Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						f3e0507c54 
					 
					
						
						
							
							Network: Include extra info in PACKET_CLIENT_ERROR packets  
						
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						Log more details in server when PACKET_CLIENT_ERROR received 
						
						
					 
					
						2021-05-14 20:31:31 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						e04218b528 
					 
					
						
						
							
							Network: Log received packets at log level net=3  
						
						
						
						
					 
					
						2021-05-14 19:34:15 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						66cac92028 
					 
					
						
						
							
							Fix   #9202 : Invalid test for unset NewGRF override mapping. ( #9226 )  
						
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						(cherry picked from commit 3d9436bd75 
						
						
					 
					
						2021-05-14 18:33:19 +01:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						457b4f80b6 
					 
					
						
						
							
							Fix  91b8ce07: dedicated servers could no longer create screenshots ( #9232 )  
						
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						Although most commands are not useful on a dedicated server,
screenshot commands should be dequeued.
(cherry picked from commit 56050fc96f 
						
						
					 
					
						2021-05-14 18:25:34 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						f52da3de3a 
					 
					
						
						
							
							Codechange: Don't save unused NewGRF override mappings. ( #9202 )  
						
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						(cherry picked from commit 69e5da0b54 
						
						
					 
					
						2021-05-14 18:15:17 +01:00 
						 
				 
			
				
					
						
							
							
								William Davis 
							
						 
					 
					
						
						
							
						
						879de9781b 
					 
					
						
						
							
							Change: Use gender-neutral pronouns in console command messages (and comments) ( #9203 )  
						
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						(cherry picked from commit 881e1da51d 
						
						
					 
					
						2021-05-14 18:15:00 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						088922b120 
					 
					
						
						
							
							Fix poor performance of recursive iteration of group hierarchies  
						
						
						
						
					 
					
						2021-05-14 02:04:37 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						2e28bc8e6a 
					 
					
						
						
							
							Tracerestrict: Add engine class conditional  
						
						
						
						
					 
					
						2021-05-13 23:49:03 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						892feb1665 
					 
					
						
						
							
							Define __STDC_FORMAT_MACROS in stdafx.h  
						
						
						
						
					 
					
						2021-05-12 18:09:09 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						19b99ee687 
					 
					
						
						
							
							Fix  1ac0f186: Remove remaining use of CMAKE_PROJECT_VERSION_XXX  
						
						
						
						
					 
					
						2021-05-12 17:52:46 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						59572fa415 
					 
					
						
						
							
							Print message instead of asserting when route step sprite do not match  
						
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						See: #255  
						
						
					 
					
						2021-05-08 17:59:56 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						6c3ce55a0b 
					 
					
						
						
							
							Version: Committing version data for tag: jgrpp-0.41.1  
						
						
						
						
					 
					
						2021-05-08 11:06:31 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						1db19dd88c 
					 
					
						
						
							
							Fix   #9209 : Excessive time resizing highscore/news window when screen is too small. ( #9210 )  
						
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						If the highscore/news window panel size, which is now scaled by GUI zoom, is larger than the screen size, a loop will be entered where the window is repeatedly resized.
This is resolved by removing the minimal size from the panel, as the window is always resized to cover the screen anyway. This means the screen size can never be too small.
(cherry picked from commit 8c3fa2a3bf 
						
						
					 
					
						2021-05-08 10:22:22 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						2b34256e51 
					 
					
						
						
							
							Codechange: Slider widget used different range for drawing vs setting.  
						
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						Using the same range for setting means that no workaround for setting the extremes is necessary.
(cherry picked from commit dd41de8931 
						
						
					 
					
						2021-05-08 10:22:22 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						b414060f7c 
					 
					
						
						
							
							Codechange: Make GetCurrentRect() conform to usual Rect bounds, and reuse it.  
						
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						Similar code is already repeated in other locations.
(cherry picked from commit d8e06e590a 
						
						
					 
					
						2021-05-08 10:22:22 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						065ae3964a 
					 
					
						
						
							
							Codechange: Don't update window contents if scrollbar position has not moved.  
						
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						(cherry picked from commit 52b16237ad 
						
						
					 
					
						2021-05-08 10:22:22 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						ad554d913f 
					 
					
						
						
							
							Codechange: Set specific widgets dirty instead of window.  
						
