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								 darkvater | 5eeb971de0 | (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled. -Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out. | 2004-12-23 00:24:44 +00:00 |  | 
			
				
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								 truelight | 1d1a78c011 | (svn r1228) -Add: [Network] When a server normally shuts down, it removed itself from the server-list | 2004-12-22 18:56:52 +00:00 |  | 
			
				
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								 truelight | 457720ff95 | (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers) -Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up | 2004-12-22 18:42:56 +00:00 |  | 
			
				
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								 dominik | f5ccb662f8 | (svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key. | 2004-12-20 22:14:39 +00:00 |  | 
			
				
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								 truelight | df995a32ed | (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const' and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely. | 2004-12-19 10:17:26 +00:00 |  | 
			
				
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								 truelight | bd4da76891 | (svn r1106) -Add: [Network] Added master-server protocol and advertise to master-server option. No GUI yet, and disabled by default (it still is WIP) | 2004-12-15 20:10:34 +00:00 |  | 
			
				
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								 truelight | d6a1f3e412 | (svn r942) -Merged branch/network back into the trunk | 2004-12-04 17:54:56 +00:00 |  |