translators 
							
						 
					 
					
						
						
							
						
						39c6b3def1 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						english (au): 2 changes by krysclarke
russian: 2 changes by Ln-Wolf 
						
						
					 
					
						2023-04-08 18:46:15 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						0de5eb53fa 
					 
					
						
						
							
							Codechange: Use constants for service interval max/min/default values ( #10611 )  
						
						
						
						
					 
					
						2023-04-08 18:04:30 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						1691640603 
					 
					
						
						
							
							Fix: Specify units for value of share trading age setting ( #10612 )  
						
						
						
						
					 
					
						2023-04-08 17:51:52 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						f1144de509 
					 
					
						
						
							
							Feature: Separate rail/road and sea/air velocity units, and add knots. ( #10594 )  
						
						... 
						
						
						
						This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit. 
						
						
					 
					
						2023-04-08 12:26:13 -04:00 
						 
				 
			
				
					
						
							
							
								glx22 
							
						 
					 
					
						
						
							
						
						3a48d6e60f 
					 
					
						
						
							
							Fix  991a797: [Script] Allow STRINGN consumption to be different than expected  
						
						
						
						
					 
					
						2023-04-08 00:14:12 +02:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						43cea852a6 
					 
					
						
						
							
							Fix  41b414b: Validate RAW_STRING parameter values in game_script mode  
						
						
						
						
					 
					
						2023-04-08 00:14:12 +02:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						47e12a8790 
					 
					
						
						
							
							Codechange: Check that CompanyMask fits into 16 bits during compilation.  
						
						
						
						
					 
					
						2023-04-07 22:09:55 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						5199881a8d 
					 
					
						
						
							
							Codechange: Use correct type for linkgraph company mask.  
						
						
						
						
					 
					
						2023-04-07 22:09:55 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						65e0b0dcb7 
					 
					
						
						
							
							Codechange: Be consistent with how company masks are set to all.  
						
						
						
						
					 
					
						2023-04-07 22:09:55 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						08977828cc 
					 
					
						
						
							
							Fix: Check ID for name  is within bounds.  
						
						
						
						
					 
					
						2023-04-07 22:09:28 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						cd6c04a663 
					 
					
						
						
							
							Fix: Check station ID is within bounds when copying layouts.  
						
						
						
						
					 
					
						2023-04-07 22:09:28 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						8361cf5a73 
					 
					
						
						
							
							Fix: Check sprite group mapping ID is within bounds of feature.  
						
						
						
						
					 
					
						2023-04-07 22:09:28 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						96f4eb3681 
					 
					
						
						
							
							Codechange: Check NewGRF feature is defined before processing any sprite group mapping.  
						
						... 
						
						
						
						Previously this was checked after loading ids, or repeatedly checked for
each item. 
						
						
					 
					
						2023-04-07 22:09:28 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						04215afe3f 
					 
					
						
						
							
							Codechange: Replace roadstop spec limit magic number with constant.  
						
						
						
						
					 
					
						2023-04-07 22:09:28 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						9246789fd3 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						spanish (mexican): 2 changes by GNosii
vietnamese: 2 changes by KhoiCanDev
czech: 1 change by jachymozo
romanian: 10 changes by bnegrut
danish: 3 changes by bscargo 
						
						
					 
					
						2023-04-07 18:39:12 +00:00 
						 
				 
			
				
					
						
							
							
								Loïc Guilloux 
							
						 
					 
					
						
						
							
						
						e4c511d403 
					 
					
						
						
							
							Fix   #10578 : Allow to select any version of AI/GS from GUI ( #10604 )  
						
						
						
						
					 
					
						2023-04-07 19:33:07 +02:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						82c70ed3b8 
					 
					
						
						
							
							Change: Expose ObjectSpec vector to simplify iteration.  
						
						
						
						
					 
					
						2023-04-02 22:42:38 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						1f46f080f0 
					 
					
						
						
							
							Codechange: Store objectspecs in std::vector instead of flat array.  
						
						
						
						
					 
					
						2023-04-02 22:42:38 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						93197f58b7 
					 
					
						
						
							
							Codechange: Bind objectspecs to classes once all finalised.  
						
