alberth
							
						 
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						41ddef3018
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							(svn r25238) -Feature: Display imminent closure of an industry in its view window.
						
						
						
						
						
						
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						2013-05-12 19:38:30 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								planetmaker
							
						 
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						f00d9976f9
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							(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
						
						
						
						
						
						
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						2013-01-08 22:46:42 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						336a93a9d8
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							(svn r24846) -Add: Advanced settings to disable certain sound effects.
						
						
						
						
						
						
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						2012-12-23 21:09:09 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								zuu
							
						 
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						577ba4bb67
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							(svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor
						
						
						
						
						
						
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						2012-10-22 18:56:21 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						15bf9e9f03
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							(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.
						
						
						
						
						
						
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						2012-09-08 12:14:00 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						2aa43d6c8b
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							(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
						
						
						
						
						
						
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						2012-05-26 14:16:03 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						c6af35c085
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							(svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code.
						
						
						
						
						
						
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						2012-05-26 14:15:57 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						3f036c6af2
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							(svn r24186) -Feature: [NewGRF] Callback to set industry production level on construction. (andythenorth)
						
						
						
						
						
						
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						2012-04-28 16:44:01 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						059b4b985f
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							(svn r24185) -Codechange: Deduplicate some only partly deduplicated code.
						
						
						
						
						
						
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						2012-04-28 16:07:28 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						76d5833650
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							(svn r24179) -Codechange: move some variables of Town to TownCache
						
						
						
						
						
						
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						2012-04-25 20:50:13 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						142725e8ab
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							(svn r24107) -Fix [FS#5143] (r3181): Glass-sprite of bubble-generator was not drawn anymore for completely constructed tiles.
						
						
						
						
						
						
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						2012-04-09 10:18:10 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						afb3cbbbfc
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							(svn r24040) -Fix [FS#5095]: Improve error messages wrt. the placement restrictions of banks, water towers and toy shops.
						
						
						
						
						
						
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						2012-03-17 19:48:26 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						d5eeab43b7
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							(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
						
						
						
						
						
						
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						2012-01-03 21:32:51 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								alberth
							
						 
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						06597e684c
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							(svn r23704) -Doc: Doxygen comment fixes and additions.
						
						
						
						
						
						
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						2012-01-01 17:22:32 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						bc78328918
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							(svn r23622) -Add: a set of events to trigger in a GameScript
						
						
						
						
						
						
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						2011-12-19 20:59:36 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						24263638bf
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							(svn r23526) -Codechange: unify cargos vs cargoes
						
						
						
						
						
						
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						2011-12-15 21:56:00 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								yexo
							
						 
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						20f83ba002
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							(svn r23458) -Fix: don't assume all industries that cut trees have tile 0,0
						
						
						
						
						
						
						
						-Fix: wait until all tiles of an industry are completed before starting to cut trees 
						
						
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						2011-12-09 16:12:38 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								truebrain
							
						 
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						af1b3cc070
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							(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
						
						
						
						
						
						
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						2011-11-29 23:15:35 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								yexo
							
						 
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						0566a6cfda
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							(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
						
						
						
						
						
						
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						2011-11-08 19:48:47 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						a608cbab5d
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							(svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness.
						
						
						
						
						
						
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						2011-11-08 17:27:13 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						ebf19d6219
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							(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity.
						
						
						
						
						
						
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						2011-11-08 17:26:49 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						930c6c7779
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							(svn r23146) -Change: [NewGRF v8] Make callback 22 return a probability to use instead of property 18.
						
						
						
						
						
						
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						2011-11-08 17:26:13 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						0e2d2b2317
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							(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
						
						
						
						
						
						
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						2011-11-04 11:52:19 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						fb9fb416a1
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							(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
						
						
						
						
						
						
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						2011-11-04 11:36:10 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						70faeeaba9
					 | 
					
						
						
							
							(svn r23106) -Codechange: pass int* to GetTileSlope and friends
						
						
						
						
						
						
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						2011-11-04 11:30:37 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						1a54b7733c
					 | 
					
						
						
							
							(svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT
						
						
						
						
						
						
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						2011-11-04 10:31:46 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						5d7acba5d3
					 | 
					
						
						
							
							(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code
						
						
						
						
						
						
					 | 
					
						2011-11-04 10:30:10 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						a70fdbcf2f
					 | 
					
						
						
							
							(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
						
						
						
						
						
						
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						2011-11-04 10:25:58 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						bcb93b3b75
					 | 
					
						
						
							
							(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
						
						
						
						
						
						
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						2011-11-04 10:22:27 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						de980ef0f9
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							(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
						
						
						
						
						
						
					 | 
					
						2011-11-04 10:18:13 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						856db2751a
					 | 
					
						
						
							
							(svn r23049) -Fix [FS#4810]: Use the same forest-check for the vegetation-map colour as for nearby station names.
						
