Darkvater 
							
						 
					 
					
						
						
							
						
						83d3f85636 
					 
					
						
						
							
							(svn r1966) - Fix: [ 1110437 ] Replace Vehicles GUI gets random clicks. Breaks people! Don't forget the breaks in switch() statements!!  
						
						
						
						
					 
					
						2005-03-08 21:47:22 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						e9a1752683 
					 
					
						
						
							
							(svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago.  
						
						... 
						
						
						
						Message for last commit should have been:
- Add: [NPF] Added penalty for curves, straighter paths are now preferred when the length is the same. (HackyKid) 
						
						
					 
					
						2005-03-08 20:13:21 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						4206d8f955 
					 
					
						
						
							
							(svn r1965) - Fix: [NPF] Forgot to update one line where NPFGetFlag() should have been used two commits ago.  
						
						... 
						
						
						
						Message for last commit should have been:
- Add: [NPF] Added penalty for curves, straighter paths are now preferred when the length is the same. (HackyKid) 
						
						
					 
					
						2005-03-08 20:13:21 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						e7af60594b 
					 
					
						
						
							
							(svn r1964) - Add: [NPF] Added a penalty  
						
						
						
						
					 
					
						2005-03-08 19:59:56 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						aea57f2026 
					 
					
						
						
							
							(svn r1964) - Add: [NPF] Added a penalty  
						
						
						
						
					 
					
						2005-03-08 19:59:56 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						6a5495f83c 
					 
					
						
						
							
							(svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.  
						
						... 
						
						
						
						- Add: [NPF] NPFGetFlag() and NPFSetFlag() to wrap NPF node flag handling 
						
						
					 
					
						2005-03-08 19:54:10 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						232e41f2ff 
					 
					
						
						
							
							(svn r1963) - Add: [NPF] Penalty for a red signal that is the last signal on the path.  
						
						... 
						
						
						
						- Add: [NPF] NPFGetFlag() and NPFSetFlag() to wrap NPF node flag handling 
						
						
					 
					
						2005-03-08 19:54:10 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						b13879675f 
					 
					
						
						
							
							(svn r1962) - SVN: set eol-style property for the last file  
						
						
						
						
					 
					
						2005-03-08 17:47:28 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						d781d7ec00 
					 
					
						
						
							
							(svn r1962) - SVN: set eol-style property for the last file  
						
						
						
						
					 
					
						2005-03-08 17:47:28 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						5ee5ec1770 
					 
					
						
						
							
							(svn r1961) - Fix: [ 1158618 ] Segmentation fault when loading savegame, out of bounds array check.  
						
						
						
						
					 
					
						2005-03-08 17:32:34 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						3e51317236 
					 
					
						
						
							
							(svn r1961) - Fix: [ 1158618 ] Segmentation fault when loading savegame, out of bounds array check.  
						
						
						
						
					 
					
						2005-03-08 17:32:34 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						fb94a0c265 
					 
					
						
						
							
							(svn r1960)  
						
						... 
						
						
						
						- SVN: ignore some files created with KDevelop
- SVN: set eol-style properly for some of the newly added files
_M   .
_M   npf.c
_M   debug.c
_M   npf.h
_M   debug.h
_M   lang/unfinished/frisian.txt
_M   lang/unfinished/lithuanian.txt
_M   lang/unfinished/estonian.txt
_M   pool.c
_M   depot.c
_M   pool.h
_M   depot.h
_M   string.c
_M   string.h
_M   strings.h
_M   table/sprites.h
_M   table/currency.h
_M   table/files.h
_M   namegen.h 
						
						
					 
					
						2005-03-08 17:28:41 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						9c7d3f7f67 
					 
					
						
						
							
							(svn r1960)  
						
						... 
						
						
						
						- SVN: ignore some files created with KDevelop
- SVN: set eol-style properly for some of the newly added files
_M   .
_M   npf.c
_M   debug.c
_M   npf.h
_M   debug.h
_M   lang/unfinished/frisian.txt
_M   lang/unfinished/lithuanian.txt
_M   lang/unfinished/estonian.txt
_M   pool.c
_M   depot.c
_M   pool.h
_M   depot.h
_M   string.c
_M   string.h
_M   strings.h
_M   table/sprites.h
_M   table/currency.h
_M   table/files.h
_M   namegen.h 
						
						
					 
					
						2005-03-08 17:28:41 +00:00 
						 
				 
			
				
					
						
							
							
								Celestar 
							
						 
					 
					
						
						
							
						
						79b2a245e6 
					 
					
						
						
							
							(svn r1959) -Fix: Repaired two memleaks I have hacked :(  
						
						
						
						
					 
					
						2005-03-08 16:27:26 +00:00 
						 
				 
			
				
					
						
							
							
								Celestar 
							
						 
					 
					
						
						
							
						
						7473cef063 
					 
					
						
						
							
							(svn r1959) -Fix: Repaired two memleaks I have hacked :(  
						
						
						
						
					 
					
						2005-03-08 16:27:26 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						99499094a9 
					 
					
						
						
							
							(svn r1958) GenerateStationName() tidyup.  
						
