rubidium
|
2a6e9288fd
|
(svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets.
|
2009-04-07 20:27:13 +00:00 |
|
rubidium
|
6db7f15b3a
|
(svn r15970) -Codechange: make it possible to resolve a single address into multiple sockets.
|
2009-04-07 19:52:01 +00:00 |
|
rubidium
|
82f8badc07
|
(svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited.
|
2009-04-07 19:06:36 +00:00 |
|
rubidium
|
fdddfd6269
|
(svn r15968) -Codechange: do not allocate a buffer for NetworkAddresses so passing it around is easier.
|
2009-04-07 19:04:37 +00:00 |
|
rubidium
|
22d9306889
|
(svn r15967) -Codechange: do not access NetworkSocketHandler::has_quit directly
|
2009-04-07 18:23:14 +00:00 |
|
rubidium
|
0678cb561d
|
(svn r15961) -Codechange: prepare the 'client' side for receiving 'session keys' from the masterserver so servers can register with multiple IPs as the same server.
|
2009-04-05 19:43:41 +00:00 |
|
rubidium
|
edfc2e536e
|
(svn r15954) -Fix: comparing addresses kinda fails (sometimes) causing duplicates in the game list
|
2009-04-04 13:09:36 +00:00 |
|
rubidium
|
616cac0c54
|
(svn r15951) -Fix (r15946) [FS#2803]: ofcourse a couple of OSes/compilers do not provide a nice 'interface', so we have to do it the ugly way.
|
2009-04-04 08:48:12 +00:00 |
|
glx
|
5eed35ef54
|
(svn r15950) -Fix (r15946): mingw compilation
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2009-04-04 03:45:02 +00:00 |
|
rubidium
|
a779611665
|
(svn r15948) -Fix: resolve network addresses before comparing them
|
2009-04-04 01:51:32 +00:00 |
|
rubidium
|
2fd9f0fffa
|
(svn r15946) -Codechange: move netmask matching to NetworkAddress and add some support for IPv6 netmask matching.
|
2009-04-04 00:47:08 +00:00 |
|
glx
|
e460d3f4d0
|
(svn r15945) -Fix (r15944): win32 compilation
|
2009-04-03 23:44:31 +00:00 |
|
rubidium
|
7cf4639255
|
(svn r15944) -Codechange: disable IPv4 over IPv6 sockets as there is no default value and not all OSes actually support IPv4 over IPv6 so making it the same on all OSes eases debugging and such
|
2009-04-03 21:46:52 +00:00 |
|
rubidium
|
ce06df313d
|
(svn r15941) -Codechange: jonty-comp's wish partly implemented (content server) ;)
|
2009-04-03 17:20:57 +00:00 |
|
rubidium
|
1463b00b48
|
(svn r15940) -Codechange: move setting reuse address to the binding process.
|
2009-04-03 17:02:29 +00:00 |
|
glx
|
2dafb9dd57
|
(svn r15938) -Fix: broadcast addresses detection was broken for win32
|
2009-04-03 16:22:34 +00:00 |
|
rubidium
|
e05e1822d6
|
(svn r15935) -Codechange: function to compare IP addresses (to sort them)
|
2009-04-03 15:42:41 +00:00 |
|
rubidium
|
2bfc9ca50c
|
(svn r15934) -Fix: work around Solaris' inability to "parse" 0 as defined in the specifications.
|
2009-04-03 15:24:39 +00:00 |
|
glx
|
65d10e66f0
|
(svn r15933) -Fix (r15920): mingw doesn't know getaddrinfo() and freeaddrinfo() either
|
2009-04-03 14:01:45 +00:00 |
|
glx
|
d84fb358f5
|
(svn r15930) -Fix (r15926): MSVC compilation
|
2009-04-03 12:48:11 +00:00 |
|
rubidium
|
11723c40b2
|
(svn r15926) -Codechange: make the broadcast IP list less AF dependent.
|
2009-04-03 11:02:41 +00:00 |
|
rubidium
|
47602d7b60
|
(svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant.
|
2009-04-03 10:29:56 +00:00 |
|
rubidium
|
dccfba6e20
|
(svn r15924) -Codechange: replace NetworkResolveHost with something less AF dependant.
