Commit Graph

322 Commits

Author SHA1 Message Date
fonsinchen
8726ade3fa (svn r26290) -Codechange: Use nicer orthogonal tile iterator constructor and simplify calculation of explosion points when clearing. 2014-02-02 14:53:52 +00:00
fonsinchen
dda4ffab5e (svn r26290) -Codechange: Use nicer orthogonal tile iterator constructor and simplify calculation of explosion points when clearing. 2014-02-02 14:53:52 +00:00
zuu
e124838db5 (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
zuu
dfb5663313 (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
zuu
026a83e4cf (svn r25847) -Fix: Comment for GetFoundationSlope was wrong (cirdan, LordAro) 2013-10-12 22:01:21 +00:00
zuu
d908897918 (svn r25847) -Fix: Comment for GetFoundationSlope was wrong (cirdan, LordAro) 2013-10-12 22:01:21 +00:00
fonsinchen
97a9908b0e (svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes 2013-06-09 12:58:37 +00:00
fonsinchen
c32eea02dd (svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes 2013-06-09 12:58:37 +00:00
michi_cc
2eae02db59 (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
michi_cc
6f9668330e (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
michi_cc
59d0702a6a (svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well. 2012-02-04 13:28:56 +00:00
michi_cc
02d07e68d8 (svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well. 2012-02-04 13:28:56 +00:00
rubidium
d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium
6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium
70faeeaba9 (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
rubidium
19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
rubidium
1138abad35 (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
rubidium
f01b3e2721 (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
rubidium
db14361d28 (svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code 2011-11-04 10:29:26 +00:00
rubidium
0b6dbaf664 (svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code 2011-11-04 10:29:26 +00:00
rubidium
a70fdbcf2f (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 2011-11-04 10:25:58 +00:00
rubidium
69162621d8 (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 2011-11-04 10:25:58 +00:00
rubidium
bcb93b3b75 (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 2011-11-04 10:22:27 +00:00
rubidium
2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 2011-11-04 10:22:27 +00:00
rubidium
5bc8a72377 (svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight 2011-11-04 10:20:24 +00:00
rubidium
a36551dbb4 (svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight 2011-11-04 10:20:24 +00:00
rubidium
de980ef0f9 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
rubidium
7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
rubidium
ba1ee9304d (svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl) 2011-11-04 06:05:11 +00:00
rubidium
47203dbeb5 (svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl) 2011-11-04 06:05:11 +00:00
rubidium
41223c8bc9 (svn r23084) -Codechange: get rid of a redundant variable 2011-11-03 22:49:03 +00:00
rubidium
47c5d30b5d (svn r23084) -Codechange: get rid of a redundant variable 2011-11-03 22:49:03 +00:00
rubidium
7f039ee8da (svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created 2011-08-21 19:36:30 +00:00
rubidium
9023de2c1f (svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created 2011-08-21 19:36:30 +00:00
michi_cc
5477ac3eb1 (svn r22773) -Add: Some grass around rivers in desert areas. 2011-08-20 20:07:02 +00:00
michi_cc
4261e8fdfd (svn r22773) -Add: Some grass around rivers in desert areas. 2011-08-20 20:07:02 +00:00
rubidium
21b1026ca0 (svn r22768) -Add: progress bar updates for river building 2011-08-20 14:15:40 +00:00
rubidium
11a4e402c6 (svn r22768) -Add: progress bar updates for river building 2011-08-20 14:15:40 +00:00
rubidium
56fedc4db9 (svn r22767) -Add: river generation 2011-08-20 14:14:17 +00:00
rubidium
0041408e4f (svn r22767) -Add: river generation 2011-08-20 14:14:17 +00:00
frosch
53931bccc9 (svn r22670) -Change: Do not spawn explosion effects when bulldozing in paused mode. They block the view. 2011-07-17 16:09:38 +00:00
frosch
718e0090b2 (svn r22670) -Change: Do not spawn explosion effects when bulldozing in paused mode. They block the view. 2011-07-17 16:09:38 +00:00
rubidium
cb2c7f871f (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 2011-02-07 22:37:22 +00:00
rubidium
bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 2011-02-07 22:37:22 +00:00
rubidium
f412ce2b44 (svn r21767) -Fix [FS#4397]: don't limit tile clearing during bankruptcy 2011-01-10 21:58:05 +00:00
rubidium
7e6ccf3a0a (svn r21767) -Fix [FS#4397]: don't limit tile clearing during bankruptcy 2011-01-10 21:58:05 +00:00
rubidium
be077e030e (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 2011-01-04 22:50:09 +00:00
rubidium
eab47d2227 (svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company 2011-01-04 22:50:09 +00:00
rubidium
e634652517 (svn r21714) -Codechange: unduplicate a bit of code path 2011-01-04 20:33:22 +00:00
rubidium
73d26d3831 (svn r21714) -Codechange: unduplicate a bit of code path 2011-01-04 20:33:22 +00:00