						
						
						
					 
					
						2005-03-08 00:26:30 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						bcc9dcd210 
					 
					
						
						
							
							(svn r1958) GenerateStationName() tidyup.  
						
						
						
						
					 
					
						2005-03-08 00:26:30 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						2002aaead1 
					 
					
						
						
							
							(svn r1957) Compilation fix.  
						
						
						
						
					 
					
						2005-03-08 00:18:31 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						f2e45daf54 
					 
					
						
						
							
							(svn r1957) Compilation fix.  
						
						
						
						
					 
					
						2005-03-08 00:18:31 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						26c4e9e931 
					 
					
						
						
							
							(svn r1956) -Fix: [NPF] New target tile for heuristic should perform better with larger stations (HackyKid)  
						
						
						
						
					 
					
						2005-03-07 23:28:27 +00:00 
						 
				 
			
				
					
						
							
							
								matthijs 
							
						 
					 
					
						
						
							
						
						b43a52128f 
					 
					
						
						
							
							(svn r1956) -Fix: [NPF] New target tile for heuristic should perform better with larger stations (HackyKid)  
						
						
						
						
					 
					
						2005-03-07 23:28:27 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						5483b77865 
					 
					
						
						
							
							(svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.)  
						
						
						
						
					 
					
						2005-03-07 13:20:22 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						0e4828e732 
					 
					
						
						
							
							(svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.)  
						
						
						
						
					 
					
						2005-03-07 13:20:22 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						380d601ca0 
					 
					
						
						
							
							(svn r1954) Fix: The new AI now does not think it can connect to the road by building its piece of road above the end of a tunnel anymore.  
						
						
						
						
					 
					
						2005-03-07 11:36:05 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						771bd349cb 
					 
					
						
						
							
							(svn r1954) Fix: The new AI now does not think it can connect to the road by building its piece of road above the end of a tunnel anymore.  
						
						
						
						
					 
					
						2005-03-07 11:36:05 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						1c41c61305 
					 
					
						
						
							
							(svn r1953) Codechange: Tidyup, reduced ridiculous indentation levels, some sprintf()s replced by snprintf()s.  
						
						
						
						
					 
					
						2005-03-07 00:39:41 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						6c60ff92ff 
					 
					
						
						
							
							(svn r1953) Codechange: Tidyup, reduced ridiculous indentation levels, some sprintf()s replced by snprintf()s.  
						
						
						
						
					 
					
						2005-03-07 00:39:41 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						43fbe3b2da 
					 
					
						
						
							
							(svn r1952) Fix: Hopefully fixed the enormous towns growth slowdown in large maps. (Inspired by toholio.)  
						
						
						
						
					 
					
						2005-03-06 23:46:52 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						f1f1783aa8 
					 
					
						
						
							
							(svn r1952) Fix: Hopefully fixed the enormous towns growth slowdown in large maps. (Inspired by toholio.)  
						
						
						
						
					 
					
						2005-03-06 23:46:52 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						55185ab6aa 
					 
					
						
						
							
							(svn r1951) Introduced SeedModChance() (which is like SeedChance() but uses simple modulo instead of bitshifting and multiplication), explained why does it work better, used it in MakeCzechTownName() and added a TODO note about possibly using it in the other town name generators too.  
						
						
						
						
					 
					
						2005-03-06 23:21:57 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						028ef2b5b5 
					 
					
						
						
							
							(svn r1951) Introduced SeedModChance() (which is like SeedChance() but uses simple modulo instead of bitshifting and multiplication), explained why does it work better, used it in MakeCzechTownName() and added a TODO note about possibly using it in the other town name generators too.  
						
						
						
						
					 
					
						2005-03-06 23:21:57 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						b5b85a6297 
					 
					
						
						
							
							(svn r1950) Fix: A slight adjustment in the DoRandom() function which however causes dramatic improvement in the distribution of random numbers.  
						
						... 
						