						
						
						
						
						
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						2011-10-21 19:10:35 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								planetmaker
							
						 
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						0f5eff9187
					 | 
					
						
						
							
							(svn r22673) -Add #4690: Provide random bits in var 0x10 for callback 0x3B in all cases (Hirundo)
						
						
						
						
						
						
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						2011-07-19 16:52:30 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								terkhen
							
						 
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						7e0daae1ec
					 | 
					
						
						
							
							(svn r22567) -Codechange: Store persistent storages inside a pool.
						
						
						
						
						
						
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						2011-06-12 20:47:45 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								terkhen
							
						 
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						3914192556
					 | 
					
						
						
							
							(svn r22556) -Codechange: Remove constness from the town pointer at industries.
						
						
						
						
						
						
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						2011-06-12 20:31:44 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								planetmaker
							
						 
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						122c4622f5
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							(svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre)
						
						
						
						
						
						
					 | 
					
						2011-06-09 16:35:09 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						a3d8633e40
					 | 
					
						
						
							
							(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
						
						
						
						
						
						
					 | 
					
						2011-05-28 09:45:12 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								frosch
							
						 
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						62b6d0eb0e
					 | 
					
						
						
							
							(svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks.
						
						
						
						
						
						
					 | 
					
						2011-05-21 11:26:37 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								smatz
							
						 
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						c85e1c3089
					 | 
					
						
						
							
							(svn r22116) -Codechange: use PoolBase::Clean() at more places
						
						
						
						
						
						
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						2011-02-19 23:05:47 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
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						cb2c7f871f
					 | 
					
						
						
							
							(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
						
						
						
						
						
						
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						2011-02-07 22:37:22 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								planetmaker
							
						 
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						4fed6cc02e
					 | 
					
						
						
							
							(svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting
						
						
						
						
						
						
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						2011-02-07 20:47:58 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								planetmaker
							
						 
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						1cb6024e1d
					 | 
					
						
						
							
							(svn r22011) -Codechange: Rename a few variables and enhance code clearity
						
						
						
						
						
						
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						2011-02-07 20:47:06 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								planetmaker
							
						 
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						c4544814da
					 | 
					
						
						
							
							(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables
						
						
						
						
						
						
					 | 
					
						2011-02-07 20:45:31 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								alberth
							
						 
					 | 
					
						
						
							
						
						8c3041b3c9
					 | 
					
						
						
							
							(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
						
						
						
						
						
						
					 | 
					
						2011-02-06 18:26:50 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								alberth
							
						 
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						f838069a44
					 | 
					
						
						
							
							(svn r22000) -Codechange: Introduce an enum for the industry density setting.
						
						
						
						
						
						
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						2011-02-06 18:11:39 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								alberth
							
						 
					 | 
					
						
						
							
						
						d64ce48f4d
					 | 
					
						
						
							
							(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE.
						
						
						
						
						
						
					 | 
					
						2011-02-06 17:21:49 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								alberth
							
						 
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						4a1706d5b0
					 | 
					
						
						
							
							(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
						
						
						
						
						
						
					 | 
					
						2011-02-06 17:19:56 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								alberth
							
						 
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						e3a35f7d40
					 | 
					
						
						
							
							(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
						
						
						
						
						
						
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						2011-02-05 10:28:31 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								terkhen
							
						 
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						0e51dab6a6
					 | 
					
						
						
							
							(svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
						
						
						
						
						
						
						
						-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required. 
						
						
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						2011-01-29 17:30:25 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
					 | 
					
						
						
							
						
						05199a641a
					 | 
					
						
						
							
							(svn r21890) -Cleanup: remove some unneeded includes
						
						
						
						
						
						
					 | 
					
						2011-01-22 14:52:20 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								rubidium
							
						 
					 | 
					
						
						
							
						
						ec4f688ca0
					 | 
					
						
						
							
							(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
						
						
						
						
						
						
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						2011-01-18 22:31:06 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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