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						(cherry picked from commit 8321ef0061 
						
						
					 
					
						2021-05-08 10:22:22 +01:00 
						 
				 
			
				
					
						
							
							
								embeddedt 
							
						 
					 
					
						
						
							
						
						0676c1f470 
					 
					
						
						
							
							Fix: [Emscripten] Use non-XDG directories to simplify lolac storage ( #9207 )  
						
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						(cherry picked from commit a879996012 
						
						
					 
					
						2021-05-08 10:22:04 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						26992089d6 
					 
					
						
						
							
							Fix use of _mm_cvtsi64_si128 which is not available on 32 bit x86  
						
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						See: #254  
						
						
					 
					
						2021-05-07 03:30:36 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						011b3b8b8d 
					 
					
						
						
							
							Avoid data race on map size when clearing link graph jobs in InitializeGame  
						
						
						
						
					 
					
						2021-05-07 00:58:52 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						9900adae70 
					 
					
						
						
							
							Fix   #254 : AdjustBrightnessOfTwoPixels used in 32bpp-sse2 but requires SSE3  
						
						
						
						
					 
					
						2021-05-06 21:26:15 +01:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						9bfcea0397 
					 
					
						
						
							
							Cleanup: [Fluidsynth] Comply better with the coding style  
						
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						(cherry picked from commit a432009f06 
						
						
					 
					
						2021-05-06 21:22:42 +01:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						54deb7516c 
					 
					
						
						
							
							Change: Use gender-neutral pronouns in english.txt ( #9189 )  
						
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						(cherry picked from commit 176d65b472 
						
						
					 
					
						2021-05-06 21:22:14 +01:00 
						 
				 
			
				
					
						
							
							
								glx22 
							
						 
					 
					
						
						
							
						
						8333323090 
					 
					
						
						
							
							Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops  
						
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						(cherry picked from commit 2feb801e56 
						
						
					 
					
						2021-05-06 21:21:41 +01:00 
						 
				 
			
				
					
						
							
							
								glx22 
							
						 
					 
					
						
						
							
						
						72cfb991e5 
					 
					
						
						
							
							Codechange: Replace FOR_ALL_SEARCHPATHS with range-based for loops  
						
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						(cherry picked from commit 983c7ade60 
						
						
					 
					
						2021-05-06 21:17:32 +01:00 
						 
				 
			
				
					
						
							
							
								glx22 
							
						 
					 
					
						
						
							
						
						ffd30cf91b 
					 
					
						
						
							
							Codechange: Replace FOR_ALL_TARS with range-based for loops  
						
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						(cherry picked from commit 34215f7faa 
						
						
					 
					
						2021-05-06 21:15:07 +01:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						e71798381b 
					 
					
						
						
							
							Fix   #9117 ,  04ce1f07: [Fluidsynth] Infinite wait when stopping song ( #9181 )  
						
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						In FluidSynth 2.2.0 an extra state was added to denote stopping. To transition
from this state to a stopped state the rendering needs to be running. Since
04ce1f076bd7f8816d 
						
						
					 
					
						2021-05-06 21:13:47 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						0d1c848f78 
					 
					
						
						
							
							Fix: Query windows may be partially drawn initially. ( #9184 )  
						
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						Query window was not marked dirty after being moved on init. It was then marked dirty once the white border flash completed.
(cherry picked from commit 08781d96ed 
						
						
					 
					
						2021-05-06 21:13:46 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						b36bfc7ab0 
					 
					
						
						
							
							Fix   #9174 : Don't update text effect if it has been reset. ( #9183 )  
						
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						(cherry picked from commit 0bc6f32346 
						
						
					 
					
						2021-05-06 21:13:46 +01:00 
						 
				 
			
				
					
						
							
							
								Milek7 
							
						 
					 
					
						
						
							
						
						deb2ad8997 
					 
					
						
						
							
							Codechange: Acquire video buffer before taking game state lock to prevent erratic fast forward behaviour ( #9140 )  
						
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						(cherry picked from commit 20762f9117 
						
						
					 
					
						2021-05-06 21:12:59 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						01d40812fa 
					 
					
						
						
							
							Codechange: Validate custom station platform layout tiles are permitted values only.  
						
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						(cherry picked from commit 756034fa27 
						
						
					 
					
						2021-05-06 21:10:33 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						da571d6481 
					 
					
						
						
							
							Codechange: Use std::vector for NewGRF station tile sprite layouts.  
						
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						(cherry picked from commit a3e49178d1 
						
						
					 
					
						2021-05-06 21:10:33 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						72bc8c7595 
					 
					
						
						
							
							Codechange: Use std::vector for NewGRF station platform layouts.  
						
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						This avoids the need to custom memory management and additional members.
This also resolves use-after-free if modifying copied layouts, so presumably nobody has ever done that.
(cherry picked from commit bd1a20f6ee 
						
						
					 
					
						2021-05-06 21:10:31 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						2e6cadb005 
					 
					
						
						
							
							Fix   #9147 : Delay making screenshots until the next draw tick as we may not access the video buffer from the game thread.  
						
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						(cherry picked from commit 1f159f79de 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						1b46ef756e 
					 
					
						
						
							
							Codechange: Generalise the delayed blitter change to a generic video driver command queue.  
						
