Jonathan G Rennison
b4fc0b4dc5
Initial implementation of road waypoints
2022-01-26 21:46:36 +00:00
Jonathan G Rennison
0b0d154788
Merge branch 'master' into jgrpp-beta
...
# Conflicts:
# .github/workflows/ci-build.yml
# src/lang/german.txt
# src/lang/romanian.txt
# src/lang/slovak.txt
# src/lang/turkish.txt
# src/network/core/address.cpp
# src/network/core/tcp.h
# src/network/core/udp.cpp
# src/network/network.cpp
# src/network/network_client.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/network/network_udp.cpp
# src/openttd.cpp
# src/saveload/newgrf_sl.cpp
# src/tree_cmd.cpp
# src/video/video_driver.hpp
# src/window.cpp
# src/window_gui.h
2021-09-22 21:50:02 +01:00
glx22
38c97e1492
Codechange: Replace TILE_AREA_LOOP with range-based for loops
2021-05-13 00:13:54 +02:00
Peter Nelson
5e1b4e1844
Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator.
...
(cherry picked from commit de81afdf4b
)
2021-05-06 18:21:30 +01:00
Peter Nelson
de81afdf4b
Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator.
2021-04-28 23:54:31 +01:00
Jonathan G Rennison
dfecdf3afb
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/dock_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/terraform_gui.cpp
# src/vehicle.cpp
# src/video/allegro_v.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/dedicated_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
2021-02-21 11:54:24 +00:00
frosch
d9b4413bc9
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
2021-02-01 17:07:34 +00:00
Patric Stout
7ba0fa4bf0
Fix af22a4f2
: scenario editor doesn't have build station/depot/etc ( #8529 )
2021-01-08 19:48:39 +01:00
Patric Stout
af22a4f2cd
Add: show in the tooltip of disabled toolbar buttons why they are disabled
2021-01-08 16:43:51 +01:00
Patric Stout
85a49a0d36
Change: always allow to click on the toolbar icons for road/rail/dock/airport
...
This change allows a user to see what is available and what will become
available before it is available, instead of only disabling the button
with no further explanation. It also always allows building roads and
canals, even if no vehicles are available for road / water.
For rail/road/tram, a dropdown with available types is shown. If
none are available, it reads "None". If the type is not yet available,
it is greyed out.
For dock/airport, this always open the toolbar, but building airports,
docks, and depots buttons are disabled till vehicles are available
for those.
Road is the only exception, with the primary road always being
available. Here too, stations and depots are disabled till vehicles
become available. It does mean you can now always build roads to
for example help towns grow.
2021-01-08 16:43:51 +01:00
Jonathan G Rennison
bbbda0739b
Add third DoCommand parameter p3
2020-10-17 17:25:44 +01:00
Jonathan G Rennison
0cffabe571
Add missing <array> include
...
See: #191
2020-09-23 10:05:07 +01:00
Jonathan G Rennison
2ea3a7d6f4
Add setting for default road/tram types, to match default rail type setting
2020-09-18 23:32:47 +01:00
Łukasz Hryniuk
3effad0bea
Fix: Properly invalidate mouse-over station coverage highlight ( #8263 )
2020-07-27 17:37:47 +01:00
Jonathan G Rennison
5e7f42154d
Merge branch 'pr-8263' into HEAD
2020-07-07 17:29:15 +01:00
Łukasz Hryniuk
7bef7f86f3
Fix: refresh coverage on option switch
2020-07-04 22:13:40 +02:00
Jonathan G Rennison
f8d6e781ba
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
2020-05-21 22:24:01 +01:00
Yexo
587d8e716b
Fix #8155 : Roadtype speed limit in toolbar dropdown in scenario editor was doubled
2020-05-19 20:01:09 +02:00
Jonathan G Rennison
f077c3bf6e
Merge branch 'master' into jgrpp
2020-04-06 20:58:54 +01:00
stormcone
2514f43909
Fix #8055 , c02ef3e
: Crash when roadtype availability changed with the road toolbar open ( #8058 )
2020-04-05 18:34:36 +01:00
Jonathan G Rennison
d210bc4d14
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/korean.txt
# src/saveload/afterload.cpp
Recalculate docking tile cache due to 57553cd8
2020-04-01 00:32:45 +01:00
glx
0b5e0522b6
Fix #8043 , c02ef3e4
: Incorrect handling of global road/tram hotkeys
2020-03-30 08:17:40 +02:00
Jonathan G Rennison
cbdd9f84d8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_gui.cpp
# src/lang/korean.txt
# src/video/sdl2_v.cpp
# src/video/sdl2_v.h
# src/window.cpp
# src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Jonathan G Rennison
03fbe87752
Merge branch 'master' into jgrpp
2019-10-12 00:56:56 +01:00
stormcone
1e5029563c
Fix #7635 : Game crash on exit scenario editor.
