Commit Graph

20978 Commits

Author SHA1 Message Date
translators
6f9b3fa964 Update: Translations from eints
chinese (traditional): 7 changes by inAndyPao
2023-02-28 18:45:57 +00:00
glx22
41b414bc1c Change: [Script] Restore support of {RAW_STRING} in ScriptText 2023-02-28 18:53:17 +01:00
glx22
991a797e09 Change: [Script] Validate ScriptText parameters type and amount 2023-02-28 18:53:17 +01:00
Rubidium
728973859d Change: [Script] Automate the ScriptObject reference counting 2023-02-28 18:53:17 +01:00
glx22
a1fc4d5c0e Codechange: [Script] Merge the 3 ScriptText param arrays 2023-02-28 18:53:17 +01:00
glx22
af15dca316 Change: [Script] Extract params info from GS strings 2023-02-28 18:53:17 +01:00
Tyler Trahan
6e52ceab96 Feature: Industry directory text filter (#10518) 2023-02-28 12:20:41 -05:00
Rubidium
1eefe1c3a0 Codechange: hide Tile(Extended) into the Tile structure 2023-02-28 07:11:48 +01:00
Rubidium
580d0a6343 Codechange: make use of Tile in for all direct map accesses 2023-02-28 07:11:48 +01:00
Rubidium
7a6452d3ef Codechange: introduce Tile class for accessing map data of a single tile 2023-02-28 07:11:48 +01:00
Rubidium
7a1816a6cd Codechange: rename Tile to TileBase to be able to introduce a new Tile class 2023-02-28 07:11:48 +01:00
Rubidium
0fb0469e47 Codechange: introduce iterator to iterate over the Tiles of a Map
Note: this version is using TileIndex, but that changes later
2023-02-28 07:11:48 +01:00
Chenshu Yu
eabb9db0bb Fix #9810: 'Rebuilding' a through road stop costs money (#9852) 2023-02-27 08:59:42 +00:00
dP
b0542c8c49 Codechange: Don't store tree counter in the map array (#10018) 2023-02-26 16:39:44 -05:00
SamuXarick
6eabbaa751 Fix #10469, 5e14a20: [Script] League Table rating element is a int64 everywhere else 2023-02-26 22:25:13 +01:00
Michael Lutz
aab580e0ac Codechange: [Linkgraph] Drop node/edge wrappers from LinkGraph. 2023-02-26 21:41:24 +01:00
Michael Lutz
4d3da0cf14 Codechange: [Linkgraph] Drop node/edge wrappers from LinkGraphJob. 2023-02-26 21:41:24 +01:00
Michael Lutz
7352f812e6 Codechange: [Linkgraph] Only store present link graph edges and not all possible edges. 2023-02-26 21:41:24 +01:00
Michael Lutz
178249e7cc Codechange: Saveload macros for entries with a custom table name. 2023-02-26 21:41:24 +01:00
Michael Lutz
8f851ead70 Codechange: [Linkgraph] Split annotation for demand between nodes from the edge annotations. 2023-02-26 21:41:24 +01:00
Michael Lutz
564de01d66 Remove: SmallMatrix be gone. 2023-02-26 21:41:24 +01:00
Michael Lutz
fe27db3dfd Codechange: [Linkgraph] Store edges in each node and not in a global matrix. 2023-02-26 21:41:24 +01:00
Niels Martin Hansen
2fee8ecdda Add #7525: Allow autoreplace with same model vehicle 2023-02-26 21:29:25 +01:00
Jonathan G Rennison
4c1406a4b5 Add: NewGRF road stops 2023-02-26 21:28:30 +01:00
Tyler Trahan
a18182e24b Revert 92c7551: Line drawing algorithm fix broke other cases (#10497)
This reverts commit 92c755161d.
