Commit Graph

2601 Commits

Author SHA1 Message Date
Patric Stout
7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Jonathan G Rennison
3573571229 Allow changing tree placement algorithm setting in game 2023-05-14 09:58:44 +01:00
PeterN
61516627ad Add: NewGRF string code "9A 21" to display force from textstack. (#10782) 2023-05-11 08:06:46 +01:00
Peter Nelson
e6740046ee Codechange: Use range-for iteration. 2023-05-11 07:58:55 +01:00
Jonathan G Rennison
e7f7cd06bd Simplify timetable time/duration string management 2023-05-10 18:51:49 +01:00
Tyler Trahan
98d809c33b Codechange: Don't use macros for DAYS_TILL and friends (#10746) 2023-05-07 05:25:24 -04:00
Patric Stout
a7d3c79d79 Fix c6c3d0e6: restore string-based settings in network-private settings (#10765)
By accident the SDTC_SSTR got replaced with SDTC_VAR, which breaks
many of the settings in this file.
2023-05-05 07:08:57 +00:00
Patric Stout
c6c3d0e6fa Fix: no_http_content_downloads and use_relay_service as private settings (#10762)
Basically, we don't need to know those values when people send in
crash reports.
2023-05-04 22:46:02 +02:00
Jonathan G Rennison
f78fea4fbf Debug: Add introduction info to railtype debug info 2023-05-04 17:04:28 +01:00
Jonathan G Rennison
e26bea6ce4 Add setting to select cargo payment algorithm
See: #506
2023-04-29 13:00:33 +01:00
Patric Stout
36a0818bc5 Remove: buying/selling/owning company shares (#10709) 2023-04-29 10:16:49 +02:00
Tyler Trahan
930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00
Patric Stout
ed83c4b0da Change: replace per-AI "start_date" with a global "competitors_interval" (#10653)
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.

While at it, also ported this part over to the new timer system.
2023-04-16 20:14:22 +02:00
Tyler Trahan
646a7e625b Change: Use seconds for Linkgraph update settings (#10610) 2023-04-14 22:49:12 +02:00
Jonathan G Rennison
64925aedf8 Add town variable for town tile X and Y coordinates 2023-04-13 21:19:53 +01:00
Jonathan G Rennison
9fd01d57cc Rename town zone extended variable identifiers 2023-04-13 20:53:11 +01:00
Jonathan G Rennison
ac0c8c8cdd Debug: Show local GRF IDs for engines, stations, houses, objects and road stops 2023-04-13 20:48:59 +01:00
Jonathan G Rennison
1d947201d3 Debug: Fix expand/collapse for extra engine flags 2023-04-13 19:59:28 +01:00
Jonathan G Rennison
6297012ad6 Fix save/load and GUI for locale.units_velocity_nautical setting 2023-04-11 00:29:58 +01:00
Jonathan G Rennison
82803b98e0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/game/game_gui.cpp
#	src/graph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf.cpp
#	src/order_gui.cpp
#	src/saveload/engine_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_text.cpp
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/strings.cpp
#	src/table/settings/economy_settings.ini
#	src/table/settings/locale_settings.ini
#	src/timetable_gui.cpp
2023-04-10 15:11:53 +01:00
Tyler Trahan
0de5eb53fa Codechange: Use constants for service interval max/min/default values (#10611) 2023-04-08 18:04:30 +00:00
Tyler Trahan
1691640603 Fix: Specify units for value of share trading age setting (#10612) 2023-04-08 17:51:52 +00:00
PeterN
f1144de509 Feature: Separate rail/road and sea/air velocity units, and add knots. (#10594)
This is achieved by packing vehicle type along with the velocity so that
the string system can decode and pick the appropriate unit.
2023-04-08 12:26:13 -04:00
Jonathan G Rennison
c9c0436e58 Add company setting for remain at station if next order for same station
Set value on load for whether the save version had this enabled for trains
2023-04-06 01:30:14 +01:00
Jonathan G Rennison
1d05637d45 Add setting for rail depot maximum speed 2023-04-06 01:30:14 +01:00
Jonathan G Rennison
e02585f68e Add railtype and signals variables for signal vertical clearance 2023-04-04 20:29:22 +01:00
Jonathan G Rennison
d30157a113 Debug: Show whether vehicle needs service in debug window 2023-03-24 11:44:58 +00:00
Jonathan G Rennison
5d5e005c5d Debug: Log aircraft target airport and movement state name 2023-03-22 21:15:46 +00:00
Jonathan G Rennison
bd3df161e4 Debug: Show whether vehicle is in tile hash in debug info 2023-03-22 19:38:53 +00:00
Jonathan G Rennison
0ab54b2992 Debug: Fix aliasing of show/hide toggles for aircraft in debug window 2023-03-22 19:38:53 +00:00
Jonathan G Rennison
664c486fea Add "very reduced" mode to the vehicle breakdowns setting 2023-03-21 17:30:16 +00:00
Jonathan G Rennison
1dce4a0bef Debug: Show reliability/breakdown values in vehicle debug window 2023-03-15 19:44:26 +00:00
Jonathan G Rennison
9c5f81790a Debug: Split industry produced cargo info across multiple lines 2023-03-12 13:35:37 +00:00
Jonathan G Rennison
ae99f667b0 NewGRF: Add generic town callback to set town zone radii 2023-03-11 22:23:40 +00:00
Jonathan G Rennison
93c34775e4 NewGRF: Add town variables for uncapped house count, population and zone radii
Add feature name
2023-03-11 22:23:40 +00:00
Jonathan G Rennison
2ea1766677 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/league_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_object.hpp
#	src/script/squirrel_helper.hpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/table/settings.h.preamble
#	src/tree_cmd.cpp
#	src/tree_map.h
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
2023-03-04 16:45:05 +00:00
Michael Lutz
178249e7cc Codechange: Saveload macros for entries with a custom table name. 2023-02-26 21:41:24 +01:00
Jonathan G Rennison
4c1406a4b5 Add: NewGRF road stops 2023-02-26 21:28:30 +01:00
Rubidium
a409e4b026 Add: documention to large functions that have too little documentation according to CodeQL 2023-02-25 23:57:36 +01:00
Jonathan G Rennison
e0a42b5945 Debug: Add dumping of rail and road/tram sprite groups 2023-02-25 16:16:49 +00:00
Jonathan G Rennison
5a877b49b4 Add railtype/signal variable to get signal side 2023-02-19 20:22:40 +00:00
Jonathan G Rennison
f7d62a1767 Add road/tram type flag to disallow collisions with trains 2023-02-19 18:05:11 +00:00
Jonathan G Rennison
663a3969a0 Add road/tram type flag to disallow tunnels 2023-02-19 15:21:35 +00:00
Jonathan G Rennison
3497d0dcdb Add road/tram type properties to set road vehicle collision mode 2023-02-19 14:30:21 +00:00
Jonathan G Rennison
796924ec32 Change type of extended feature versions arrays 2023-02-15 23:49:40 +00:00
Jonathan G Rennison
dceafaf2db GRF: Initial support for > 255 road stop specs per GRF
Add new variable for road stop info of nearby tiles
Bump roadstops version
2023-02-12 20:35:18 +00:00
Jonathan G Rennison
ae9b416684 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
2023-02-11 23:05:22 +00:00
Michael Lutz
5daaa45e4a Add: [NewGRF] Second vehicle property for additional callback flags.
(cherry picked from commit 2d73076056)
2023-02-05 22:40:03 +00:00
glx22
b080f24bd8 Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
Jonathan G Rennison
1272bec13b Road stops: Add height property for build window preview 2023-02-05 17:40:14 +00:00