2019-10-08 00:21:18 +01:00
Jonathan G Rennison
edfd378e93
Merge branch 'master' into jgrpp
...
# Conflicts:
# source.list
# src/blitter/32bpp_anim.cpp
# src/linkgraph/linkgraphjob.cpp
# src/order_cmd.cpp
# src/vehicle.cpp
# src/vehicle_type.h
2019-10-05 21:45:54 +01:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Jonathan G Rennison
1f535915d1
Merge branch 'master' into jgrpp-nrt
...
# Conflicts:
# config.lib
# src/core/bitmath_func.hpp
# src/lang/korean.txt
# src/main_gui.cpp
# src/order_gui.cpp
# src/script/api/script_object.cpp
# src/station_cmd.cpp
# src/video/cocoa/wnd_quartz.mm
2019-09-18 01:18:28 +01:00
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
2019-09-07 17:37:01 +01:00
Jonathan G Rennison
ba8ed880c1
Merge branch 'master' into jgrpp-nrt
...
Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2019-07-11 19:45:56 +01:00
Jonathan G Rennison
36eb4165b8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_map.h
# src/crashlog.cpp
# src/industry.h
# src/linkgraph/linkgraph_type.h
# src/order_type.h
# src/saveload/afterload.cpp
# src/settings.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/table/settings.h.preamble
# src/train.h
# src/vehicle.cpp
# src/viewport.cpp
# src/viewport_func.h
# src/widgets/station_widget.h
# src/zoom_func.h
# src/zoom_type.h
2019-07-08 16:19:07 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
PeterN
14dc8dd619
Fix 81d335b
: Don't check state of widget not present in scenario editor. ( #7551 )
2019-04-29 19:09:11 +01:00
peter1138
81f0f97406
Feature: Add existing station coverage area display when placing new station parts.
2019-04-25 09:14:01 +02:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Jonathan G Rennison
ba34ec7ade
Merge branch 'master' into jgrpp
...
Replace build and refit, and group collapse implementations
Fix template creation build and refit
# Conflicts:
# Makefile.bundle.in
# config.lib
# src/animated_tile.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.hpp
# src/blitter/null.hpp
# src/build_vehicle_gui.cpp
# src/command.cpp
# src/command_func.h
# src/console_gui.cpp
# src/core/smallstack_type.hpp
# src/date.cpp
# src/debug.cpp
# src/genworld_gui.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/misc_gui.cpp
# src/network/core/game.h
# src/network/core/packet.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_content.cpp
# src/network/network_type.h
# src/network/network_udp.cpp
# src/newgrf_house.h
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/osk_gui.cpp
# src/pathfinder/opf/opf_ship.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.h
# src/station_base.h
# src/station_cmd.cpp
# src/table/gameopt_settings.ini
# src/table/newgrf_debug_data.h
# src/table/settings.ini
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_gui.h
2019-03-27 18:12:04 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
Jonathan G Rennison
e3d167f9f0
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# config.lib
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui.cpp
# src/window.cpp
2019-01-14 00:01:44 +00:00
Peter Nelson
2a8fa5fef9
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
Jonathan G Rennison
8e9d68048a
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/string.cpp
2018-06-07 06:49:18 +01:00
Alexis
25dbc6542c
Fix #6659 : Bus stations can be demolished when not in demolish mode ( #6815 )
...
For Bus and Road stations only, if you are in demolish mode and click on the station
without releasing the button. Then you cancel demolish mode with R key.
Finally you release the mouse button. The station was demolished, instead of being built.
The demolish mode was not checked when mouse up event occured.
2018-06-06 13:08:22 +01:00
Jonathan G Rennison
90cd312428
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fios.h
2017-01-17 19:11:09 +00:00
frosch
1d67a4e88d
(svn r27734) -Change: Hide the drive-in stops from the tram station picker.
2017-01-15 14:27:54 +00:00
frosch
2f5cc263c7
(svn r27734) -Change: Hide the drive-in stops from the tram station picker.
2017-01-15 14:27:54 +00:00
Jonathan G Rennison
37a58fd11d
Add setting to increase station catchment radius.
...
Update acceptance and refresh screen when catchment settings change.
2016-11-20 01:49:10 +00:00
Jonathan G Rennison
3af2f0e923
When building tunnels, open new viewports at the far end of the tunnel.
...
Loosely based on https://www.tt-forums.net/viewtopic.php?f=33&t=72639
2016-09-24 22:19:01 +01:00
Jonathan G Rennison
09291a3b74
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/rail_gui.cpp
# src/saveload/saveload.cpp
# src/train_cmd.cpp
# src/vehicle_base.h
2016-05-23 18:41:00 +01:00