Commit Graph

459 Commits

Author SHA1 Message Date
Jonathan G Rennison
8581808952 Merge tag '14.0-beta2' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/cargotype.cpp
#	src/console_cmds.cpp
#	src/graph_gui.cpp
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/misc_gui.cpp
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_town.cpp
#	src/object_cmd.cpp
#	src/openttd.cpp
#	src/pathfinder/water_regions.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/table/build_industry.h
#	src/table/engines.h
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
2024-02-19 03:23:19 +00:00
Jonathan G Rennison
fdd666f66a Merge tag '14.0-beta1' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
2024-02-18 22:22:29 +00:00
Peter Nelson
2fd9096070 Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
Tyler Trahan
f6dd5053a3 Feature: Order flag to unbunch vehicles at depot (#11945) 2024-02-03 08:04:24 -05:00
Jonathan G Rennison
b49a38bf6c Fix build and refit with multi-cargo ships only refitting first part 2024-02-01 02:34:49 +00:00
Jonathan G Rennison
3050620189 Merge branch 'master' into jgrpp
# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.cpp
#	src/economy.cpp
#	src/engine_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/linkgraph/refresh.cpp
#	src/linkgraph/refresh.h
#	src/newgrf.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_func.h
#	src/order_gui.cpp
#	src/pathfinder/pathfinder_type.h
#	src/saveload/afterload.cpp
#	src/subsidy_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
2024-01-11 17:55:16 +00:00
Peter Nelson
952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
Jonathan G Rennison
97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
4fac6b295c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-linux.yml
#	src/base_consist.h
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_optimized.hpp
#	src/blitter/32bpp_sse2.hpp
#	src/blitter/8bpp_optimized.hpp
#	src/gfx_func.h
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/linkgraph/linkgraphjob.cpp
#	src/mixer.cpp
#	src/newgrf_callbacks.h
#	src/openttd.cpp
#	src/os/macosx/macos.mm
#	src/os/windows/win32.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/sound.cpp
#	src/spritecache.cpp
#	src/spriteloader/spriteloader.hpp
#	src/station_map.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/viewport.cpp
2023-12-17 23:00:46 +00:00
Peter Nelson
e6d132d24b Fix #10926: New free wagons no longer split by type. (#11507)
NormalizeTrainVehInDepot() should only be called if an engine was built, not for wagons.
2023-11-28 13:48:09 +00:00
Jonathan G Rennison
3b8d8aeb6a TBTR: Adjust config buttons/text in main window
Clarify refit and depot options
Adjust layout
2023-08-26 23:59:52 +01:00
Jonathan G Rennison
83d3fab599 TBTR: Autorefit button in depot window now also does template replacements 2023-08-20 23:37:46 +01:00
Jonathan G Rennison
d7d9c05cbd TBTR: Fix various refit issues in refit as incoming vehicle mode
Allow refits to fail in refit as incoming vehicle mode
Remove virtual train mode from CmdRefitVehicle
Fix refit as incoming for non-head parts being free
2023-08-20 22:30:33 +01:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
PeterN
2a2443dd01 Feature: Create group of vehicles from manage vehicle list button. (#10890) 2023-06-18 20:48:04 +01:00
PeterN
1696ef6446 Fix: Don't restore backed up vehicle name if it's no longer unique. (#10979)
(cherry picked from commit 2097719f26)
2023-06-10 16:42:22 +01:00
PeterN
2097719f26 Fix: Don't restore backed up vehicle name if it's no longer unique. (#10979) 2023-06-09 21:18:55 +00:00
PeterN
98788e865f Fix #10502: Refit engine before attaching free wagons. (#10926)
Caused by incorrect order of operations when buying a train engine with refit and attaching free wagons.

