Jonathan G Rennison
8c4c9a8c13
Enable loading game_creation.custom_industry_number from upstream saves
2023-01-14 16:59:03 +00:00
Tyler Trahan
2206c73156
Feature: Set a custom number of industries in map generation window ( #10340 )
2023-01-14 05:12:29 -05:00
Jonathan G Rennison
3e33be7b10
Fix day length changes with scheduled dispatch and timetable start times
...
When time is in minutes
See: #472
2023-01-12 23:44:09 +00:00
Jonathan G Rennison
e816c2416a
Debug: Show more road vehicle engine fields in debug window
2023-01-07 00:22:39 +00:00
Jonathan G Rennison
62d524eaef
Merge branch 'master' into jgrpp
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# Conflicts:
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/spritecache.cpp
# src/timetable_gui.cpp
2023-01-06 20:02:04 +00:00
PeterN
1b1aa682a6
Fix: Don't assume engclass 2 should be elrail. ( #10315 )
...
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.
To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2023-01-06 00:44:57 +00:00
Jonathan G Rennison
96f790fc7d
Debug: Show rail station tile layouts in debug window
2023-01-03 03:55:51 +00:00
Jonathan G Rennison
0093ebe3a7
Debug: Add engine variant ID and extra flags to debug info
2022-12-28 02:17:48 +00:00
Jonathan G Rennison
b9dad1818b
Add setting to disable NewGRF inflation flag
2022-12-28 01:58:03 +00:00
Jonathan G Rennison
64c210f770
Merge branch 'master' into jgrpp
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# Conflicts:
# src/build_vehicle_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/group_gui.cpp
# src/lang/english.txt
# src/newgrf.cpp
# src/saveload/oldloader_sl.cpp
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
2022-12-28 01:46:29 +00:00
Jonathan G Rennison
5bea50c413
Debug: Add rail engine misc flags to debug info
2022-12-27 02:11:41 +00:00
Jonathan G Rennison
14f4f6d104
Remove now unused vehicle.flip_direction_all_trains setting
2022-12-27 01:00:41 +00:00
Jonathan G Rennison
58d841486e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/windows/font_win32.cpp
# src/script/api/script_object.hpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
2022-12-27 01:00:40 +00:00
Francis Herne
6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. ( #10282 )
2022-12-26 15:06:21 -05:00
Peter Nelson
3485709f53
Add: Additional vehicle flags to control variants.
2022-12-25 16:41:58 +00:00
peter1138
d7f561a400
Change: Add variant property to engines.
2022-12-25 16:41:58 +00:00
Jonathan G Rennison
8af4ac8a4c
GRF: Add road stops variable for road info of nearby plain road tile
...
See: #464
2022-12-24 18:54:28 +00:00
Jonathan G Rennison
6b8f799a1c
Debug: Show engine base introduction date
2022-12-24 17:42:14 +00:00
PeterN
7b5edba76c
Change: Support flipping shorter engines without NewGRF support. ( #10262 )
...
* Change: Support flipping shorter engines without NewGRF support.
* Cleanup: Remove write-only prop27_set temporary flag.
2022-12-23 21:02:14 +00:00
Jonathan G Rennison
9e33153df9
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/os/macosx/string_osx.cpp
2022-12-20 18:05:43 +00:00
PeterN
dde15a403c
Fix #10257 : Incorrect wire position on sloped bridge heads. ( #10258 )
2022-12-19 20:16:26 +00:00
Jonathan G Rennison
0a9d734ce8
Debug: List new landscape GRFs and their flags in the debug window
2022-12-12 23:25:44 +00:00
Jonathan G Rennison
39277404a2
Add new landscape variable for ground density and snow presence
2022-12-12 23:19:44 +00:00
Jonathan G Rennison
2430a5113e
Debug: Add GRF debug window support for new landscape rocks
2022-12-12 19:15:19 +00:00
Jonathan G Rennison
5c2d5782a4
Fixes incorrect link graph edge travel times with non-unity day length
...
Change vehicle last_loading_tick to be relative to _scaled_tick_counter
2022-12-11 00:27:18 +00:00
Jonathan G Rennison
d776b302fa
Store the gui.zoom_max setting under a different name in the config file
...
So that it isn't overwritten by vanilla.
Otherwise use the vanilla setting value if present and outside the
vanilla range.