						
						
						
					 
					
						2023-04-02 22:42:38 +01:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						02961fd7af 
					 
					
						
						
							
							Codechange: Use std::vector for NewGRF class lists.  
						
						
						
						
					 
					
						2023-04-02 22:42:38 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						73474b08fe 
					 
					
						
						
							
							Fix: Clicking on editbox clear button didn't take account of padding. ( #10583 )  
						
						
						
						
					 
					
						2023-03-31 16:07:15 +01:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						c1077212d7 
					 
					
						
						
							
							Codechange: Use a shared_ptr for viewport overlay. ( #10586 )  
						
						
						
						
					 
					
						2023-03-31 16:06:36 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						c905824248 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						chinese (traditional): 14 changes by inAndyPao
danish: 1 change by bscargo 
						
						
					 
					
						2023-03-28 18:43:33 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						e26d3de5fb 
					 
					
						
						
							
							Doc: Add guide to releasing OpenTTD ( #10563 )  
						
						
						
						
					 
					
						2023-03-26 11:08:37 +02:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						3611082f8e 
					 
					
						
						
							
							Codechange: [CodeQL] Disable CodeQL check on trivial switch statements ( #10537 )  
						
						
						
						
					 
					
						2023-03-26 09:35:44 +02:00 
						 
				 
			
				
					
						
							
							
								Loïc Guilloux 
							
						 
					 
					
						
						
							
						
						9642e87bc8 
					 
					
						
						
							
							Fix: [Script] Access to enum/consts defined outside of main.nut ( #10573 )  
						
						
						
						
					 
					
						2023-03-25 23:07:47 +01:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						0bf6f82305 
					 
					
						
						
							
							Cleanup: Don't mix switches and early returns in widget selection  
						
						
						
						
					 
					
						2023-03-25 18:03:16 -04:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						066ae6f3fb 
					 
					
						
						
							
							Codechange: Simplify some CodeQL-flagged trivial switches  
						
						
						
						
					 
					
						2023-03-25 18:03:16 -04:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						a15e584e40 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						japanese: 27 changes by fmang
chinese (simplified): 12 changes by XiaoJi-Game 
						
						
					 
					
						2023-03-25 18:41:51 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						24e9af83aa 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						japanese: 22 changes by fmang 
						
						
					 
					
						2023-03-24 18:44:41 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						83eb73a9b2 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						japanese: 12 changes by fmang 
						
						
					 
					
						2023-03-23 18:42:29 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						1d915214a1 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						japanese: 31 changes by fmang 
						
						
					 
					
						2023-03-21 18:42:37 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						d15a14bd9e 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						japanese: 32 changes by fmang
danish: 7 changes by bscargo 
						
						
					 
					
						2023-03-20 18:45:00 +00:00 
						 
				 
			
				
					
						
							
							
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						e5438891e2 
					 
					
						
						
							
							Cleanup: Keep spacing saveload versions by groups of five ( #10576 )  
						
						
						
						
					 
					
						2023-03-19 11:02:54 -04:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						1424b7b49e 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						french: 14 changes by ZarTek-Creole 
						
						
					 
					
						2023-03-18 18:42:21 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						3254d65b3e 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						swedish: 17 changes by joeax910
czech: 13 changes by jachymozo
danish: 3 changes by bscargo 
						
						
					 
					
						2023-03-17 18:43:43 +00:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						0bf6d80cd7 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						danish: 161 changes by bscargo 
						
						
					 
					
						2023-03-16 18:45:39 +00:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						24b5033a06 
					 
					
						
						
							
							Fix   #10568 : "can savegame be loaded check" failed in dedicated server  
						
						... 
						
						
						
						* If loading fails, it usually returns SL_REINIT which doesn't trigger check
 * If savegame has NewGRFs, it complains NewGRFs are not allowed in intro game 
						
						
					 
					
						2023-03-15 22:14:29 +01:00 
						 
				 
			
				
					
						
							
							
								translators 
							
						 
					 
					
						
						
							
						
						be69aa6257 
					 
					
						
						
							
							Update: Translations from eints  
						
						... 
						