(cherry picked from commit ee2d0745e9)
2023-06-05 20:47:58 +01:00
PeterN
ee2d0745e9 Fix #10502: Refit engine before attaching free wagons. (#10926)
Caused by incorrect order of operations when buying a train engine with refit and attaching free wagons.
2023-06-04 15:57:36 +01:00
Peter Nelson
f177ce7c9a Codechange: Base CargoArray off std::array.
This avoids needing to define array accessors and allows use of
default value initialization.
2023-05-23 19:07:36 +01:00
Peter Nelson
76516d7f70 Codechange: Use IsValidCargoID/IsValidCargoType.
IsValidCargoType() is used only for unmapped IDs.
2023-05-22 20:43:40 +01:00
Jonathan G Rennison
bd837a2fcd TBTR: Mark vehicles as requiring service on template/replacement change 2023-03-24 11:46:16 +00:00
Jonathan G Rennison
3ce2a01d12 TBTR: Fix template ownership and replacement checks in CmdReplaceTemplateVehicle 2023-03-24 11:33:12 +00:00
Jonathan G Rennison
211fdd62b2 Initial support for multi-part (pseudo-articulated) ships 2023-03-15 19:44:26 +00:00
Jonathan G Rennison
8d6e57799c Fix various possible integer type conversion issues 2023-02-15 23:05:03 +00:00
Jonathan G Rennison
17f1d92072 Template replacement: Allow naming templates
See: #481
2023-02-06 23:48:46 +00:00
Jonathan G Rennison
8de7f75f0e Template replacement: Add missing owner checks in template commands 2023-02-06 23:07:28 +00:00
Jonathan G Rennison
1bfd96c7f2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
2023-01-15 19:28:37 +00:00
Rubidium
90f1768006 Codechange: add non-nullptr asserts in cases where it should never be nullptr
Though where similar calls are checked for nullptr as in those instances of
the use of that function it can actually return nullptr. In other words, write
down the assumption that the function never returns nullptr in an assert.
2023-01-14 21:15:23 +01:00
Jonathan G Rennison
10e76b2788 Fix #10032: Capacities of articulated vehicles in build window
See also: #9954
2023-01-14 18:52:01 +01:00
Jonathan G Rennison
5bcc420af3 Infra sharing: Allow using mass start/stop buttons in other company depots
See: #469
2022-12-31 18:00:19 +00:00
Michael Lutz
d5fc423793 Fix #10223: Crash when vehicle cloning fails on order cloning. 2022-12-08 00:09:12 +01:00
Jonathan G Rennison
03a9912a2b Vehicle list commands now take into account cargo type filter
Start/stop
Send to depot type commands
Add to new group
Change order target
2022-11-19 22:40:29 +00:00
Jonathan G Rennison
c7e4dbf2f6 Fix displayed capacities/weights of articulated vehicles in build window
Simplify handling of multi-part capacities and refits

See: https://github.com/OpenTTD/OpenTTD/issues/9954
See: https://github.com/OpenTTD/OpenTTD/issues/10032
2022-09-16 20:10:53 +01:00
Jonathan G Rennison
839746d2bb Fix template train move/sell command category for build while paused 2022-09-16 13:06:08 +01:00
Jonathan G Rennison
71b6d7a502 Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/arabic_egypt.txt
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/timetable_cmd.cpp
#	src/train_cmd.cpp
2022-07-30 20:38:34 +01:00
Patric Stout
055121df80 Fix: depot-related commands did not validate depot tiles properly (#9948)
The bug comes in two slices:

1) the functions never actually checked if "tile" was a depot tile.
   This allowed executing the function on tile 0, where are the
   things like shadows of aircrafts are.
2) BuildDepotVehicleList() first checked if a vehicle is in a depot
   before checking if it was a primary vehicle. This is invalid
   for aircraft.

Fixing the first hides the second, and fixing the second makes the
first non-exploitable. But, fixing both felt like the best thing
to do.
2022-07-09 12:28:09 +02:00
Jonathan G Rennison
05c7c528f5 Fix a6e3467d: Don't do cargo consistency checks after overriding cargo
This falsely triggers warning messages
2022-06-29 22:43:56 +01:00
Jonathan G Rennison
a6e3467d58 Fix virtual train consist change callbacks being run before cargotype set
When instantiating virtual train from non-buildable template train

See: #402

Also fixes instantiating virtual train from train not refitting leading
vehicle.
2022-06-27 01:27:35 +01:00
Jonathan G Rennison
e5a421b65a Merge branch 'master' into jgrpp
# Conflicts:
#	src/economy.cpp
#	src/linkgraph/refresh.cpp
#	src/order_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_base.h
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
2022-03-04 18:17:44 +00:00
Niels Martin Hansen
e68bf58989 Codechange: Use anonymous union for vehicle orders/old orders list 2022-02-15 20:01:10 +01:00
J0anJosep
d9a37c915f Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
Joan Josep
e890e7db76 Cleanup #9725: Clean up Doxygen docs and fix typo. (#9753) 2021-12-19 16:51:45 +01:00
Michael Lutz
41fa16f325 Codechange: Don't use globals for return values from vehicle command procs. 2021-12-16 22:28:32 +01:00
Michael Lutz
e08b3abe7f Codechange: Un-bitstuff group and autoreplace commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
21675ec7e2 Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
211c630cbe Codechange: Un-bitstuff order commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
4f3ea3907e Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7 Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
7048e1522f Codechange: Move flags in CommandProc in front of the command arguments. 2021-12-16 22:28:32 +01:00