						
						
						With the original generator, e.g. Random()%44 on 100 attempts regularily
generated only 22 different values! With this adjustment, the distribution is
much more uniform, almost approaching the glibc's random() call.
This means the random numbers are actually usable i.e.  for the town names
generators which almost never tried a large part of the names while others were
very frequent.
Note that we attempted to test whether the randomness did not degrade in some
other way, and it came clean from the tests we performed. If you spot anything
fishy, try without this patch, though. 
						
						
					 
					
						2005-03-06 22:28:35 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						6902a8b294 
					 
					
						
						
							
							(svn r1950) Fix: A slight adjustment in the DoRandom() function which however causes dramatic improvement in the distribution of random numbers.  
						
						... 
						
						
						
						With the original generator, e.g. Random()%44 on 100 attempts regularily
generated only 22 different values! With this adjustment, the distribution is
much more uniform, almost approaching the glibc's random() call.
This means the random numbers are actually usable i.e.  for the town names
generators which almost never tried a large part of the names while others were
very frequent.
Note that we attempted to test whether the randomness did not degrade in some
other way, and it came clean from the tests we performed. If you spot anything
fishy, try without this patch, though. 
						
						
					 
					
						2005-03-06 22:28:35 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						274f19a2bf 
					 
					
						
						
							
							(svn r1949) Fixed the CzechChoose usage in the Czech word tables. Now selecting colours actually works.  
						
						
						
						
					 
					
						2005-03-06 21:20:34 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						feb907d225 
					 
					
						
						
							
							(svn r1949) Fixed the CzechChoose usage in the Czech word tables. Now selecting colours actually works.  
						
						
						
						
					 
					
						2005-03-06 21:20:34 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						18821a1fa3 
					 
					
						
						
							
							(svn r1948) Add an explicit copyright notice regarding the Czech town names generator and an offer to help. :-)  
						
						
						
						
					 
					
						2005-03-06 17:09:08 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						bb5b89eb26 
					 
					
						
						
							
							(svn r1948) Add an explicit copyright notice regarding the Czech town names generator and an offer to help. :-)  
						
						
						
						
					 
					
						2005-03-06 17:09:08 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						904700fc9f 
					 
					
						
						
							
							(svn r1947) As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight  
						
						
						
						
					 
					
						2005-03-06 16:58:42 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						a0c157eea8 
					 
					
						
						
							
							(svn r1947) As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight  
						
						
						
						
					 
					
						2005-03-06 16:58:42 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						2375414315 
					 
					
						
						
							
							(svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-)  
						
						
						
						
					 
					
						2005-03-06 16:53:00 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						4a6a7028a9 
					 
					
						
						
							
							(svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-)  
						
						
						
						
					 
					
						2005-03-06 16:53:00 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						43f62fb0d8 
					 
					
						
						
							
							(svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".  
						
						... 
						
						
						
						- VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h 
						
						
					 
					
						2005-03-06 16:23:32 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						eb3671b647 
					 
					
						
						
							
							(svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".  
						
						... 
						
						
						
						- VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h 
						
						
					 
					
						2005-03-06 16:23:32 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						00b9d1f09a 
					 
					
						
						
							
							(svn r1944) Make --help output for -d at least somewhat useful.  
						
						
						
						
					 
					
						2005-03-06 16:08:19 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						97b2635e7d 
					 
					
						
						
							
							(svn r1944) Make --help output for -d at least somewhat useful.  
						
						
						
						
					 
					
						2005-03-06 16:08:19 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						25aa47448d 
					 
					
						
						
							
							(svn r1943) Show the sprite ID in the check_length() error message. Also show the correct sprite ID in the spriteskip notice.  
						
						
						
						
					 
					
						2005-03-06 15:22:28 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						39743082b4 
					 
					
						
						
							
							(svn r1943) Show the sprite ID in the check_length() error message. Also show the correct sprite ID in the spriteskip notice.  
						
						
						
						
					 
					
						2005-03-06 15:22:28 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						83cbb7b1da 
					 
					
						
						
							
							(svn r1942) Fix r1938  
						
						
						
						
					 
					
						2005-03-06 15:15:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2e3465cb49 
					 
					
						
						
							
							(svn r1942) Fix r1938  
						
						
						
						
					 
					
						2005-03-06 15:15:27 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						92da198d9a 
					 
					
						
						
							
							(svn r1941) Report missing NewGRF file as a fatal error.  
						
						
						
						
					 
					
						2005-03-06 13:57:19 +00:00