rubidium
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01b7b94052
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(svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral)
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2011-01-19 16:32:23 +00:00 |
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rubidium
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c9609bbbc2
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(svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral)
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2011-01-19 16:32:23 +00:00 |
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rubidium
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29ecb58682
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(svn r21850) -Codechange: move password hashing to a more general location (dihedral)
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2011-01-19 16:30:09 +00:00 |
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rubidium
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a82118f360
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(svn r21850) -Codechange: move password hashing to a more general location (dihedral)
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2011-01-19 16:30:09 +00:00 |
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rubidium
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3f851a4b8b
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(svn r21397) -Change/Feature-ish: when getting a savegame from the server, just keep it in memory instead of writing it to a file
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2010-12-05 14:44:31 +00:00 |
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rubidium
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948cffc930
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(svn r21397) -Change/Feature-ish: when getting a savegame from the server, just keep it in memory instead of writing it to a file
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2010-12-05 14:44:31 +00:00 |
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rubidium
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5a40992e84
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(svn r21392) -Change: prepare the network protocol for getting the file size later in the download process
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2010-12-05 14:34:19 +00:00 |
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rubidium
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97434f0e06
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(svn r21392) -Change: prepare the network protocol for getting the file size later in the download process
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2010-12-05 14:34:19 +00:00 |
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rubidium
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4c76d8eaf6
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(svn r21361) -Change: make sure the client is listening, or rather receiving, our frames
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2010-11-30 14:18:20 +00:00 |
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rubidium
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31c8ab0ed8
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(svn r21361) -Change: make sure the client is listening, or rather receiving, our frames
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2010-11-30 14:18:20 +00:00 |
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rubidium
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2a465f152b
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(svn r21334) -Fix [FS#4271]: make (more) sure that the savegame and transferred file are the same file and not different ones
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2010-11-26 22:25:02 +00:00 |
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rubidium
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67f74559fc
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(svn r21334) -Fix [FS#4271]: make (more) sure that the savegame and transferred file are the same file and not different ones
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2010-11-26 22:25:02 +00:00 |
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rubidium
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e638c7e3b6
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(svn r21256) -Fix [FS#4189]: Clients weren't always notified when the connection was lost
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2010-11-19 15:55:53 +00:00 |
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rubidium
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874abb2965
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(svn r21256) -Fix [FS#4189]: Clients weren't always notified when the connection was lost
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2010-11-19 15:55:53 +00:00 |
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rubidium
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0b37e60fe2
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(svn r21033) -Codechange: be more strict with the packets a client accepts at a given moment
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2010-10-24 20:51:12 +00:00 |
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rubidium
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8f9dcab09b
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(svn r21033) -Codechange: be more strict with the packets a client accepts at a given moment
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2010-10-24 20:51:12 +00:00 |
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rubidium
|
9012b54fa2
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(svn r21029) -Codechange: split the map downloading packet + 3-state enum into 3 separate packets
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2010-10-24 20:03:33 +00:00 |
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rubidium
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2cd67a51ac
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(svn r21029) -Codechange: split the map downloading packet + 3-state enum into 3 separate packets
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2010-10-24 20:03:33 +00:00 |
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rubidium
|
7b9aa9b72f
|
(svn r21027) -Change/Fix: under some circumstances the file handle of the downloaded savegame wouldn't be closed, and validity of the handled wasn't checked in all cases
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2010-10-24 16:40:02 +00:00 |
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rubidium
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744bc2a614
|
(svn r21027) -Change/Fix: under some circumstances the file handle of the downloaded savegame wouldn't be closed, and validity of the handled wasn't checked in all cases
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2010-10-24 16:40:02 +00:00 |
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rubidium
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7d42a44556
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(svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral)
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2010-10-17 17:35:42 +00:00 |
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rubidium
|
7cc8a363d8
|
(svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral)
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2010-10-17 17:35:42 +00:00 |
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rubidium
|
66087c5e60
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(svn r20935) -Codechange: only let the server side use a pool of connected sockets
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2010-10-15 19:58:56 +00:00 |
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rubidium
|
9858d699a3
|
(svn r20935) -Codechange: only let the server side use a pool of connected sockets
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2010-10-15 19:58:56 +00:00 |
|
rubidium
|
1ae97e4d0e
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(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
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2010-10-15 19:33:08 +00:00 |
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rubidium
|
f555e6d72e
|
(svn r20933) -Codechange: move some more client related methods and such to network_client.cpp
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2010-10-15 19:33:08 +00:00 |
|
rubidium
|
6ff39fc5ec
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
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2010-10-15 18:42:52 +00:00 |
|
rubidium
|
7ba07d9573
|
(svn r20929) -Codechange: make NetworkCloseClient a class method
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2010-10-15 18:42:52 +00:00 |
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rubidium
|
8f4638ed0f
|
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
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2010-10-15 14:29:13 +00:00 |
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rubidium
|
515edee17c
|
(svn r20925) -Codechange: make the client send commands have a slightly more sensible name
|
2010-10-15 14:29:13 +00:00 |
|
rubidium
|
41e6567c0d
|
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
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2010-10-15 13:47:37 +00:00 |
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rubidium
|
0ca7e4e82e
|
(svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling
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2010-10-15 13:47:37 +00:00 |
|
rubidium
|
594faf45d9
|
(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
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2010-10-15 13:22:00 +00:00 |
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rubidium
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8eb07d097e
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(svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side
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2010-10-15 13:22:00 +00:00 |
|
smatz
|
150ae1c707
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(svn r19607) -Codechange: use different packet types instead of packet subtypes
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2010-04-11 17:17:12 +00:00 |
|
smatz
|
11d6e21c3a
|
(svn r19607) -Codechange: use different packet types instead of packet subtypes
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2010-04-11 17:17:12 +00:00 |
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rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
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rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
99d46e0ad7
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
2009-08-21 20:21:05 +00:00 |
|
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
2009-08-21 20:21:05 +00:00 |
|
smatz
|
7d4d3850cb
|
(svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker)
|
2009-06-10 19:00:34 +00:00 |
|
smatz
|
35635c6248
|
(svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker)
|
2009-06-10 19:00:34 +00:00 |
|
rubidium
|
789999ecf3
|
(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
|
2009-05-19 21:20:14 +00:00 |
|
rubidium
|
9f4d64bda0
|
(svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP.
|
2009-05-19 21:20:14 +00:00 |
|
rubidium
|
2722cabcce
|
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
|
2009-01-23 22:18:06 +00:00 |
|
rubidium
|
04709f2798
|
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
|
2009-01-23 22:18:06 +00:00 |
|
rubidium
|
0e1127e8b5
|
(svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too.
|
2009-01-08 14:40:18 +00:00 |
|
rubidium
|
427e2d30c5
|
(svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too.
|
2009-01-08 14:40:18 +00:00 |
|
rubidium
|
0b806c7bbc
|
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
|
2008-12-29 10:37:53 +00:00 |
|
rubidium
|
a25e3f8d70
|
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
|
2008-12-29 10:37:53 +00:00 |
|