2023-02-26 19:23:31 +00:00
translators
07fbd19da3 Update: Translations from eints
luxembourgish: 8 changes by phreeze83
2023-02-26 18:45:57 +00:00
Rubidium
947a789bf6 Codechange: split large function into smaller steps and simplify logic 2023-02-25 23:57:36 +01:00
Rubidium
8cbf1be9d6 Codechange: split large function into smaller functions with self-explanatory names 2023-02-25 23:57:36 +01:00
Rubidium
a409e4b026 Add: documention to large functions that have too little documentation according to CodeQL 2023-02-25 23:57:36 +01:00
translators
2561fad5d4 Update: Translations from eints
romanian: 1 change by bnegrut
2023-02-25 18:45:15 +00:00
dP
c73b88ddca Fix: Don't send unused tile field over the network (#10507) 2023-02-24 22:50:11 +01:00
Michael Lutz
9b3326e3fd Codechange: [Script] Use std::vector instead of a hand-rolled alternative. 2023-02-24 21:46:27 +01:00
Michael Lutz
ca3cb4d2ef Codechange: [Script] Use a class template instead of a function template for squirrel type conversion.
Class templates allow using partial template specialization, which is useful in
case one wants to have a type conversion on a type that is itself templated.
2023-02-24 21:46:27 +01:00
translators
187d330177 Update: Translations from eints
spanish (mexican): 1 change by GNosii
2023-02-24 18:48:34 +00:00
SamuXarick
b52b29b1a4 Change: Avoid crashing to the side of a train
When a road vehicle is already running on a multi level crossing, and a train shows up ahead, don't make the road vehicle crash on the side of the train.
2023-02-22 20:09:02 +01:00
SamuXarick
8351b97f52 Add: [Script] Labels for negative values of a setting 2023-02-21 00:28:21 +01:00
SamuXarick
376820c0b6 Doc: [Script] Update info descriptions 2023-02-21 00:28:21 +01:00
SamuXarick
bb2ac8b3c4 Fix: [Script] Save config item values up to 10 digits + 1 for sign + 1 for termination, enough to fit min and max int 2023-02-21 00:28:21 +01:00
SamuXarick
fde7028a95 Fix #10059: [Script] Let custom values on a config item be up to 10 digits + 1 for sign 2023-02-21 00:28:21 +01:00
SamuXarick
7b1fd3e37f Fix #10059: [Script] Clamp config item values to int32
Also prevent random_deviation to be below 0.
2023-02-21 00:28:21 +01:00
Nik Nyby
92c755161d Fix #10222: Adjust line drawing algorithm (#10491) 2023-02-20 16:18:25 -05:00
translators
8778949b6a Update: Translations from eints
english (us): 1 change by nikolas
galician: 18 changes by pvillaverde
2023-02-20 18:47:32 +00:00
translators
9ade3345f7 Update: Translations from eints
english (us): 3 changes by nikolas
galician: 1 change by pvillaverde
2023-02-19 18:43:37 +00:00
translators
4a8b8807e6 Update: Translations from eints
vietnamese: 6 changes by KhoiCanDev
korean: 1 change by telk5093
2023-02-18 18:44:22 +00:00
PeterN
2376112c77 Fix #10477: Not enough space for text due to rounding down (OSX) (#10489) 2023-02-18 05:50:20 -05:00
SamuXarick
3df9321a65 Fix: Some Script::IsValidVehicle checks need to be complemented with IsPrimaryVehicle
Add: [Script] ScriptVehicle.IsPrimaryVehicle
2023-02-18 09:58:02 +01:00
glx22
3559576166 Codechange: [Script] Don't expose static buffers outside of ScriptText 2023-02-17 21:28:14 +01:00
glx22
e735370318 Change: [Script] A ScriptText with too many parameters is now a fatal error
It should never happen as adding/setting parameters already checks that anyway.
2023-02-17 21:28:14 +01:00
translators
2fdfc38da8 Update: Translations from eints
korean: 6 changes by telk5093
slovak: 8 changes by legitalk
catalan: 3 changes by J0anJosep
turkish: 5 changes by EndChapter
dutch: 1 change by Afoklala
portuguese (brazilian): 8 changes by ericandradex
polish: 2 changes by pAter-exe
2023-02-17 18:47:31 +00:00
Loïc Guilloux
4072dcff49 Fix #10486: [Script] Debug window requires AIs to be started before GS (#10487) 2023-02-17 12:24:51 +01:00