frosch
|
24c7134bff
|
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
|
2014-04-23 20:44:42 +00:00 |
|
frosch
|
ef4c2ce031
|
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat.
|
2014-04-23 20:44:42 +00:00 |
|
rubidium
|
a59af5c3fc
|
(svn r26005) -Fix [FS#5478]: crash when transferring savegame from server to client
|
2013-11-15 22:22:01 +00:00 |
|
rubidium
|
18a3a569fb
|
(svn r26005) -Fix [FS#5478]: crash when transferring savegame from server to client
|
2013-11-15 22:22:01 +00:00 |
|
planetmaker
|
f00d9976f9
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
planetmaker
|
c24374f99c
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
rubidium
|
3d605f6488
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
|
rubidium
|
df16ebd730
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
|
rubidium
|
61a3963361
|
(svn r22424) -Document: some more bits
|
2011-05-05 16:24:48 +00:00 |
|
rubidium
|
c4aa943aaa
|
(svn r22424) -Document: some more bits
|
2011-05-05 16:24:48 +00:00 |
|
rubidium
|
8e39557a2e
|
(svn r22400) -Codechange: replace some defines in the tcp/game code so doxygen can create better documentation
|
2011-05-01 11:30:03 +00:00 |
|
rubidium
|
2e572b98de
|
(svn r22400) -Codechange: replace some defines in the tcp/game code so doxygen can create better documentation
|
2011-05-01 11:30:03 +00:00 |
|
rubidium
|
8430fadcbb
|
(svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket
|
2011-04-22 16:03:48 +00:00 |
|
rubidium
|
2cae0cd54c
|
(svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket
|
2011-04-22 16:03:48 +00:00 |
|
rubidium
|
7e151c1d51
|
(svn r22366) -Codechange: make GetClientIP a function of the server's ClientSocket, after all the Socket is the bit that's associated with the network
|
2011-04-22 16:02:21 +00:00 |
|
rubidium
|
c61abe0019
|
(svn r22366) -Codechange: make GetClientIP a function of the server's ClientSocket, after all the Socket is the bit that's associated with the network
|
2011-04-22 16:02:21 +00:00 |
|
rubidium
|
9328b8b63d
|
(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID
|
2011-04-22 15:54:42 +00:00 |
|
rubidium
|
f1d0c1a746
|
(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID
|
2011-04-22 15:54:42 +00:00 |
|
smatz
|
c85e1c3089
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
2011-02-19 23:05:47 +00:00 |
|
smatz
|
756cc6cf65
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
2011-02-19 23:05:47 +00:00 |
|
rubidium
|
f1e42dc23b
|
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
|
2011-01-19 16:47:40 +00:00 |
|
rubidium
|
795a528328
|
(svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server)
|
2011-01-19 16:47:40 +00:00 |
|
rubidium
|
a5108a1fa2
|
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
|
2011-01-19 16:37:06 +00:00 |
|
rubidium
|
e54a1f6721
|
(svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral)
|
2011-01-19 16:37:06 +00:00 |
|
rubidium
|
9b53982428
|
(svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savegames to send to the client asynchroniously. This will reduce the lag of the other clients to the time it takes to make the memory dump and it will speed up downloading the map as the download starts earlier (possibly with a slightly lower bandwidth due to slow compression). This should also fix the lag message people get when the savegame compression takes more than a few seconds.
|
2010-12-05 14:48:39 +00:00 |
|
rubidium
|
216e48cd07
|
(svn r21399) -Change/Feature/Fix [FS#4284]: perform the compression of savegames to send to the client asynchroniously. This will reduce the lag of the other clients to the time it takes to make the memory dump and it will speed up downloading the map as the download starts earlier (possibly with a slightly lower bandwidth due to slow compression). This should also fix the lag message people get when the savegame compression takes more than a few seconds.
|
2010-12-05 14:48:39 +00:00 |
|
rubidium
|
f929107665
|
(svn r21398) -Change/Feature-ish: when making a savegame to send to a client, don't write it to disk but create the packets immediately
|
2010-12-05 14:45:52 +00:00 |
|
rubidium
|
02b3bc57d5
|
(svn r21398) -Change/Feature-ish: when making a savegame to send to a client, don't write it to disk but create the packets immediately
|
2010-12-05 14:45:52 +00:00 |
|
rubidium
|
71abb66b46
|
(svn r21363) -Add: support for limiting the amount of (accepted) incoming data
|
2010-11-30 20:01:26 +00:00 |
|
rubidium
|
fd752ca2b0
|
(svn r21363) -Add: support for limiting the amount of (accepted) incoming data
|
2010-11-30 20:01:26 +00:00 |
|
rubidium
|
4c76d8eaf6
|
(svn r21361) -Change: make sure the client is listening, or rather receiving, our frames
|
2010-11-30 14:18:20 +00:00 |
|
rubidium
|
31c8ab0ed8
|
(svn r21361) -Change: make sure the client is listening, or rather receiving, our frames
|
2010-11-30 14:18:20 +00:00 |
|
rubidium
|
242110b8cb
|
(svn r21030) -Codechange: move ClientStatus into the network server socket class
|
2010-10-24 20:07:32 +00:00 |
|
rubidium
|
f24c91c487
|
(svn r21030) -Codechange: move ClientStatus into the network server socket class
|
2010-10-24 20:07:32 +00:00 |
|
rubidium
|
b6799a23c4
|
(svn r20938) -Codechange: make the code for listening on a socket (more) reusable
|
2010-10-15 21:56:06 +00:00 |
|
rubidium
|
234bee0858
|
(svn r20938) -Codechange: make the code for listening on a socket (more) reusable
|
2010-10-15 21:56:06 +00:00 |
|
rubidium
|
a0f7099a7d
|
(svn r20937) -Codechange: move some variables from client/server to server only
|
2010-10-15 20:29:59 +00:00 |
|
rubidium
|
c9cbab14ea
|
(svn r20937) -Codechange: move some variables from client/server to server only
|
2010-10-15 20:29:59 +00:00 |
|
rubidium
|
332a1bfdea
|
(svn r20936) -Codechange: make server side packet sending methods class methods
|
2010-10-15 20:25:07 +00:00 |
|
rubidium
|
f712055002
|
(svn r20936) -Codechange: make server side packet sending methods class methods
|
2010-10-15 20:25:07 +00:00 |
|
rubidium
|
66087c5e60
|
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
|
2010-10-15 19:58:56 +00:00 |
|
rubidium
|
9858d699a3
|
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
|
2010-10-15 19:58:56 +00:00 |
|
rubidium
|
04ce759165
|
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
|
2010-10-15 19:35:08 +00:00 |
|
rubidium
|
bda26d03b5
|
(svn r20934) -Codechange: move NetworkGetClientName to the server's socket
|
2010-10-15 19:35:08 +00:00 |
|
rubidium
|
6ff39fc5ec
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
|
2010-10-15 18:42:52 +00:00 |
|
rubidium
|
7ba07d9573
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
|
2010-10-15 18:42:52 +00:00 |
|
rubidium
|
41e6567c0d
|
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
|
2010-10-15 13:47:37 +00:00 |
|
rubidium
|
0ca7e4e82e
|
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
|
2010-10-15 13:47:37 +00:00 |
|
rubidium
|
594faf45d9
|
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
|
2010-10-15 13:22:00 +00:00 |
|
rubidium
|
8eb07d097e
|
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
|
2010-10-15 13:22:00 +00:00 |
|