Commit Graph

57 Commits

Author SHA1 Message Date
Jonathan G Rennison
4ccbb11440 Only show level crossing overlay sprites on outsides of multi-track crossings
When using both adjacent crossings and safer crossings
2021-11-20 01:42:54 +00:00
Jonathan G Rennison
ffe3c769a3 Add road tile cached one way state, one way road section detection 2020-10-28 00:27:48 +00:00
Jonathan G Rennison
d5ada6a14b Add setting to control RV re-routing on road layout change
Default to road removal only
This is due to poor performance with many RVs when town growth is
continually adding to the road layout
2020-07-02 17:47:26 +01:00
Jonathan G Rennison
cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Jonathan G Rennison
ba8ed880c1 Merge branch 'master' into jgrpp-nrt
Merge NRT feature

# Conflicts:
#	docs/landscape.html
#	docs/landscape_grid.html
#	src/bridge_map.h
#	src/build_vehicle_gui.cpp
#	src/company_base.h
#	src/company_cmd.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/road_gui.cpp
#	src/road_map.h
#	src/road_type.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/script/api/script_bridge.cpp
#	src/table/newgrf_debug_data.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnel_map.h
#	src/tunnelbridge_cmd.cpp
2019-07-11 19:45:56 +01:00
Jonathan G Rennison
829c635add Add road layout change counter, add to road veh path caches
Update layout counter when non-leaf road bits are added or removed
2019-05-26 11:35:18 +01:00
peter1138
c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Jonathan G Rennison
e735c1a51a Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/autoreplace_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.cpp
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/script_station.hpp
#	src/track_func.h
#	src/vehicle_base.h
2018-11-05 12:53:36 +00:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Jonathan G Rennison
b76d594654 Merge branch 'adjacent_crossings' into jgrpp
# Conflicts:
#	src/road_func.h
2017-07-20 01:07:52 +01:00
Jonathan G Rennison
3e85e9fc53 Fix MaybeBarCrossingWithSound setting crossing reservation
Improve efficiency of adjacent crossings checks
2017-07-20 01:07:02 +01:00
Jonathan G Rennison
0acb4fdd2f Safer level crossings: add setting to improve RV level crossing safety. 2017-05-07 19:33:59 +01:00
rubidium
299786a8d1 (svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables 2013-11-25 13:16:06 +00:00
rubidium
4b8d9aad5b (svn r26105) -Codechange: add a lot of assertions to track/road functions that might eventually lead to become indices into tables 2013-11-25 13:16:06 +00:00
planetmaker
f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
planetmaker
c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
rubidium
0cfe86cead (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
rubidium
e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
rubidium
22a5dbc0bb (svn r23684) -Cleanup: let the highway take the highway 2011-12-28 20:06:51 +00:00
rubidium
fbbfaac819 (svn r23684) -Cleanup: let the highway take the highway 2011-12-28 20:06:51 +00:00
michi_cc
fc8633e1ac (svn r23415) -Feature: Infrastructure maintenance costs. 2011-12-03 23:40:46 +00:00
michi_cc
d3b7b89493 (svn r23415) -Feature: Infrastructure maintenance costs. 2011-12-03 23:40:46 +00:00
rubidium
0cf2ef83f0 (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
rubidium
9ca4b629cd (svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s]. 2011-01-18 23:09:43 +00:00
rubidium
00422b37ef (svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88) 2010-05-11 21:01:57 +00:00
rubidium
fe71d4fc99 (svn r19791) -Change: use the typed FOR_EACH_SET_BIT for RoadTypes (adf88) 2010-05-11 21:01:57 +00:00
frosch
95ede5ac6f (svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype. 2010-03-23 20:29:52 +00:00
frosch
f45e579923 (svn r19506) -Fix: Tunnels, bridges and roadstops are build with only one roadtype. 2010-03-23 20:29:52 +00:00
rubidium
9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
smatz
d64bdb138c (svn r17168) -Codechange: apply coding style to if and while statements 2009-08-14 17:11:59 +00:00
smatz
c5533ae470 (svn r17168) -Codechange: apply coding style to if and while statements 2009-08-14 17:11:59 +00:00
rubidium
e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
skidd13
066e6dedfd (svn r12419) -Cleanup: of the internal road-piece building and removing. 2008-03-25 18:59:25 +00:00
skidd13
82eebc20c0 (svn r12419) -Cleanup: of the internal road-piece building and removing. 2008-03-25 18:59:25 +00:00
rubidium
edd384c121 (svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances. 2008-03-22 10:56:08 +00:00
rubidium
f0538b4b62 (svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances. 2008-03-22 10:56:08 +00:00
smatz
8dbf03e322 (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
2008-01-17 20:41:33 +00:00
smatz
8d077b16d8 (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
2008-01-17 20:41:33 +00:00
smatz
b20d1eee6c (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame 2008-01-17 19:49:06 +00:00
smatz
822242f411 (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame 2008-01-17 19:49:06 +00:00
rubidium
2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
2d2e1e3863 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00