rubidium
818a23e7f2
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places.
2007-12-18 20:58:12 +00:00
rubidium
7db6c7db38
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places.
2007-12-18 20:58:12 +00:00
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
glx
14fe7a9fed
(svn r11418) -Fix (r11416): forgot an instance
2007-11-12 01:38:32 +00:00
glx
0660d2a3d6
(svn r11418) -Fix (r11416): forgot an instance
2007-11-12 01:38:32 +00:00
belugas
542697a28a
(svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. Inversion of the two parameters of DoTriggerHouse cause a complain which was legit, in this case
2007-11-12 01:05:35 +00:00
belugas
3904640d02
(svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. Inversion of the two parameters of DoTriggerHouse cause a complain which was legit, in this case
2007-11-12 01:05:35 +00:00
rubidium
dcbd2fdfc7
(svn r11411) -Codechange: implement random triggers for houses.
2007-11-11 17:58:05 +00:00
rubidium
9758a76512
(svn r11411) -Codechange: implement random triggers for houses.
2007-11-11 17:58:05 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas
f55fdfb7c4
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
bcd2e7448b
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
2007-10-07 15:26:20 +00:00
rubidium
9d8c8c200e
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
2007-10-07 15:26:20 +00:00
rubidium
7adec5da36
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
2007-09-30 19:33:40 +00:00
rubidium
a2256f6b0f
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
2007-09-30 19:33:40 +00:00
rubidium
a28b307c95
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
rubidium
127c7c9b0f
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
2007-09-26 17:33:32 +00:00
maedhros
6a45faeeda
(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
2007-09-23 10:54:11 +00:00
maedhros
df03734674
(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
2007-09-23 10:54:11 +00:00
rubidium
222e105ec7
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
2007-09-04 12:06:38 +00:00
rubidium
c5cfb281ad
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
2007-09-04 12:06:38 +00:00
belugas
64da09f452
(svn r10968) -Codechange: Remove a tileloop performed in the AfterLoadCountBuildings function and use the main loop of CheckhouseIDs instead
2007-08-23 18:05:51 +00:00
belugas
a079834cfc
(svn r10968) -Codechange: Remove a tileloop performed in the AfterLoadCountBuildings function and use the main loop of CheckhouseIDs instead
2007-08-23 18:05:51 +00:00
rubidium
903a0a08c2
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26 16:51:10 +00:00
rubidium
d624f66c79
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26 16:51:10 +00:00
rubidium
a26ef1ee3a
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
2007-07-26 14:07:11 +00:00
rubidium
02ab86631e
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
2007-07-26 14:07:11 +00:00
rubidium
feb91ab5ea
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
2007-07-25 19:06:29 +00:00
rubidium
9e3ee0e689
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
2007-07-25 19:06:29 +00:00
belugas
0f0b58d429
(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
...
Like easier to read and faster to evaluate :)
2007-06-15 23:55:52 +00:00
belugas
108ee9bc3e
(svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
...
Like easier to read and faster to evaluate :)
2007-06-15 23:55:52 +00:00
belugas
9fe860f5f9
(svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few.
2007-06-08 17:54:18 +00:00
belugas
e8c6d57150
(svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few.
2007-06-08 17:54:18 +00:00
belugas
46d4d0d989
(svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it
2007-06-05 01:49:08 +00:00
belugas
a95fdc8bb5
(svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it
2007-06-05 01:49:08 +00:00
belugas
4c243d099c
(svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one.
2007-05-31 19:13:41 +00:00
belugas
4af692558a
(svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one.
2007-05-31 19:13:41 +00:00
peter1138
9a4b4ba448
(svn r9873) -Codechange: Add missing second callback parameter for houses
2007-05-19 09:13:08 +00:00
peter1138
816d31f0aa
(svn r9873) -Codechange: Add missing second callback parameter for houses
2007-05-19 09:13:08 +00:00
belugas
641d51a5ad
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
...
Basically, it is more a gathering of IDs from grf files and ingame data.
2007-05-15 21:36:58 +00:00
belugas
3fb4003534
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
...
Basically, it is more a gathering of IDs from grf files and ingame data.
2007-05-15 21:36:58 +00:00
peter1138
51d72c11c8
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
peter1138
a2cec54c9d
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
belugas
691f8578fd
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
belugas
06d3669bb5
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
maedhros
94db6aa1a2
(svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
...
by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well.
2007-03-20 13:47:00 +00:00
maedhros
48f2bf9bb1
(svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
...
by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well.
2007-03-20 13:47:00 +00:00