Commit Graph

684 Commits

Author SHA1 Message Date
Peter Nelson
ab535c0a86 Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Peter Nelson
9602de474d Codechange: Use iterators and/or range-for on cargo related loops. 2023-10-19 17:03:25 +01:00
Peter Nelson
49dae08a3b Codechange: Add missing override specifiers. 2023-09-25 21:27:45 +01:00
frosch
b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Patric Stout
ba67f39db6 Codechange: vendor the nlohmann-json library (#11290) 2023-09-13 16:11:34 +02:00
PeterN
acd7d3c913 Codechange: Rename *Railtype* to *RailType* for consistency. (#11287) 2023-09-11 08:55:12 +00:00
Tyler Trahan
701a61c9af Codechange: Delete date_type.h 2023-09-10 08:40:25 -04:00
Tyler Trahan
77173a6a10 Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes 2023-09-10 08:40:25 -04:00
Tyler Trahan
fca2b37726 Codechange: Move Ticks into their own class 2023-09-10 08:40:25 -04:00
Patric Stout
30172fc037 Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
2023-09-09 23:21:21 +02:00
Patric Stout
00f13282a9 Codechange: keep how we convert string <-> JSON private (#11269) 2023-09-08 19:03:10 +02:00
Patric Stout
5f9b8aaa95 Codechange: [Script] use nlohmann for Squirrel <-> JSON conversion (#11251) 2023-09-06 13:14:12 +02:00
Michael Lutz
0089323542 Add: [Script] Custom news message text for industry SetProductionLevel. 2023-09-02 16:20:59 +02:00
Michael Lutz
1c56991213 Add: [Script] Game script control of industry production level. 2023-09-02 16:20:59 +02:00
Patric Stout
7afd686541 Codechange: add tests for GS <-> AdminPort JSON conversion (#11252)
While at it, fix a bug where booleans were made integers.
2023-08-31 19:38:15 +00:00
Patric Stout
993e7be707 Fix: [Script] GSAdmin.Send() could generate invalid JSON (#11250) 2023-08-31 16:52:52 +00:00
Joan Josep
5e6b5d981f Codechange: Use existing functions in GetMonthlyInfrastructureCosts. (#11237) 2023-08-27 22:12:44 +02:00
Patric Stout
07730584d7 Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
2023-08-15 18:12:05 +02:00
Patric Stout
299570b2c1 Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761) 2023-08-12 18:14:21 +00:00
Andy
ce9305a5ee Add: [Script] GSIndustry.GetConstructionDate() method (#11145) 2023-07-20 20:35:37 +02:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Rubidium
af9b9327af Codechange: do not keep local variable for temporary string parameters 2023-07-03 18:08:03 +02:00
Rubidium
78f5d58dc6 Codechange: use std::string without const as return
Otherwise some compilers, e.g. MSVC, do not pick up that these are temporaries
and as such it will pass the temporaries to `const std::string &` instead of
the wanted `std::string &&`
2023-07-03 18:08:03 +02:00
PeterN
2a2443dd01 Feature: Create group of vehicles from manage vehicle list button. (#10890) 2023-06-18 20:48:04 +01:00
Rubidium
d4c2043294 Codechange: remove a number of unneeded c_str() calls 2023-06-15 22:14:45 +02:00
Loïc Guilloux
1cd49bf5e5 Fix ca1e34c: [Script] Wrong value printed for {RAW_STRING} (#11011) 2023-06-14 22:07:11 +00:00
mrmbernardi
35ef6c1723 Feature: [GS] Goal destination can be updated (#10817) 2023-06-08 18:00:31 +01:00
Rubidium
2ae7367024 Codechange: replace StrMakeValidInPlace with StrValid 2023-06-08 18:29:44 +02:00
Rubidium
ca1e34c121 Codechange: use std::string to build ScriptText's encoded text 2023-06-06 18:07:54 +02:00
Patric Stout
3b1407d240 Feature: allow to do a hostile takeover of an AI company (in singleplayer) (#10914)
With the removal of the share-system, you could no longer make an
AI disappear in a single player game. At least, not without going
into the console.
2023-06-05 19:32:22 +02:00
Bernard Teo
2c667b1773 Doc: Fix spelling error in ScriptTileList::RemoveRectangle (#10937) 2023-06-04 17:45:18 +00:00
Patric Stout
6b1c38e303 Fix 3effb893: mention GSAsyncMode in changelog (#10924) 2023-06-04 11:10:22 +00:00
Jonathan G Rennison
3effb8931c Add: [Script] GSAsyncMode to set async mode of gamescript commands (#10913)
In asynchronous mode, don't wait for result of executed command,
just fire-and-forget, and return estimated cost/result
2023-06-04 11:15:35 +02:00
PeterN
d086f288cd Codechange: Remove duplicated includes. (#10888)
These are now included by stdafx.h so don't need to be included again.
2023-05-29 14:29:00 +01:00
PeterN
584faaf064 Change: Reorganise industry accept/produce arrays. (#10853)
Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
2023-05-25 21:25:46 +01:00
Peter Nelson
09408e8e46 Codechange: Add IsCargoAccepted/Produced() helpers. 2023-05-24 17:34:11 +01:00
Peter Nelson
633f19419d Codechange: Make more use of GetCargoAccepted/ProducedIndex(). 2023-05-24 17:34:11 +01:00
Peter Nelson
76516d7f70 Codechange: Use IsValidCargoID/IsValidCargoType.
IsValidCargoType() is used only for unmapped IDs.
2023-05-22 20:43:40 +01:00
Rubidium
63d9bb93b8 Codechange: migrate from C-style GetString to C++-style GetString 2023-05-21 21:17:12 +02:00
Peter Nelson
56085be9bd Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
Patric Stout
199e41c762 Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
Rubidium
f9b5bc7ee6 Cleanup: the need for SQAutoFreePointers has gone 2023-05-14 22:54:10 +02:00
Rubidium
d9e93edc8b Codechange: replace 'const char *' script API parameters with std::string 2023-05-14 22:54:10 +02:00
Rubidium
bbcb55ebc9 Codechange: use std::string as script API return type 2023-05-14 22:54:10 +02:00
Rubidium
b24a6bb8f3 Codechange: use std::string for script log calls 2023-05-14 22:54:10 +02:00
Rubidium
e035705239 Codechange: introduce and use std::string variant of sq_throwerror 2023-05-14 22:54:10 +02:00
Peter Nelson
726d05b22b Fix: Don't list unavailable road types for game scripts. 2023-05-12 21:03:13 +02:00
Peter Nelson
e6740046ee Codechange: Use range-for iteration. 2023-05-11 07:58:55 +01:00
Rubidium
12085d088c Cleanup: remove obsolete string_compare_type 2023-05-09 23:14:48 +02:00
Rubidium
bc389a86c9 Codechange: use std::string as std::map key, instead of stredup string 2023-05-09 23:14:48 +02:00