Commit Graph

762 Commits

Author SHA1 Message Date
HackaLittleBit
80500f8f08 Rework z position 2018-02-04 12:47:36 +00:00
Jonathan G Rennison
902fd73c47 Merge branch 'ship_collision_avoidance' into jgrpp 2018-01-28 20:58:18 +00:00
HackaLittleBit
e4a10e9313 Revert part of collision detection on aqueducts, on aqueducts collision detection will not be done. 2018-01-26 20:07:32 +00:00
HackaLittleBit
354ecfdf3a Handle ship collision detection on aquaducts. 2018-01-25 18:31:11 +00:00
HackaLittleBit
e2d3c95ae1 Enable ships to pass on both sides of other ships. 2018-01-25 18:27:07 +00:00
HackaLittleBit
828e9bece2 De-duplicate ship entry to exit direction map table 2018-01-25 18:22:53 +00:00
Jonathan G Rennison
aa1a914d96 Merge branch 'ship_collision_avoidance' into jgrpp 2018-01-23 00:40:48 +00:00
HackaLittleBit
c5888dad9f Changes to ship collision avoidance algorithm
* Change some names and create a seperate procedure for finding ships.
* Check if destiny tile is buoy. If so, distance checking continues.
* Remove water tile check. It was done before and coast can't have 3 way tracks.
* Add a check for map edges.
* Add speed adjustment related to distance between ships
* Do not detect ships on tiles with parallel tracks
2018-01-23 00:39:08 +00:00
Jonathan G Rennison
d730cfd51d Cache sprite sequence bounds for vehicles 2018-01-19 19:13:01 +00:00
keldorkatarn
e3b33b45c9 Simplify direction lookup to also work for oil rigs.
(cherry picked from commit acbff5528b6aa5a01d17b814a44b6d884ee03f69)
2017-09-20 19:12:19 +01:00
keldorkatarn
1d3cf59d8a Allow building multiple docks per station.
(cherry picked from commit 0110c4a35d383e0be2cbb53cbe9cbe6784abb3e9)

# Conflicts:
#	src/station_cmd.cpp
2017-09-20 19:11:48 +01:00
Jonathan G Rennison
40b89902a5 Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/galician.txt
2017-05-10 19:40:39 +01:00
peter1138
c973f65acb (svn r27858) -Change [FS#6560]: Add missing game script event for ships arriving at a station. (juanjo) 2017-04-23 09:19:32 +00:00
peter1138
e9e44105eb (svn r27858) -Change [FS#6560]: Add missing game script event for ships arriving at a station. (juanjo) 2017-04-23 09:19:32 +00:00
Jonathan G Rennison
fc60857b66 Merge branches 'adjacent_crossings' and 'zoning' into jgrpp 2017-03-20 19:06:09 +00:00
peter1138
3c7dc746d5 (svn r27807) -Codechange: Remove _ship_leave_depot_offs
There is already TileOffsByDiagDir for that. (cirdan)
2017-03-19 22:02:20 +00:00
peter1138
80303515c1 (svn r27807) -Codechange: Remove _ship_leave_depot_offs
There is already TileOffsByDiagDir for that. (cirdan)
2017-03-19 22:02:20 +00:00
peter1138
2a555480bd (svn r27806) -Codechange: Remove function ShipGetNewDirection
ShipGetNewDirection has no side effects and its return value
is ignored by its only caller, so do away with it.

Also remove now unused _new_vehicle_direction_table. (cirdan)
2017-03-19 21:59:24 +00:00
peter1138
54ec06258a (svn r27806) -Codechange: Remove function ShipGetNewDirection
ShipGetNewDirection has no side effects and its return value
is ignored by its only caller, so do away with it.

Also remove now unused _new_vehicle_direction_table. (cirdan)
2017-03-19 21:59:24 +00:00
peter1138
4f9fd074b8 (svn r27805) -Codechange: Remove function ShipGetNewDirectionFromTiles
The only user of ShipGetNewDirectionFromTiles can be better
served by DiagdirBetweenTiles, so remove the former. (cirdan)
2017-03-19 21:57:54 +00:00
peter1138
f0062f94d6 (svn r27805) -Codechange: Remove function ShipGetNewDirectionFromTiles
The only user of ShipGetNewDirectionFromTiles can be better
served by DiagdirBetweenTiles, so remove the former. (cirdan)
2017-03-19 21:57:54 +00:00
Jonathan G Rennison
7f10d83a4a Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/linkgraph/linkgraphjob.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/train_cmd.cpp
#	src/vehicle_base.h
2016-11-01 23:00:48 +00:00
frosch
c175067ed9 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
frosch
a37bb32fd6 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
frosch
d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
frosch
f36539837e (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
Jonathan G Rennison
3ac94e97c8 Cache the result of GetImage() in Vehicle::UpdateViewport() where possible.
Sprite number is not cached if callback is made, or a variable access
outside a whitelist occurs.
Invalidate cached sprite number when direction or cargo changes,
or vehicle is marked dirty.
2016-07-08 19:07:25 +01:00
Jonathan G Rennison
4c5173b6bf Merge branch 'auto_timetables-sx' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/table/company_settings.ini
#	src/vehicle.cpp
2016-05-08 01:13:35 +01:00
Jonathan G Rennison
d59252d15b Timetable auto separation is now per vehicle, with a company default.
Remove global on-off setting.
Add button to timetable GUI.
Add company setting to control default for new vehicles.