						
						
						vietnamese: 1 change by KhoiCanDev
korean: 3 changes by telk5093
german: 30 changes by Wuzzy2
slovak: 14 changes by legitalk
dutch: 12 changes by Afoklala 
						
						
					 
					
						2023-03-11 18:41:57 +00:00 
						 
				 
			
				
					
						
							
							
								Limyx826 
							
						 
					 
					
						
						
							
						
						64719f0e1c 
					 
					
						
						
							
							Doc: Add Coding Style into the repo for easier access ( #10512 )  
						
						
						
						
					 
					
						2023-03-10 13:40:12 -05:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						e999aa2923 
					 
					
						
						
							
							Fix: Don't (briefly) switch from title-only playlist on menu screen.  
						
						... 
						
						
						
						Switching playlist while on the menu screen now only changes the playlist
that will be used when out of the menu screen. 
						
						
					 
					
						2023-03-09 20:35:24 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						3b90b85439 
					 
					
						
						
							
							Change: Allow jukebox lists to fill window width.  
						
						
						
						
					 
					
						2023-03-09 20:35:24 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						0c4e2ce114 
					 
					
						
						
							
							Change: Resize jukebox when changing music set.  
						
						
						
						
					 
					
						2023-03-09 20:35:24 +00:00 
						 
				 
			
				
					
						
							
							
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						1ec34acb51 
					 
					
						
						
							
							Fix: Truncated music-set song names cause warning log.  
						
						... 
						
						
						
						The music-set does not need to be selected for this to occur.
Resolved by using std::string instead of fixed buffer for song names,
which avoids manual string copying and removes the length limit. 
						
						
					 
					
						2023-03-09 20:35:24 +00:00 
						 
				 
			
				
					
						
							
							
								PeterN 
							
						 
					 
					
						
						
							
						
						2d3250923c 
					 
					
						
						
							
							Fix   #10554 : Let Scrollbar::SetPosition clamp instead of assert. ( #10555 )  
						
						
						
						
					 
					
						2023-03-09 10:19:58 -05:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						1e4a89177e 
					 
					
						
						
							
							Fix: crashes to desktop from game scripts when companies disappear  
						
						... 
						
						
						
						When a game script is in company mode, it pretends to be another company. When
that company disappear (bankruptcy/merger), the game script still uses that
company and it keeps calling functions as if it is that company.
For example, ScriptEngine::IsBuildable internally dereferences Company without
checks, causing a null dereference for any ScriptEngine function when called
from a company scope of a company that has disappeared.
Guard against this by extending the ScriptCompanyScope::IsValid check to also
check for the company still being active. 
						
						
					 
					
						2023-03-08 22:33:47 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						717f79ff22 
					 
					
						
						
							
							Add: deity mode enforcement checks to functions with command or company access  
						
						... 
						
						
						
						Command functions are those that call ScriptObject::Command, and functions
with company access are any that call ScriptObject::GetCompany. This is a bit
over-protective, but having the check everywhere makes it easier to validate
that no check is missing automatically instead of by review. 
						
						
					 
					
						2023-03-08 22:33:47 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						8d443d1379 
					 
					
						
						
							
							Add: company mode enforcement checks to functions with command or company access  
						
						... 
						
						
						
						Command functions are those that call ScriptObject::Command, and functions
with company access are any that call ScriptObject::GetCompany. This is a bit
over-protective, but having the check everywhere makes it easier to validate
that no check is missing automatically instead of by review. 
						
						
					 
					
						2023-03-08 22:33:47 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						534f2419ad 
					 
					
						
						
							
							Add: precondition checks to functions that work with both valid company and deity  
						
						... 
						
						
						
						These are functions that either use ScriptObject::Command or ScriptObject::GetCompany.
This is a bit over-protective, but having the check everywhere makes it easier to
validate that no check is missing automatically instead of by review.
At this moment these checks will not do anything useful, as either IsValid or
IsDeity from ScriptCompanyMode returns true, but that will change later. 
						
						
					 
					
						2023-03-08 22:33:47 +01:00 
						 
				 
			
				
					
						
							
							
								Rubidium 
							
						 
					 
					
						
						
							
						
						2fffde0891 
					 
					
						
						
							
							Add: workflow and script for checking missing mode enforcements  
						
						
						
						
					 
					
						2023-03-08 22:33:47 +01:00