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						(cherry picked from commit 91b8ce073f 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						e856d3f8fe 
					 
					
						
						
							
							Fix: [NewGRF] industry variable 66 and object variable 46 clamped the squared-euclidian distance to 16 bit, when they should not.  
						
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						(cherry picked from commit 2cf5df2a50 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						dbcd115a4c 
					 
					
						
						
							
							Fix: [NewGRF] industry variables 65 and 66 ignored the parameter, and always used the north tile.  
						
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						(cherry picked from commit 84aa17cea6 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						59a817f21f 
					 
					
						
						
							
							Fix: [Network] Reading beyond the length of the server's ID when hashing password  
						
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						Under normal circumstances the server's ID is 32 characters excluding '\0', however this can be changed at the server. This ID is sent to the server for company name hashing. The client reads it into a statically allocated buffer of 33 bytes, but fills only the bytes it received from the server. However, the hash assumes all 33 bytes are set, thus potentially reading uninitialized data, or a part of the server ID of a previous game in the hashing routine.
It is still reading from memory assigned to the server ID, so nothing bad happens, except that company passwords might not work correctly.
(cherry picked from commit 56aa6d0edd 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						43fe7463ba 
					 
					
						
						
							
							Fix: Update text effect size when font zoom is changed. ( #9174 )  
						
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						(cherry picked from commit 18651dd8b1 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						f9a03c4e63 
					 
					
						
						
							
							Fix: Crash when extra viewport height is zero with sign in view. ( #9175 )  
						
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						If a viewport sign straddles the top of a viewport, a crash will occur if the viewport height is zero. This is resolved by simply not attempting to draw the viewport in this situation, consistent with other widgets.
(cherry picked from commit 256dbee255 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						0b4d45af93 
					 
					
						
						
							
							Codechange: Warn if randomaction2 group count is not a power of 2.  
						
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						Previously noted by a comment, this does not need to be guarded against as non-powers of 2 will not cause issues beyond the choice of results being reduced.
(cherry picked from commit 18fb1c3866 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						02a62e4c98 
					 
					
						
						
							
							Cleanup: Use range iterator to evaluate DeterministicSpriteGroup.  
						
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						(cherry picked from commit 6b0b1bb3de 
						
						
					 
					
						2021-05-06 20:52:00 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						f5722a999e 
					 
					
						
						
							
							Cleanup: Use std::vector in RandomSpriteGroup.  
						
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						(cherry picked from commit 913d8a7f28 
						
						
					 
					
						2021-05-06 20:25:59 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						a69a1d19a9 
					 
					
						
						
							
							Cleanup: Use std::vector in DeterministicSpriteGroup.  
						
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						(cherry picked from commit 1aeaf39954 
						
						
					 
					
						2021-05-06 20:21:57 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						d3b9d19c5a 
					 
					
						
						
							
							Cleanup: Use std::vector in RealSpriteGroup.  
						
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						(cherry picked from commit f785a70a2b 
						
						
					 
					
						2021-05-06 20:21:57 +01:00 
						 
				 
			
				
					
						
							
							
								Loïc Guilloux 
							
						 
					 
					
						
						
							
						
						d4c466200f 
					 
					
						
						
							
							Fix: Don't consider regression AIs when starting a random AI ( #9164 )  
						
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						(cherry picked from commit 376f2509ad 
						
						
					 
					
						2021-05-06 20:15:46 +01:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						03f8ed7d3f 
					 
					
						
						
							
							Feature: make the town directory horizontally resizable  
						
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						(cherry picked from commit 0345f99180 
						
						
					 
					
						2021-05-06 20:15:19 +01:00 
						 
				 
			
				
					
						
							
							
								Loïc Guilloux 
							
						 
					 
					
						
						
							
						
						1ac0f186c8 
					 
					
						
						
							
							Fix  d4f0b6f4: [CMake] CMAKE_PROJECT_VERSION_XXX are not in CMake 3.9 ( #9154 )  
						
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						(cherry picked from commit 2985277bec 
						
						
					 
					
						2021-05-06 20:15:17 +01:00 
						 
				 
			
				
					
						
							
							
								rubidium42 
							
						 
					 
					
						
						
							
						
						442f6d7063 
					 
					
						
						
							
							Fix   #9152 ,  Fix   #9153 : screenshot command showed error messages when successful  
						
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						(cherry picked from commit 40528db993 
						
						
					 
					
						2021-05-06 20:13:47 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						78ccee01d4 
					 
					
						
						
							
							Codechange: Scale sprite font height once on init instead of every call to GetHeight().  
						
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						Scaling is not expensive, but it does not change either, and this avoids the need for a virtual method call. This cascades back to all GetCharacterHeight(FS_xxx) and FONT_HEIGHT_xxx calls.
(cherry picked from commit 9c6c0a0966 
						
						
					 
					
						2021-05-06 20:11:59 +01:00