 2020-11-26 00:19:51 +00:00
Jonathan G Rennison
1f54c8a018 Send vehicle caches to network clients to prevent desyncs due to bad GRFs 2020-11-22 11:41:50 +00:00
Jonathan G Rennison
9efeb3551a Tunnel/bridge signal simulation spacing is now a company setting 2020-11-21 17:43:55 +00:00
Jonathan G Rennison
0902243ab3 Allow changing the colour of plans 2020-11-06 22:40:02 +00:00
Jonathan G Rennison
57d47b9bae Add support for overtaking inside (non-custom) bridges/tunnels 2020-10-28 17:52:58 +00:00
Jonathan G Rennison
ffe3c769a3 Add road tile cached one way state, one way road section detection 2020-10-28 00:27:48 +00:00
Jonathan G Rennison
3a75f13874 Allow drive-through road stops to be one-way 2020-10-28 00:27:48 +00:00
Jonathan G Rennison
de5fb361ad Fix crash when saving order backups 2020-10-21 00:24:38 +01:00
Jonathan G Rennison
e1aca1ab34 Extend Order::flags to 16 bits, fixes conditional order target field size
Adjust order packing and CmdInsertOrder

See: #198
2020-10-17 17:25:44 +01:00
Jonathan G Rennison
b9f7db9c7e Jump counter is no longer a separate field 2020-10-17 17:25:44 +01:00
Jonathan G Rennison
1716083a30 Use saveload object filtering for order chunks 2020-10-17 11:27:18 +01:00
Jonathan G Rennison
bb862100af Fix operator typo in 6dd7b286 in oldloader_sl.cpp 2020-10-13 21:32:10 +01:00
Jonathan G Rennison
6dd7b2869c Increase per-vehicle order limit to 64k
See: #110
2020-10-12 23:48:54 +01:00
Jonathan G Rennison
cce6d731a1 TBTR: Delete orphaned virtual trains on client disconnection 2020-10-09 19:26:07 +01:00
Jonathan G Rennison
3b47b7b091 Plans: Improve performance of viewport plan rendering 2020-09-29 01:40:12 +01:00
Jonathan G Rennison
84dd35b685 Add drive-through train depot emulation (default off) 2020-09-26 18:08:26 +01:00
Jonathan G Rennison
4763f441f6 On load, use previous local company or first usable company
Instead of always using the first company slot
2020-09-20 17:36:36 +01:00
Jonathan G Rennison
2ea3a7d6f4 Add setting for default road/tram types, to match default rail type setting 2020-09-18 23:32:47 +01:00
Jonathan G Rennison
2d350d26db Add rate limit for object construction 2020-09-14 23:06:49 +01:00
Jonathan G Rennison
ff12051ee1 Only show ship is lost messages if lost for a significant time 2020-09-07 18:24:49 +01:00
Jonathan G Rennison
825190db0c Remove programmable pre-signal calls to DebugPrintProgram 2020-09-01 22:00:02 +01:00
Jonathan G Rennison
abb7b69861 Add slot and counter support to programmable pre-signals 2020-09-01 18:37:53 +01:00
Jonathan G Rennison
9ee8091ecc Add conditional order which tests counter value 2020-08-31 22:52:26 +01:00
Jonathan G Rennison
817bc44a3e Initial implementation of tracerestrict counter mechanism 2020-08-31 19:08:35 +01:00
Jonathan G Rennison
d2594ece79 Add routing restrictions action to control news reports about stuck trains 2020-08-29 13:38:19 +01:00
Jonathan G Rennison
beaeda2990 TBTR: Show empty and full train weights in GUI, and weight ratios if enabled 2020-08-28 18:37:50 +01:00
Jonathan G Rennison
e2de103d82 Skip GRF compatibility check when using -K/-q switches 2020-08-27 19:25:07 +01:00
Jonathan G Rennison
5b78090a61 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/saveload/town_sl.cpp
#	src/screenshot.h
#	src/script/api/ai/ai_date.hpp.sq
#	src/script/api/ai/ai_marine.hpp.sq
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_date.hpp.sq
#	src/script/api/game/game_marine.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/game/game_window.hpp.sq
#	src/script/api/script_window.hpp
#	src/script/api/template/template_window.hpp.sq
#	src/signal.cpp
#	src/statusbar_gui.cpp
#	src/toolbar_gui.cpp
#	src/viewport.cpp
#	src/viewport_func.h
2020-08-27 18:31:09 +01:00
Jonathan G Rennison
2b9c633d50 Add leave early if any/all cargoes fully loaded timetable modes 2020-08-19 18:51:47 +01:00
Jonathan G Rennison
1fd9c929ef Increase church/stadium count field size, fix save/load
Fix too many error message
2020-08-03 20:27:12 +01:00
Jonathan G Rennison
b7118b60fe Add setting to enable multiple churches/stadiums in scenario editor
See: #177
2020-08-03 16:39:03 +01:00
dP
452e1e3328 Codechange #8258: Remove unused town cargo caches from the savegame 2020-07-27 17:32:00 +01:00
TechGeekNZ
a10013dd00 Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
2020-07-27 17:31:29 +01:00
Jonathan G Rennison
1f5de8b82c Auto separation: Remove circular linked list, use new algorithm 2020-07-09 02:15:16 +01:00
Jonathan G Rennison
53f9fa139d Remove redundant year/month date globals 2020-07-07 17:53:54 +01:00
Jonathan G Rennison
6288abae56 Saveload: Improve error messages for loading unsupported versions 2020-07-03 02:11:19 +01:00
Jonathan G Rennison
f4cf966167 Saveload: Add version label feature to SLXI chunk 2020-07-03 02:10:04 +01:00
Jonathan G Rennison
3adeff1883 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	cmake/CompileFlags.cmake
#	src/bridge_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/town_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/toolbar_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
2020-06-30 21:43:04 +01:00
Jonathan G Rennison
d6f785d125 Merge branch 'pr-163' into jgrpp 2020-06-30 21:05:00 +01:00
Jonathan G Rennison
1aefc9d010 Use malloc instead of calloc for MemoryDumper::AllocateBuffer 2020-06-29 17:20:27 +01:00
TechGeekNZ
cf8ea74733 Update: Merge branch 'jgrpp_master_cmake' into jgrpp_cmake 2020-06-28 21:56:43 +01:00
dP
7045186594 Change #8159: Remove now unused town cargo caches without bumping the savegame version 2020-06-28 18:23:59 +02:00
dP
ca2604c4e2 Revert #8157: Redundant change 2020-06-28 18:23:59 +02:00
Jonathan G Rennison
7a09413a1a Fix: Incorrect save/load array size of Town::cargo_accepted
In 11ab3c4e the number of cargo types was changed from 32 to 64.
The save/load of Town::cargo_accepted was not updated, such that
only half of the data structure is saved/loaded in savegame versions
199 to 218.
Discard and regenerate data from all savegame versions prior to 219.
2020-06-28 15:32:53 +02:00
Jonathan G Rennison
54237b0e98 Codechange: Move SlSkipBytes to saveload.h 2020-06-28 15:32:53 +02:00
Charles Pigott
64b1c70fdd Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that followed 2020-06-27 14:51:14 +01:00
Jonathan G Rennison
27b92c3526 Fix #159: Incorrect display date on load for savegame versions < 31 2020-06-24 17:14:28 +01:00