|
2009-04-03 09:07:16 +00:00 |
|
rubidium
|
632d74c6b1
|
(svn r15922) -Codechange: unify the ways to listen on a socket
|
2009-04-03 01:24:52 +00:00 |
|
rubidium
|
ba5aafb9bb
|
(svn r15921) -Fix: some OSes don't like sizeof(sockaddr_storage) but want sizeof(sockaddr) or whatever is 'valid' for the given protocol
|
2009-04-03 00:33:00 +00:00 |
|
rubidium
|
c7b6469dab
|
(svn r15920) -Codechange: make the (TCP) connecting less AF dependent.
|
2009-04-02 23:59:43 +00:00 |
|
glx
|
521bf687ee
|
(svn r15919) -Fix (r15916): mingw doesn't know getnameinfo() (unless you compile for XP SP2+). Also fix a MSVC warning.
|
2009-04-02 23:22:59 +00:00 |
|
rubidium
|
beef5da970
|
(svn r15918) -Fix (r15917): comparing IPs sometimes failed due to 'random' data (as spotted by SpComb)
|
2009-04-02 23:03:18 +00:00 |
|
rubidium
|
c5160c7c8e
|
(svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP.
|
2009-04-02 20:39:30 +00:00 |
|
rubidium
|
1e205e01b8
|
(svn r15916) -Codechange: let the network game list use NetworkAddress
|
2009-04-02 20:17:46 +00:00 |
|
rubidium
|
c0c6e07081
|
(svn r15915) -Codechange: let the udp code use NetworkAddress.
|
2009-04-02 19:21:26 +00:00 |
|
rubidium
|
804370d964
|
(svn r15914) -Codechange: let the content handling make use of NetworkAddress.
|
2009-04-02 18:35:59 +00:00 |
|
rubidium
|
b25a4f8231
|
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
|
2009-03-15 00:32:18 +00:00 |
|
rubidium
|
86ca408d46
|
(svn r15626) -Fix [FS#2698]: UTF8 string handling could cause buffer overruns.
|
2009-03-06 01:23:25 +00:00 |
|
rubidium
|
04709f2798
|
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
|
2009-01-23 22:18:06 +00:00 |
|
rubidium
|
4f5a8b15ed
|
(svn r15206) -Fix [FS#2567]: memory corruption due to not properly cleanup up the mess when cancelling a download
|
2009-01-22 10:09:56 +00:00 |
|
rubidium
|
ff328bf68b
|
(svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clear
|
2009-01-20 21:05:13 +00:00 |
|
rubidium
|
eeb38a8e3a
|
(svn r15176) -Fix [FS#2554]: querying the content server could free when resolving the hostname or connecting takes long/is timing out.
|
2009-01-20 16:51:55 +00:00 |
|
rubidium
|
28a641066e
|
(svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers.
|
2009-01-20 11:28:18 +00:00 |
|
rubidium
|
99b1f1a8f4
|
(svn r15161) -Change: bump url to 96 bytes
|
2009-01-20 09:52:11 +00:00 |
|
rubidium
|
07e135547e
|
(svn r15135) -Fix/Change: allow str_validate (part of receiving strings from the network) to pass newlines instead of replacing them with question marks, but only when asked to do so.
|
2009-01-18 13:12:57 +00:00 |
|
rubidium
|
3a13b75e37
|
(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
|
2009-01-17 16:53:32 +00:00 |
|
rubidium
|
e18c24cdb5
|
(svn r15079) -Codechange: split tcp 'backend' and in-game handling like it is for UDP.
|
2009-01-14 12:50:13 +00:00 |
|
rubidium
|
04ea0b9316
|
(svn r15053) -Cleanup: remove some unneeded includes
|
2009-01-13 11:53:33 +00:00 |
|
rubidium
|
fc696a7e29
|
(svn r15052) -Codechange: move the implementation of Send_CompanyInformation to network_server.cpp as the server's the one that sends that information
|
2009-01-13 11:46:29 +00:00 |
|
rubidium
|
11da45ee55
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
|
rubidium
|
427e2d30c5
|
(svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too.
|
2009-01-08 14:40:18 +00:00 |
|
rubidium
|
e198bf02ab
|
(svn r14766) -Fix (r14730ish): remove unused typedef.
|
2008-12-29 11:17:12 +00:00 |
|
rubidium
|
105b84e343
|
(svn r14760) -Fix (rlongago): network connection of clients being closed twice (found due to added assertion in r14730)
|
2008-12-28 21:45:41 +00:00 |
|
rubidium
|
e626e07bd3
|
(svn r14759) -Fix (r14730): tab completion causing out-of-bounds read.
|
2008-12-28 21:07:45 +00:00 |
|