2022-12-09 19:58:07 +00:00
Jonathan G Rennison
6d4474b84e
Merge tag '13.0-beta2' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/company_gui.cpp
# src/console_gui.cpp
# src/depot_gui.cpp
# src/error_gui.cpp
# src/gfx.cpp
# src/graph_gui.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/korean.txt
# src/lang/polish.txt
# src/misc_gui.cpp
# src/network/network_content_gui.h
# src/newgrf_debug_gui.cpp
# src/order_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/table/settings/gui_settings.ini
# src/timetable_gui.cpp
# src/town_gui.cpp
# src/train_cmd.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/water_cmd.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
7a6a7a3bfa
Fix duplication of tree sprite table
2022-12-03 22:48:49 +00:00
Jonathan G Rennison
afd3004ea0
Debug: Avoid compiler warnings in debug window cargo class printing
2022-11-29 17:58:51 +00:00
Jonathan G Rennison
5d171e0023
Add setting for whether dual pane train purchase window uses combined buttons
...
See: #421
2022-11-27 20:15:58 +00:00
Jonathan G Rennison
1f36c3f3e4
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ai/ai_gui.cpp
# src/build_vehicle_gui.cpp
# src/genworld_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/newgrf_sound.cpp
# src/roadveh.h
# src/sound.cpp
# src/station_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_gui.cpp
2022-11-26 23:04:14 +00:00
stormcone
e29547a3a2
Feature: Show the cargoes the vehicles can carry in the vehicle list window ( #8304 )
2022-11-24 20:58:10 +00:00
Jonathan G Rennison
3d7e5d5369
Avoid unnecessary viewport redraws for unused tile loop house triggers
2022-11-24 02:38:10 +00:00
Jonathan G Rennison
a42557fed7
Departure boards: Fix windows not being refreshed when changing settings
2022-11-23 21:12:05 +00:00
Jonathan G Rennison
4990a25e48
Add a "if breakdowns enabled" mode to the no depot order warn setting
2022-11-17 23:28:57 +00:00
Jonathan G Rennison
6cf62af092
Change vehicle route overlay settings
...
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2022-11-17 22:54:07 +00:00
Jonathan G Rennison
ff3e275c43
Change no_depot_order_warn setting default to off
2022-11-17 20:23:21 +00:00
Peter Nelson
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson
dd90d79e7b
Add: Setting to toggle thin vs chunky (scaled) bevels.
2022-11-12 18:28:39 +00:00
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel ( #9928 )
2022-11-11 23:52:38 +01:00
Jonathan G Rennison
2af2c56d19
Allow various settings to be changed in multiplayer
...
If the corresponding TTDPatch flag bit has not been observed by a NewGRF
2022-11-10 22:34:14 +00:00
Henry Wilson
59dbcdb5ba
Feature: Display power-to-weight ratio in ground vehicle details GUI
2022-11-08 21:02:08 +01:00
Jonathan G Rennison
b428c5b58a
Debug: Show train engine veh type and power in debug window
2022-11-06 22:27:25 +00:00
Jonathan G Rennison
6459e62fff
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/map_type.h
# src/network/network_command.cpp
# src/object_cmd.cpp
# src/rail_cmd.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/settings_gui.cpp
# src/string.cpp
# src/table/road_land.h
# src/table/settings/game_settings.ini
# src/table/settings/world_settings.ini
# src/tbtr_template_gui_main.h
# src/train_cmd.cpp
2022-11-05 19:24:44 +00:00
Jonathan G Rennison
0bf1c9bb9d
Merge tag '13.0-beta1' into jgrpp
2022-11-05 19:12:42 +00:00
PeterN
f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. ( #10128 )
...
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2022-11-04 07:15:59 +00:00
Rubidium
d5aafaee15
Codechange: rename and move some strings to make them more consistent with the rest of the strings
2022-11-02 17:58:44 +01:00
PeterN
4031894aef
Cleanup: Remove svn-style $Id$ comments. ( #10122 )
2022-11-01 18:24:31 -06:00
Tyler Trahan
c19abebf8d
Feature: Multi-track level crossings ( #9931 )
2022-11-01 16:51:23 -04:00
Jonathan G Rennison
94de25ec10
Fix changing town zone settings not updating town zone radii
...
This could cause MP desyncs
2022-11-01 18:17:27 +00:00