Fix automate, start date, change time and autofill buttons
being shown enabled for other companies' vehicles.
2016-05-08 01:12:07 +01:00
Jonathan G Rennison
efcdd6c36f Remove global automated timetable setting. 2016-05-06 23:33:12 +01:00
Jonathan G Rennison
31a5baf555 Merge branch 'improved_breakdowns-sx' into jgrpp
# Conflicts:
#	src/saveload/extended_ver_sl.cpp
#	src/settings.cpp
2016-02-02 23:09:29 +00:00
Jonathan G Rennison
5eed9865d6 Improved breakdowns: Various changes and fixes.
* Revert breakdown_chance to (mostly) its original behaviour.
* Create a new breakdown_chance_factor to hold breakdown_chance
  from improved breakdowns logic.
* Revert airport crash probabilities back to original behaviour, with
  modified behaviour only during emergency landings.
* Low power breakdowns now only reduce the power of the engine which
  has broken down.
* Low power breakdowns no longer reduce speed directly.
* Add callback function to run whenever improved breakdowns setting
  is changed. Reset breakdown_chance_factor where required.
* More whitespace/formatting...
2016-01-31 22:55:25 +00:00
Jonathan G Rennison
9742300a1e Fix some more whitespace/formatting issues. 2016-01-31 15:22:46 +00:00
Jonathan G Rennison
27bdf2a8b6 Merge branch 'ship_collision_avoidance-sx' into jgrpp
Conflicts:
	src/settings_type.h
	src/table/settings.ini
2016-01-19 22:38:32 +00:00
Jonathan G Rennison
b00b1125be Add a dedicated setting to enable ship collision avoidance. 2016-01-19 22:37:23 +00:00
patch-import
917391102b Import ship collision-avoidance patch.
https://github.com/KeldorKatarn/OpenTTD_PatchPack
2016-01-19 22:01:16 +00:00
Jonathan G Rennison
e9dc82c801 Merge branch 'auto_timetables-sx' into jgrpp
Conflicts:
	src/saveload/extended_ver_sl.cpp
2015-09-03 23:30:13 +01:00
Jonathan G Rennison
42370dc28d Add company setting to auto-enable auto timetables for new vehicles.
Default: off.
2015-09-03 23:27:26 +01:00
Jonathan G Rennison
4c6dc11c16 Merge branch 'infrastructure_sharing-sx' into jgrpp
Conflicts:
	src/lang/english.txt
	src/saveload/extended_ver_sl.cpp
	src/saveload/extended_ver_sl.h
	src/signal.cpp
	src/table/settings.ini
	src/vehicle.cpp
2015-08-06 23:11:49 +01:00
Jonathan G Rennison
a4ad4130a6 Merge branch 'master' into infrastructure_sharing
Conflicts:
	src/aircraft_cmd.cpp
	src/economy.cpp
	src/lang/english.txt
	src/order_gui.cpp
	src/roadveh_cmd.cpp
	src/saveload/saveload.cpp
	src/settings.cpp
	src/settings_gui.cpp
	src/train_cmd.cpp
2015-08-06 22:55:09 +01:00
patch-import
ee791055f9 Import infrastructure sharing patch
Strip trailing whitespace
Remove a leftover line form settings.ini

http://www.tt-forums.net/viewtopic.php?p=1008843#p1008843
2015-08-06 22:24:28 +01:00
Jonathan G Rennison
e4ccea350b Merge branch 'wait_in_depot-sx' into jgrpp
Conflicts:
	src/saveload/extended_ver_sl.cpp
	src/saveload/extended_ver_sl.h
2015-08-03 01:12:16 +01:00
Jonathan G Rennison
2f9ebebf02 Merge branch 'master' into wait_in_depot 2015-08-03 01:06:55 +01:00
Jonathan G Rennison
4d1c4d18be Timetable wait in depot: minor whitespace/style changes. 2015-08-03 01:06:42 +01:00
patch-import
d8c5de188f Import timetabling wait time in depots patch
http://www.tt-forums.net/viewtopic.php?f=33&t=70969
2015-08-03 01:06:12 +01:00
patch-import
9f5164b403 Import Improved Breakdowns patch
Fix trailing whitespace

http://www.tt-forums.net/viewtopic.php?p=1146419#p1146419
2015-08-02 22:58:52 +01:00
frosch
8767a11d60 (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00
frosch
a8080b6256 (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00
rubidium
ac269a3f08 (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00
rubidium
6c2abf0930 (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00