Commit Graph

2441 Commits

Author SHA1 Message Date
Jonathan G Rennison
8c4c9a8c13 Enable loading game_creation.custom_industry_number from upstream saves 2023-01-14 16:59:03 +00:00
Tyler Trahan
2206c73156 Feature: Set a custom number of industries in map generation window (#10340) 2023-01-14 05:12:29 -05:00
Jonathan G Rennison
3e33be7b10 Fix day length changes with scheduled dispatch and timetable start times
When time is in minutes

See: #472
2023-01-12 23:44:09 +00:00
Jonathan G Rennison
e816c2416a Debug: Show more road vehicle engine fields in debug window 2023-01-07 00:22:39 +00:00
Jonathan G Rennison
62d524eaef Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/spritecache.cpp
#	src/timetable_gui.cpp
2023-01-06 20:02:04 +00:00
PeterN
1b1aa682a6 Fix: Don't assume engclass 2 should be elrail. (#10315)
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.

To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2023-01-06 00:44:57 +00:00
Jonathan G Rennison
96f790fc7d Debug: Show rail station tile layouts in debug window 2023-01-03 03:55:51 +00:00
Jonathan G Rennison
0093ebe3a7 Debug: Add engine variant ID and extra flags to debug info 2022-12-28 02:17:48 +00:00
Jonathan G Rennison
b9dad1818b Add setting to disable NewGRF inflation flag 2022-12-28 01:58:03 +00:00
Jonathan G Rennison
64c210f770 Merge branch 'master' into jgrpp
# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/engine.cpp
#	src/engine_func.h
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/newgrf.cpp
#	src/saveload/oldloader_sl.cpp
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Jonathan G Rennison
5bea50c413 Debug: Add rail engine misc flags to debug info 2022-12-27 02:11:41 +00:00
Jonathan G Rennison
14f4f6d104 Remove now unused vehicle.flip_direction_all_trains setting 2022-12-27 01:00:41 +00:00
Jonathan G Rennison
58d841486e Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/font_win32.cpp
#	src/script/api/script_object.hpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
#	src/viewport_func.h
2022-12-27 01:00:40 +00:00
Francis Herne
6caed5f15e Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 2022-12-26 15:06:21 -05:00
Peter Nelson
3485709f53 Add: Additional vehicle flags to control variants. 2022-12-25 16:41:58 +00:00
peter1138
d7f561a400 Change: Add variant property to engines. 2022-12-25 16:41:58 +00:00
Jonathan G Rennison
8af4ac8a4c GRF: Add road stops variable for road info of nearby plain road tile
See: #464
2022-12-24 18:54:28 +00:00
Jonathan G Rennison
6b8f799a1c Debug: Show engine base introduction date 2022-12-24 17:42:14 +00:00
PeterN
7b5edba76c Change: Support flipping shorter engines without NewGRF support. (#10262)
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
Jonathan G Rennison
9e33153df9 Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/macosx/string_osx.cpp
2022-12-20 18:05:43 +00:00
PeterN
dde15a403c Fix #10257: Incorrect wire position on sloped bridge heads. (#10258) 2022-12-19 20:16:26 +00:00
Jonathan G Rennison
0a9d734ce8 Debug: List new landscape GRFs and their flags in the debug window 2022-12-12 23:25:44 +00:00
Jonathan G Rennison
39277404a2 Add new landscape variable for ground density and snow presence 2022-12-12 23:19:44 +00:00
Jonathan G Rennison
2430a5113e Debug: Add GRF debug window support for new landscape rocks 2022-12-12 19:15:19 +00:00
Jonathan G Rennison
5c2d5782a4 Fixes incorrect link graph edge travel times with non-unity day length
Change vehicle last_loading_tick to be relative to _scaled_tick_counter
2022-12-11 00:27:18 +00:00
Jonathan G Rennison
d776b302fa Store the gui.zoom_max setting under a different name in the config file
So that it isn't overwritten by vanilla.
Otherwise use the vanilla setting value if present and outside the
vanilla range.
2022-12-09 19:58:07 +00:00
Jonathan G Rennison
6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
7a6a7a3bfa Fix duplication of tree sprite table 2022-12-03 22:48:49 +00:00
Jonathan G Rennison
afd3004ea0 Debug: Avoid compiler warnings in debug window cargo class printing 2022-11-29 17:58:51 +00:00
Jonathan G Rennison
5d171e0023 Add setting for whether dual pane train purchase window uses combined buttons
See: #421
2022-11-27 20:15:58 +00:00
Jonathan G Rennison
1f36c3f3e4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/genworld_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/newgrf_sound.cpp
#	src/roadveh.h
#	src/sound.cpp
#	src/station_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_gui.cpp
2022-11-26 23:04:14 +00:00
stormcone
e29547a3a2 Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304) 2022-11-24 20:58:10 +00:00
Jonathan G Rennison
3d7e5d5369 Avoid unnecessary viewport redraws for unused tile loop house triggers 2022-11-24 02:38:10 +00:00
Jonathan G Rennison
a42557fed7 Departure boards: Fix windows not being refreshed when changing settings 2022-11-23 21:12:05 +00:00
Jonathan G Rennison
4990a25e48 Add a "if breakdowns enabled" mode to the no depot order warn setting 2022-11-17 23:28:57 +00:00
Jonathan G Rennison
6cf62af092 Change vehicle route overlay settings
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2022-11-17 22:54:07 +00:00
Jonathan G Rennison
ff3e275c43 Change no_depot_order_warn setting default to off 2022-11-17 20:23:21 +00:00
Peter Nelson
9666e46739 Feature: Variable GUI scale.
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson
dd90d79e7b Add: Setting to toggle thin vs chunky (scaled) bevels. 2022-11-12 18:28:39 +00:00
Joel-Milligan
59645c6733 Change: Remove scrollbar from town authority actions panel (#9928) 2022-11-11 23:52:38 +01:00
Jonathan G Rennison
2af2c56d19 Allow various settings to be changed in multiplayer
If the corresponding TTDPatch flag bit has not been observed by a NewGRF
2022-11-10 22:34:14 +00:00
Henry Wilson
59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2022-11-08 21:02:08 +01:00
Jonathan G Rennison
b428c5b58a Debug: Show train engine veh type and power in debug window 2022-11-06 22:27:25 +00:00
Jonathan G Rennison
6459e62fff Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/map_type.h
#	src/network/network_command.cpp
#	src/object_cmd.cpp
#	src/rail_cmd.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/settings_gui.cpp
#	src/string.cpp
#	src/table/road_land.h
#	src/table/settings/game_settings.ini
#	src/table/settings/world_settings.ini
#	src/tbtr_template_gui_main.h
#	src/train_cmd.cpp
2022-11-05 19:24:44 +00:00
Jonathan G Rennison
0bf1c9bb9d Merge tag '13.0-beta1' into jgrpp 2022-11-05 19:12:42 +00:00
PeterN
f24286a1ae Fix: Ensure 31-bit shifts are unsigned. (#10128)
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2022-11-04 07:15:59 +00:00
Rubidium
d5aafaee15 Codechange: rename and move some strings to make them more consistent with the rest of the strings 2022-11-02 17:58:44 +01:00
PeterN
4031894aef Cleanup: Remove svn-style $Id$ comments. (#10122) 2022-11-01 18:24:31 -06:00
Tyler Trahan
c19abebf8d Feature: Multi-track level crossings (#9931) 2022-11-01 16:51:23 -04:00
Jonathan G Rennison
94de25ec10 Fix changing town zone settings not updating town zone radii
This could cause MP desyncs
2022-11-01 18:17:27 +00:00